This patch moves details about the stack allocation and organization
the base-internal headers. Thereby, I replaced the notion of "thread
contexts" by "stacks" as this term is much more intuitive. The fact that
we place thread-specific information at the bottom of the stack is not
worth introducing new terminology.
Issue #1832
Instead of using the 'alloc()' method to allocate new packets use
the 'next()' method with the previous packet. This is needed because
the last audio stack changes broke the semantics assumed by 'alloc()'.
We now keep track of the already queued packets by hand.
Fixes#1827.
Former Native_config::context_area_virtual_base() was used to identify
the main, which is not desired as the Native_config is rather low-level
(almost private to the base libs). The commit uses a library constructor
to retrieve the main-thread Thread_base pointer, which can be used later
to distinguish main and other threads.
The test performs several rounds of write-read cycles with the following
configuration attributes in a <write-read> config node
rounds determines the number of rounds (default is 4)
size determines the number of bytes written/read in one round
(default is 4 MiB)
buffer_size determines the size of the write-read buffer
(default is 32 KiB)
In one round the test writes and reads "size/buffer_size" times
from/into a buffer_size'd buffer.
The pthread object for the main thread initializes its 'Thread_base' base
class part with a reference to the 'Thread_base' object of the Genode main
thread. Therefore the pthread object for the main thread should never be
destroyed, as this would also destroy the Genode 'Thread_base' object.
Fixes#1760
Defer destruction of threads which tries to self-destruct. Check an perform
cleanup of such threads during pthread_cancel and pthread_create.
Issue #1687
The 'O_NONBLOCK' flag has different numerical values in lwip and in the
libc, which prevented the correct setting of nonblocking socket mode.
Fixes#1699
Instead of holding SPEC-variable dependent files and directories inline
within the repository structure, move them into 'spec' subdirectories
at the corresponding levels, e.g.:
repos/base/include/spec
repos/base/mk/spec
repos/base/lib/mk/spec
repos/base/src/core/spec
...
Moreover, this commit removes the 'platform' directories. That term was
used in an overloaded sense. All SPEC-relative 'platform' directories are
now named 'spec'. Other files, like for instance those related to the
kernel/architecture specific startup library, where moved from 'platform'
directories to explicit, more meaningful places like e.g.: 'src/lib/startup'.
Fix#1673
Run script depending on VFS plugins (i.e., shared objects) like
vfs_jitterentropy.lib.so have to state this dependency rather the actual
binaries linked against libc. The latter introduces a library dependency
that is just not there. For example, the dependency on vfs_jitterentropy
is a result from the config node for libc which automatically loads the
plugin.
Move FS Node implementations from server/ram_fs to include/ram_fs.
Support embedded ram_fs instances in VFS configurations using <ram/>.
Add 'no space' handling to VFS symlink ops.
Fixes#1635
Allow symlinks to be passed to the read and write file system utilities.
Disallow writes to symlinks with offsets in file system servers, this is
to ensure that writing the target of a symlink is an atomic operation.
Fixes#1604
SDL uses the Audio_out session in streaming fashion. For this reason
the audio might be played with delay of at most the queue size. To
mitigate the effect we synchronize the tail pointer to the current play
pointer when the PlayAudio() function is called by SDL for the first
time.
Fixes#1612.
This patch moves the VFS file-system factory to a separate vfs library
that is independent from libc. This enables libc-less Genode programs to
easily use the VFS infrastructure.
Fixes#1561
With this patch, the VESA driver reports the framebuffer width to the
client instead of the visible width This fixes possible distortion
if these widths differ, at the cost that content in the right-most area
might be invisible in such cases.
Issue #1264.
Physical CPU quota was previously given to a thread on construction only
by directly specifying a percentage of the quota of the according CPU
session. Now, a new thread is given a weighting that can be any value.
The physical counter-value of such a weighting depends on the weightings
of the other threads at the CPU session. Thus, the physical quota of all
threads of a CPU session must be updated when a weighting is added or
removed. This is each time the session creates or destroys a thread.
This commit also adapts the "cpu_quota" test in base-hw accordingly.
Ref #1464
This patch adds const qualifiers to the functions Allocator::consumed,
Allocator::overhead, Allocator::avail, and Range_allocator::valid_addr.
Fixes#1481
There are lots of places where a numeric argument of an argument string
gets extraced as signed long value and then assigned to an unsigned long
variable. If the value in the string was negative, it would not be
detected as invalid (and replaced by the default value), but become a
positive bogus value.
With this patch, numeric values which are supposed to be unsigned get
extracted with the 'ulong_value()' function, which returns the default
value for negative numbers.
