The sculpt manager used to defer the initialization of the GUI until
nitpicker's first display report became ready. This way, Sculpt was able
to run headlessly even if the framebuffer driver failed to start up.
Thanks to #3827, nitpicker no longer depends on a working framebuffer
driver. So the sculpt manager is safe to rely on nitpicker in any case,
simplifying the code.
Issue #3827
This commit applies the transition from the "Input" session to the "Event"
session to the event-filtering mechansim. The functionality of the
input_filter is now provided by the event_filter. The event filter
requests only one "Event" session as destination for the filter result,
which is usually routed to the nitpicker GUI server. It provides an
"Event" service to which any number of event sources can connect.
The configuration of the filter chain remains almost the same. Only the
declaration of the <input> nodes is no longer needed. Instead, the
configuration must specify <policy> nodes, which define the mapping of
"Event" clients (event sources) to the inputs used in the filter chain.
The patch adjusts all uses of the nitpicker GUI server accordingly such
that the event filter reports events to nitpicker's event service
instead of having nitpicker request an "Input" session. This dissolves
the dependency of nitpicker from input drivers.
Issue #3827
This patch replaces the use of the "Framebuffer" session interface by
the new "Capture" session interface in all framebuffer drivers. Thanks
to this change, those drivers have become mere clients of the nitpicker
GUI server now, and are no longer critical for the liveliness of the GUI
server.
The patch touches the following areas:
- The actual driver components. The new versions of all drivers have
been tested on the respective hardware. Generally, the drivers
have become simpler.
- The drivers_interactive packages for various boards. The drivers
subsystem no longer provides a "Framebuffer" service but needs a
valid route to the "Capture" service provided by nitpicker.
- The driver manager of Sculpt OS.
- This patch changes the role of the test-framebuffer component from a
framebuffer client to a capture server so that drivers (capture clients)
can be directly connected to the test component without the nitpicker
server.
- Framebuffer driver no longer support the unbuffered mode.
- The fb_bench.run script is no longer very meaningful because it
interplays solely with nitpicker, not with the driver directly.
- All run scripts for graphical scenarios and the related depot
archives got adapted to the change.
Fixes#3813
Until now, Genode's framebuffer session interface was based on the
RGB565 pixel format. This patch changes the pixel format to 32-bit
XRGB where the X part is ignored. It adapts all graphical applications
and device drivers accordingly.
The patch also adjusts the users of the drivers_interactive packages,
assigning 64 MiB RAM and 1500 caps to the drivers subsystem, which is
sufficient for covering high resolutions at 32 bits per pixel and to
accommodate multi-component USB HID input stacks.
Fixes#3784
This commit fixes the 'Out_of_caps' handling. The previous version
mistakenly upgraded the RAM instead the caps as response. The problem
could be triggered by the 'decorator_stress.run' script.
If a "cat" tool as simple as the removed one is needed, it should be
implemented with Goa, only depend on libc/posix (*not* base), and be
named "simple_cat". Up to today, the misleading naming of the removed
tool, tricked me into believing "test-pipe" tests POSIX pipes, which it
did not!
This commit fixes a regression introduced by "window_layouter: add
dynamic screen handling", rendering the sub-division of screens in
columns and row unusable. The said commit removed a condition needed
for the correct window placement. This patch restores the condition.
Issues #3646
Without this patch, the text area would mistakenly delete the characters
types after placing the cursor with the mouse as soon as shift is used
as modifier.
- Don't reset sculpt partition on USB changes whenever ram fs is
selected for use.
- Reconfigure runtime immediately when plugging USB devices.
This prevents the usb-block driver and part_block from
dangling in the graph. They disappear immediately now.
This patch restores the anchoring of the popup menu to the original
behavior, placing the popup to the right of the '+' button. The
anchoring got lost due to the recent structural changes of the GUI,
which affect the hover XML structure.
Be less rigid when checking for available network to support
setups where the uplink or depot repositories are provided by
another source than "wired" or "wifi" NIC services,
e.g., a virtual machine with pass-through network device.
The new text_area component is able to view and edit files.
Internally, it employs a menu_view for the graphics output.
Only basic notepad-like text-editing functions are supported.
At the current time, it is solely meant as a companion of the Sculpt
manager.
