Don't use client-provided view IDs as IDs for the wrapped nitpicker
views. There is no 1:1 relation of IDs and physical views. So if a wm
client re-uses an ID, the physical view is expected to stay in tact.
If the corresponding view object within the wm is not destroyed, however,
its ID remains allocated, which may then conflict the ID of a new view
if the ID is reused by the client. This scenario resulted in the
following error:
Error: Uncaught exception of type 'Genode::Id_space<Gui::View_ref>::Conflicting_id'
This patch handles the situation by keeping the allocator of physical
views (_real_view) decoupled from the client's ID allocator.
Issue #5242
This patch enables basic use cases of the POSIX 'alarm' function, which
schedules the delivery of a SIGALRM signal after a specified amount of
seconds.
Issue #5337
Since the preset contains mesa_gpu-intel, it is specific to the pc
platform. Other platform-specific repos (such as allwinner) may contain
their own preset with the same name. To prevent that Sculpt images use
the wrong preset due to the particular order in the build.conf, we move
the preset into the pc repo.
Fixes#5322
This interface change gives GUI servers the freedom to allocate view
capabilities at the time of request instead of the creation time of the
view. This is useful because view capabilities are rarely needed.
Issue #5242
This patch moves the management of view IDs from the server to the
client side. The former 'create_view' and 'create_child_view'
operations do no longer return a view ID but take a view ID as
argument. While changing those operations, this patch takes the
opportunity to allow for initial view attributes. Combined, those
changes simplify the window manager while accommodating typical
client use cases with less code.
To ease the client-side ID management, the Gui::Connection hosts
a 'view_ids' ID space for optional use. E.g., the new 'Top_level_view'
class uses this ID space for ID allocation. This class accommodates the
most typical use case of opening a single window.
The 'alloc_view_id' RPC function is no longer needed.
Issue #5242
This patch reworks the view-ID handling within the nitpicker GUI server
and the window manager. The namespace of view handles are now represented
as an Id_space. In constrast to the former "handles", which could be
invalid, IDs cannot be semantically overloaded with anything other than
an actual view reference. There is no notion of an invalid handle.
IDs are like C++ references (which cannot be a nullptr).
This change requires the code to be more explicit. E.g., the stacking of
a few at the front-most position can no longer be expressed by passing
an invalid handle as neighbor.
Issue #5242
Express the allocation of a new view handle by a dedicated RPC function
instead of passing an invalid view handle to the existing 'view_handle'
function.
This eliminates the notion of invalid view handles at the GUI session
interface, clearing the way for managing view handles via an Id_space.
Issue #5242
This patch eliminates the use of invalid view handles as special
Session::Command arguments. The TO_FRONT and TO_BACK operations
interpreted as invalid neighbor as top-most or back-most position.
Those corner cases are now expressed via dedicated commands. The
new stacking commands are FRONT, BACK, FRONT_OF, and BEHIND_OF.
While changing the command interface, the patch removes the OP_
prefix from the opcode values.
Issue #5242
- Rename framebuffer_session to framebuffer and
input_session to input as those RPC interfaces are no longer
meant to be used as stand-alone sessions.
- Host Connection::input and Connection::framebuffer as public
members, thereby removing the use of pointers. This simplifies
the client-sized code. E.g., '_gui.input()->pending()' becomes
'_gui.input.pending()'.
Issue #5242
To maintain ease of use at the client side, the OUT_OF_RAM and
OUT_OF_CAPS results are handled at the 'Gui::Connection' now.
Gui::Connection does not inherit the Gui::Session interface any longer,
which allows for the use of different result types.
Issue #5242
Issue #5245
This patch replaces the optional parent argument of the create_view
RPC function by a dedicated create_child_view RPC function. This
is a preparatory step of removing the notion of an invalid handle
as a special case.
Issue #5242
The 'update_quality_interval' instructs the wifi driver to update
the approximated link quality to the currently connected AP every
30 seconds.
Issue #5262.
- Remove exceptions
- Use 'Attr' struct for attach arguments
- Let 'attach' return 'Range' instead of 'Local_addr'
- Renamed 'Region_map::State' to 'Region_map::Fault'
Issue #5245Fixes#5070
The 'Thread_creation_failed' error is now reflected as
'Thread::Start_result' return value. This change also removes the
use of 'Invalid_thread' within core as this exception is an alias
of Cpu_session::Thread_creation_failed.
Issue #5245
This patch removes the exception formerly thrown by 'Cpu_thread::state'
and turns the 'Thread_state' structure into a plain compound type w/o a
constructor.
Issue #5245Fixes#5250
With libxml2 >= 2.13, the `-path` argument can no longer be used for
setting search paths for xsd files. Instead, we use an XML catalog to
replace genode:// URIs with absolute paths.
Fixes#5248
- Replace 'typedef' by 'using'
- Avoid plain pointers
- Import Genode namespace into Gui::
- Use enum class
- Use Attr struct for passing multiple attributes
- Turn testnit into proper Genode::Component
- Use distinct types for top-level and child views
- Remove dependency from timer
- Use util/geometry.h
- Move header to base/include to make it applicable for base types
like 'Affinity' down the road.
- Represent 'Rect' as typle of point and area, which is the most
common form of initialization, creates in valid 'Rect' by default.
- Turn Point, Area, and Rect into compound types, making x, y, w, h, at,
area accessible without a method call
- 'Rect::Compound' function for constructing a 'Rect' from two points,
replacing a former constructor
- Use result type 'Rect::Cut_remainder' instead of out parameters.
Fixes#5239
This patch turns 'Color' from a class to a POD type by replacing
the constructors by the named create functions 'rgb', 'clamped_rgb',
and 'clamped_rgba'. It thereby enables the initialization of Color
values using { .r = ... } syntax and makes the type usable in const
expressions.
It also narrows the type for color components and alpha values to
uint8_t. So possible integer overflows of computed values are detected
by -Wconversion.
As 'Color::rgb(0, 0, 0)' is repeatedly used as a default value, the
patch adds the 'Color::black()' function.
Fixes#5238