Fixes#1472
This has to be used during shared object creation and destruction because global
lists are manipulated. We cannot use the 'Elf_object::lock' here because there
may be jump-slot relocations during object initialization.
Fixes#1350
With this patch, when calling 'setFocus()' on a QNitpickerViewWidget, the
Nitpicker view gets the input focus (provided that the parent Qt window
already had it).
Fixes#1314
In the init configuration one can configure the donation of CPU time via
'resource' tags that have the attribute 'name' set to "CPU" and the
attribute 'quantum' set to the percentage of CPU quota that init shall
donate. The pattern is the same as when donating RAM quota.
! <start name="test">
! <resource name="CPU" quantum="75"/>
! </start>
This would cause init to try donating 75% of its CPU quota to the child
"test". Init and core do not preserve CPU quota for their own
requirements by default as it is done with RAM quota.
The CPU quota that a process owns can be applied through the thread
constructor. The constructor has been enhanced by an argument that
indicates the percentage of the programs CPU quota that shall be granted
to the new thread. So 'Thread(33, "test")' would cause the backing CPU
session to try to grant 33% of the programs CPU quota to the thread
"test". By now, the CPU quota of a thread can't be altered after
construction. Constructing a thread with CPU quota 0 doesn't mean the
thread gets never scheduled but that the thread has no guaranty to receive
CPU time. Such threads have to live with excess CPU time.
Threads that already existed in the official repositories of Genode were
adapted in the way that they receive a quota of 0.
This commit also provides a run test 'cpu_quota' in base-hw (the only
kernel that applies the CPU-quota scheme currently). The test basically
runs three threads with different physical CPU quota. The threads simply
count for 30 seconds each and the test then checks wether the counter
values relate to the CPU-quota distribution.
fix#1275
The manpage to errno tells the following story:
The <errno.h> header file defines the integer variable errno, which is
set by system calls and some library functions in the event of an error
to indicate what went wrong. Its value is significant only when the
return value of the call indicated an error (i.e., -1 from most system
calls; -1 or NULL from most library functions); a function that
succeeds is allowed to change errno.
Valid error numbers are all nonzero; errno is never set to zero by any
system call or library function.
With this patch, the VESA driver chooses the video mode with the highest
resolution from the list of available modes if no resolution is
explicitly configured.
Fixes#1263.
This commit adds a port the jitterentropy library to Genode. As
backend on x86_{32,64} 'rdtsc' is used and on ARMv{6,7} the
performance-counter.
Fixes#1239.
These file systems are provided on-demand by loading a shared library
when the fstab node is traversed. By convention this library is named
after the file system it provides. For example a file system that
provides a 'random' file system node is called 'vfs_random.lib.so'. It
is still possible to give the the node another name in the vfs. The
following code snippts illustrates this matter:
! [...]
! <config>
! <libc>
! <vfs>
! <dir name="dev"> <jitterentropy name="random"/> </dir>
! </vfs>
! </libc>
! </config>
! [...]
Here the jitterentropy file system, implemented in
'vfs_jitterentropy.lib.so' provides a file system node named 'random'
in the 'dev' directory. When traversing the vfs section the libc will
try to load 'vfs_jitterentropy.lib.so' but programs may access the
file system only via '/dev/random'.
Fixes#1240.
The QPluginWidget used to be a QNitpickerViewWidget but the new loader
interface does no longer hand out a view capability. So we need to
decouple both classes. This patch moves the view-geometry calculation to
a separate class to make it easier reusable, in particular for the
QPluginWidget.
This patch changes nitpicker's session interface to use session-local
view handles instead of view capabilities. This enables the batching
of multiple view operations into one atomic update.
For the correct integration of a QPluginWidget in a parent QWidget, with
this commit the parent QWidget's Nitpicker view is made the parent view of
the plugin's Nitpicker view.
Fixes#1173.
Now that it is possible to resize the stack of the Genode main thread, it
is not necessary anymore to create a new Genode thread as Qt main thread.
Fixes#1134.
This patch changes both the Input::Session interface and the skeleton
for the server-side implementation of this interface
('input/component.h').
The Input::Session interface offers a new 'sigh' function, which can be
called be the client to register a signal handler. The signal handler
gets notified on the arrival of new input. This alleviates the need to
poll for input events at the client side.
The server-side skeleton for implementing input services underwent a
redesign to make it more modular and robust. I.e., there are no
global functions needed at the server side and the event-queue
enable/disable mechanism is implemented at a central place (in the root
component) rather than inside each driver.
Fixes#46
This patch changes the top-level directory layout as a preparatory
step for improving the tools for managing 3rd-party source codes.
The rationale is described in the issue referenced below.
Issue #1082