Issue #3650
This patch improves the robustness of menu_view when encounting missing
textures, which can happen during development when using styled buttons
and frames. With the patch, menu_view outputs diagnostic messages,
pinpointing the problem.
The patch also updates the texture handling to use the 'File_content'
utility and the VFS for obtaining PNG images.
Issue #3629
This patch allows for the customization of the text color and alpha
value of the label widget by the means of a style-definition file.
The mechanism is exemplified with the new "invisible" label style
that sets the alpha value to zero.
Issue #3629
This commit adds dynamic switching in between different defined
screens via keyboard shortcuts, or by editing the rules file.
In the window_layouter package it defines per default ten screens,
reachable by pressing the screen key along with numbers 0-9.
Fix#3646
This new attribute can be used to enforce a minimum width in the unit of
the size of the character 'x'. Furthermore, the patch sets the minimum
height of a label to 0 if no 'text' attribute is present. By combining
both features, the label becomes usable as a horizontal spacer.
Issue #3629
This patch refines the hover handling such that a float widget never
responds to hovering unless a child is hovered. This way, it becomes
possible to stack multiple float widgets within one frame and still
reach all child widgets.
Issue #3629
Similarly to the way of how a <cursor> can be defined for a <label>
widget, a selection can be expressed as follows:
<label ...>
<selection at="2" length="12"/>
</label>
Issue #3607
Issue #3629
When setting the <dialog> attribute 'hover_details' to "yes", the hover
report features the character position of a hovered label.
Issue #3607
Issue #3629
This patch equips the label widget with the ability to display a text
cursor, as illustrated by the following example:
<label text="...">
<cursor at="10"/>
</label>
Issue #3607
Issue #3629
* The log history of a test is stored as a whole for the lifetime of the test.
* Matching of the log history against log patterns is done correctly now
(previously, a pattern like "AAB" on an input like "AAAB" wouldn't have
triggered).
* Use memcmp, memcpy, memmove instead of the former character-wise operations.
* Sanitizing of log input and log patterns now works more generic through the
new Filter class for all replacements/removals.
* Sanitizing is done as soon as a string is available and remains for the
lifetime of the test.
* Sanitizing doesn't interfer with the matching algorithm.
* Decomposing into small clearly named functions.
Ref #3555
When copying config/managed/deploy to config/deploy, the latter may
temporarily result in an empty configuration. Such an intermediate
state should be ignored to keep the currently running scenario in tact
instead of restarting it.
This patch extends the 'File_system::Status',
'File_system::Directory_entry', and the related 'Vfs' types with
the following additional information:
- Distinction between continuous and transactional files (Node_type)
(issue #3507)
- Readable, writeable, and executable attributes (Node_rwx),
replacing the former 'mode' bits
(issue #3030)
The types 'Node_rwx', 'Node_type' are defined twice,
once for the VFS (vfs/types.h) and once for the 'File_system'
session (file_system_session/file_system_session.h).
Similarly, there is a direct correspondance between
'Vfs::Directory_service::Dirent' and 'File_system::Directory_entry'.
This duplication of types follows the existing pattern of keeping the
VFS and file-system session independent from each other.
With the added modification-time support in the libc, the extract tool
requires a timer session, which is not plausible for the purpose of the
program.
This behavior stems from the fact that the libc implicitly writes the
mtime when closing a written file. For this update, it implicitly calls
'clock_gettime', which in turn initializes the timer subsystem within
the libc (creating a timer session).
For the extract tool, the implicitly updated mtime is useless because
the extract tool overwrites this modification time with the mtime stored
in the archive anyway. However, the dependency from a timer service
remains.
This patch explicitly disables the libc's implicit updating of the
file-modification when closing a written file.
Issue #1784
This patch handles the situation where the usb_block_drv exits for any
reason, in particular when the driver fails to initialize the device. In
such cases, the usb_block_drv used to stay stale in the system,
effectively preventing the device from being passed to a VM. With the
patch, the USB storage device gets flagged as failed, the usb_block_drv
is removed from the runtime, and the condition is reflected at the user
interface.
This situation occurred on the attempt to access an iomega zip drive
with a version of the usb_block_drv without support for the START-STOP
command, but it may potentially also occur in other circumstances.
