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mesa: apply patches (fix #1193)
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@ -1 +1 @@
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62ddafecf42585a5630d3b60ac6d058f5f8330b3
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abe06d02df59ba0624e97c92a91ab2d9806d4889
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@ -6,6 +6,9 @@ URL(mesa) := ftp://ftp.freedesktop.org/pub/mesa/older-versions/7.x/$(VERSION)/Me
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SHA(mesa) := 74e72b56c7ae779649c18867fe9e0865f3bfc057
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DIR(mesa) := src/lib/mesa
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PATCHES := src/lib/gallium/p_state_config.patch \
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src/lib/egl/opengl_precision.patch
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DIRS := include include/EGL
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DIR_CONTENT(include) := $(addprefix src/lib/mesa/include/,GL KHR)
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DIR_CONTENT(include/EGL) := $(addprefix src/lib/mesa/include/EGL/,egl.h eglext.h)
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@ -10,10 +10,8 @@ the compile errors and didn't seem to cause any problems so far.
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src/mesa/shader/slang/slang_compile.c | 2 +-
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1 file changed, 1 insertion(+), 1 deletion(-)
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diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
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index ad86676..101623d 100644
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--- a/src/mesa/shader/slang/slang_compile.c
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+++ b/src/mesa/shader/slang/slang_compile.c
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--- src/lib/mesa/src/mesa/shader/slang/slang_compile.c
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--- src/lib/mesa/src/mesa/shader/slang/slang_compile.c
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@@ -2571,7 +2571,7 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit,
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#if FEATURE_es2_glsl
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o.allow_precision = GL_TRUE;
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@ -2,8 +2,8 @@ Reduce memory allocated in 'sp_context.c' used for caching. By default,
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more than 100 MB of memory gets allocated via malloc. We override the
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definitions in 'gallium/include/pipe/p_state.h' to reduce the footprint.
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--- src/gallium/include/pipe/p_state.h 2010-04-05 18:05:15.000000000 +0200
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+++ src/gallium/include/pipe/p_state.h 2010-08-07 22:45:24.000000000 +0200
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--- src/lib/mesa/src/gallium/include/pipe/p_state.h
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--- src/lib/mesa/src/gallium/include/pipe/p_state.h
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@@ -56,10 +56,10 @@
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*/
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#define PIPE_MAX_ATTRIBS 32
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