This commit adds a port the jitterentropy library to Genode. As
backend on x86_{32,64} 'rdtsc' is used and on ARMv{6,7} the
performance-counter.
Fixes#1239.
These file systems are provided on-demand by loading a shared library
when the fstab node is traversed. By convention this library is named
after the file system it provides. For example a file system that
provides a 'random' file system node is called 'vfs_random.lib.so'. It
is still possible to give the the node another name in the vfs. The
following code snippts illustrates this matter:
! [...]
! <config>
! <libc>
! <vfs>
! <dir name="dev"> <jitterentropy name="random"/> </dir>
! </vfs>
! </libc>
! </config>
! [...]
Here the jitterentropy file system, implemented in
'vfs_jitterentropy.lib.so' provides a file system node named 'random'
in the 'dev' directory. When traversing the vfs section the libc will
try to load 'vfs_jitterentropy.lib.so' but programs may access the
file system only via '/dev/random'.
Fixes#1240.
The QPluginWidget used to be a QNitpickerViewWidget but the new loader
interface does no longer hand out a view capability. So we need to
decouple both classes. This patch moves the view-geometry calculation to
a separate class to make it easier reusable, in particular for the
QPluginWidget.
This patch changes nitpicker's session interface to use session-local
view handles instead of view capabilities. This enables the batching
of multiple view operations into one atomic update.
For the correct integration of a QPluginWidget in a parent QWidget, with
this commit the parent QWidget's Nitpicker view is made the parent view of
the plugin's Nitpicker view.
Fixes#1173.
Now that it is possible to resize the stack of the Genode main thread, it
is not necessary anymore to create a new Genode thread as Qt main thread.
Fixes#1134.
This patch changes both the Input::Session interface and the skeleton
for the server-side implementation of this interface
('input/component.h').
The Input::Session interface offers a new 'sigh' function, which can be
called be the client to register a signal handler. The signal handler
gets notified on the arrival of new input. This alleviates the need to
poll for input events at the client side.
The server-side skeleton for implementing input services underwent a
redesign to make it more modular and robust. I.e., there are no
global functions needed at the server side and the event-queue
enable/disable mechanism is implemented at a central place (in the root
component) rather than inside each driver.
Fixes#46
This patch changes the top-level directory layout as a preparatory
step for improving the tools for managing 3rd-party source codes.
The rationale is described in the issue referenced below.
Issue #1082