Fixes#3468
The triggering of a new depot query can happen more than once per
activation of the sculpt manager if multiple conditions call for updated
information about the depot. When this happens, the depot-query
component produces intermediate results, which are not consumed by the
sculpt manager. By deferring depot queries for a few milliseconds, we
avoid such intermediate queries, relieving the workload of the
depot-query component at system boot time.
Issue #3436
The diagnostic messages presented in the runtime dialog lacked the name
if the subsystem was created from a launcher, e.g., the 'vm'. Instead of
determining the subsystem name from the start-XML-node (a launcher has
no 'name' attribute but the name corresponds to the launcher's file
name), the name is now passed as a dedicated argument.
This patch introduces two caches to the depot-query tool.
- A stat cache remembers the results of 'Directory::file_exists'
calls.
- The 'Cached_rom_query' caches the result of scanning the depot
for a given ROM module and pkg path. To elminates the need to
parse 'archive' files of pkgs referenced from other pkgs or
for the repeated instantation of the same pkg.
Both caches are bypassed whenever referring to the 'local' depot user.
Fixes#3427
When resizing windows of clients that respond very slowly to resize
requests, the window's size sometimes snapped back to its original size
immediately after finishing the drag operation.
The problem was caused by the interplay of the layout rules (obtained
via the 'rules' ROM, generated by the 'rules' report) and the
temporary interactive state that occurs during drag operations.
The rules are updated only at the time of releasing the button to keep
the overhead while dragging the window low. However, when releasing the
mouse, the (now outdated) rules kicked back into effect, triggering
resize requests for the window to its old size.
The patch solves this problem by decoupling the dragged state of a
window from the physical release of the button. The button release
triggers a transition from a DRAGGING to a SETTLING state and programs
a timer. In the SETTLING state, the windows behave as in DRAGGING state,
giving the interactive geometry precedence over the rules-dictated
geometry. During this state, further responses of window-resize requests
may come in and are handled like dragging was still in progress. After a
timeout, however, the current window layout is conserved as a new rules
report and the state goes back to IDLE.
For clients that takes a very long time (in particular, VirtualBox when
resizing the desktop, which takes sometimes multiple seconds), the
snap-back artifact can still occur, but the effect is reduced.
This problem surfaced with the new tool chain that changes the stack
layout. A pointer to the the config XML data was kept in the main object
but pointed to a stack variable. This patch fixes it by removing the
pointer.
Fixes#3416
This patch adds the missing propagation of the maximized state from the
layout rules to the internal representation of a window. Without this
patch this state could be toggled by clicking on the maximizer button
only.
The decorator's detection of the hovered window element was inaccurate,
which resulted in "jumping" windows in some situations, ultimately
caused by a combination of three different mechanisms.
First, when moving the pointer into the area of a window, the decorator
would detect the hovering of the left border whenever the distance of
the pointer from the border was less than the half of the theme texture
(e.g., 64x64 pixels for the default theme). However, if the left border
margin is set to a small value (e.g., 1), there is an overlap of the
sensitive resize border area and the content. Hence, chances were quite
high that - when moving the pointer from the left into the window - the
hover report would contain the hovering of the left border.
Second, the window manager tries to hide pointer movements from the
decorator if possible. It informs the decorator of the pointer position
if any decoration is hovered or if a new window is hovered. But it does
not expose pointer movements within a window to the decorator. For this
reason, the decorator would not update the hover report as long as the
pointer stays within a once hovered window. In the situation described
above, the hover report would still contain the stale information about
the hovering of the left resize border.
Third, when the user clicks on the window, the decorator examines the
most recent hover report and - in the situation described above - finds
the left border hovered. Consequently, it initiates a window-drag
operation. While resizing the window with the left border, the window
layouter pins the right border of the window to its current position.
All window-size changes of the client will be applied towards the left
(dragged) border. In the case of the top view, which continuously
resizes the window by itself, the window would "jump". In reality, it
actually tries to respond an interactive resize operation. The window
layouter cannot guess that the client is not responding to window
layouter's resize request but is acting independently.
This patch fixes the jumping window problem for the case where the
pointer hovers the overlapping area of the resize border and the
content. However, when trying the to interactively resize the top window
via the bottom-left corner, the "jumping" can still be observed.
Fixes#3303
The terminal now got a configurable palette for 16 colors (8 normal, 8
bright/bold).
<config>
<palette>
<color index="0" value="#000000"/> <!-- black is real black -->
<color index="8" value="#101010"/> <!-- bright black stands out a bit -->
</palette>
</config>
Note, the old (undocumented) <color index="..." bg="..."> configuration
scheme is no longer supported.
Also, this commit adds a pleasing default palette that ensures
readability of ViM's standard hightlighting.
Fixes#3406
This patch fixes the corner case where an animated geometry changes its
destination mid-way while an animation is already in progress. The
'_trigger_animated_geometry' method used to back out early in this case,
which was intended as an optimization.
Fixes#3296
This enforces the use of unsigned 64-bit values for time in the duration type,
the timeout framework, the timer session, the userland timer-drivers, and the
alarm framework on all platforms. The commit also adapts the code that uses
these tools accross all basic repositories (base, base-*, os. gems, libports,
ports, dde_*) to use unsigned 64-bit values for time as well as far as this
does not imply profound modifications.
Fixes#3208
As a preparatory step for introducing the new block-client API, we have
to turn the 'Block::Connection' into a class template. The template
argument will be used to tie an application-defined job type to the
block connection.
Issue #3283
This patch modernizes the 'Block::Session::info' interface. Instead of
using out parameters, the 'init' RPC function returns a compound 'Info'
object now. The rather complicated 'Operations' struct is replaced by
a 'writeable' attribute in the 'Info' object.
Fixes#3275
Replace the I/O response handler that is passed to the VFS at
construction with an object that is dynamically attached to handles.
This object shall also accept read-ready notifications, and plugins are
encouraged to keep handles awaiting ready-ready notifications separate
from handles that await I/O progress.
Replace the use of handle lists in plugins with handle queues, this
makes the code easier to understand and the ordering of notifications to
the application more explicit.
These changes replace the use of the Post_signal_hook from all VFS
plugins, applications must assume that read-ready and I/O notifications
occur during I/O signal dispatch and use an Io_progress_handler at its
entrypoints to defer response until after signal dispatching.
Fix#3257
The '_currently_constructed' pointer caches the information about which
'Launched_child' is currently configured in the menu. When discarding
the runtime (e.g., when un-using a file system) at this point, this
cached pointer was not invalidated while all 'Launched_child' objects
would be freed (including the currently constructed one). On the next
attempt to construct a new child, the sculpt manager attempted to
destruct the 'Launched_child' referred by the (now outdated)
'_currently_constructed' again.
Fixes#3240
This commit handles the corner case where a package could be installed
successfully but the package's runtime definition is inconsistent with
the content delivered by the package's dependencies, i.e., the <content>
of the runtime file lists ROM modules that do not exist.
With this patch, the '+' menu shows the message "installed but
incomplete" whenever a package is in such a state.
Issue #3241
It turns out that the commit "window layouter: allow floating apps to
resize" interplays badly with the interactive toggling of the maximize
state of windows. In contrast to the window geometry and stacking, which
is always updated through the rules-feedback mechanism, interactive
changes of the maximize state omitted this loop and instead took a local
shortcut. Because of this shortcut, the maximized geometry eventually
ended up as window size in the window's assign rule. So unmaximizing the
window failed to revert the geometry to its original state.
This patch removes this inconsistency. The maximize state adheres to the
official chain of commands through the rules mechanism now. The state is
now maintained internally without affecting the window's geometry and is
evaluated while generating the window layout only.
As a minor loosely related improvement, this patch prevents the
highlighting of resize handles for non-resizable windows.
Issue #3200
This patch improves the transition from an interactive window geometry
change (dragging a window element) to the point where the resulting
new layout rules come into effect. During this short time, no resize
request must be issued because such a resize request would be based on
stale rules.
Fixes#3227
This patch gives applications the ability to control the size of their
window whenever the window is floating, not tiled or maximized. See the
comment in the code for the rationale.
Fixes#3200
The default rate of 100 ms keeps Sculpt too busy because the menu that
displays the percentage values is drawn completely on each update.
Limiting the rate to 1/4 seconds relieves the effect.