Updating the config and using its settings instead of only reporting
the new session allows to apply stored channel settings immediately.
In case of Sculpt this is useful when an existing launcher already
contains a valid config that sets the volume levels appropiately or
the 'recall_fs' is used.
Fixes#3930.
* Fix GIC model to support priority and cpu target settings correspondingly
* Fix semantic of SGIR register for GICv2
* Minor GIC model IRQ state fix
* Introduce synchronization for VirtIO and GIC models
* Enable multiple CPUs in test run-script for ARMv8
Fix#3926
This patch fixes the corner case where the keyboard focus is defined
independently from user interactivity, e.g., the activation of a
screensaver or lock screen.
In this case, nitpicker would update its internal focus state not before
the next input event is handled. Should this input event be a press
event, this event would wrongly be delivered to the prior focused
session. Another problematic situation is the initial state before the
very first input event occurs. Since the focus remains undefined until
the first input event is handled, an initial key press event would not
be delivered.
This is a regression caused be the transition to the event-session
interface and the removal of the nitpicker's periodic way of operation.
The patch fixes the problem by applying pending focus changes not only
at the input processing but also on the code path that responds to focus
changes (e.g., focus-rom update).
Issue #3812
The combination of Net::Mac_address and
Genode::ascii_to(Net::Mac_address) required shaky quirks in several
places because GCC is not able to resolve the ascii_to overload if
base/xml_node.h was included to early. The current solution moves the
several ascii_to overloads "closer" to the Net types by putting them
into the Net namespace, where GCC reliably picks them up.
Hence, co-locating the ascii_to() utility with the overload type in the
same scope/namespace is good practice.
This patch removes the now obsolete <nic/xml_node.h> header file.
This is needed to enable VFS plugins to notify VFS clients about file
changes that depend on the plugin configuration, E.g., whenever the vfs_ttf
plugin responds to a font-size change, it generates a watch notification
for the glyphs file. Since the change is independent from I/O, we need
to manually call 'handle_io_progress'.
With the change of nitpicker to the event session interface, the
formerly periodic hovering updates moved to the - now sporadic - input
processing. This has the unfortunate side effect that hovering changes
caused by non-user-input, in particular view-stack changes issued by the
GUI clients that change the view under the current pointer position,
would no longer be reported immediately but only after receiving the
next incoming input event.
This patch reworks the hover handling such that potential hovering
changes due to view-stack operations are evaluated immediately by
those operations, covering the update of the hover report and the
generation of artificial enter/motion events.
Issue #3812
This patch solves a corner case where one long-active job (e.g.,
read-ready request) stays at the beginning of the '_active_jobs' queue
without an ack. In this case, the '_try_acknowledge_jobs' method would
wrongly stop processing the subsequent acknowledgements. In practice,
this can lead to a delayed sending of acknowledgements until new I/O or
client requests occur. In particular, Vim in Sculpt's inspect window
sometimes did not immediately respond to key presses during tab
completion. Here, the read-ready request of the terminal prevented the
acknowledgement for read of directory entry from being delivered until
the next key was pressed.
Fixes#3873
This is a follow-up commit to "nitpicker: make framebuffer and input
optional". It restores the dynamic mode-change support when using
'request_framebuffer="yes"' as needed in scenarios where multiple
nitpicker instances are used in a cascaded way. E.g., Sculpt's
Leitzentrale. The previous version missed to reconstruct the
'_fb_screen' on mode changes.
Issue #3812
This patch prevents nitpicker from requesting a framebuffer and input
session by default because the regular use of nitpicker relies on the
capture-session and event-session interfaces by now.
For supporting the nested use of nitpicker via the gui_fb component, it
is still possible to enable the traditional behavior by explicitely
setting the 'request_input' and 'request_framebuffer' config attributes
to "yes".
Issue #3812
This commit applies the transition from the "Input" session to the "Event"
session to the event-filtering mechansim. The functionality of the
input_filter is now provided by the event_filter. The event filter
requests only one "Event" session as destination for the filter result,
which is usually routed to the nitpicker GUI server. It provides an
"Event" service to which any number of event sources can connect.
The configuration of the filter chain remains almost the same. Only the
declaration of the <input> nodes is no longer needed. Instead, the
configuration must specify <policy> nodes, which define the mapping of
"Event" clients (event sources) to the inputs used in the filter chain.
The patch adjusts all uses of the nitpicker GUI server accordingly such
that the event filter reports events to nitpicker's event service
instead of having nitpicker request an "Input" session. This dissolves
the dependency of nitpicker from input drivers.
Issue #3827
This patch brings the input filter into a shape that is easier to
re-mold into an event filter, reversing the client/server roles of
the component.
* The 'Sink &destination' is no longer passed as constructor argument
to the individual filters but passed as argument to the 'generate'
method. This way, the final destination does not need to exist at
the construction time of the filter chain but can be created on
the fly (clearing the way for using 'Event::Client::with_batch').
* A new 'Source::Filter' interface with the 'apply' method aids the
cascading of filters during 'generate'. The modules now implement
the 'Source::Filter::filter_event' interface instead of the
'Source::Sink::submit_event' interface.
* Since the 'Sink &destination' is no longer a member of the filter
modules, character-repeat events can no longer be emitted in an
ad-hoc way. Instead, the character-repeat mechanism now invokes
a new 'Trigger::trigger_generate' hook that prompts the execution
of the regular 'generate' mechanism by the main program.
This patch is supposed to leave the semantics of the input filter
unchanged (validated by the input_filter.run script).
Issue #3827
- base/cancelable_lock.h becomes base/lock.h
- all members become private within base/lock.h
- solely Mutex and Blockade are friends to use base/lock.h
Fixes#3819
This patch replaces meta-data allocation during the resize handling by a
new 'Resizeable_texture' type that has all meta data preallocated.
It also replaces the use of pointer return values with the
'Resizeable_texture::with_texture' method.
Issue #3812
Nitpicker used to unconditionally request a framebuffer and input
session. With the transition to the new capture/event session
interfaces, this built-in policy does no longer suffice.
This patch introduces the attributes 'request_framebuffer="yes"' and
'request_input="yes"' (with the default values shown) to nitpicker's
<config> node. If setting those attributes to "no", nitpicker won't
request a "Framebuffer" and "Input" session respectively.
Issue #3812
In the presence of potentially multiple output back ends, this
dirty_rect state must be maintained individually per back end. Instead
of storing the dirty_rect as view-stack member, the view stack now calls
a new 'Damage::mark_as_damaged' interface, which allows nitpicker to
propagate this information to multiple back ends. Unfortunately, the
patch must remove the per-view dirty_rect state.
Issue #3812
This patch simplifies the internal naming of the nitpicker GUI server as
a preparatory step for adding support for the capture session interface.
Issue #3812
Until now, Genode's framebuffer session interface was based on the
RGB565 pixel format. This patch changes the pixel format to 32-bit
XRGB where the X part is ignored. It adapts all graphical applications
and device drivers accordingly.
The patch also adjusts the users of the drivers_interactive packages,
assigning 64 MiB RAM and 1500 caps to the drivers subsystem, which is
sufficient for covering high resolutions at 32 bits per pixel and to
accommodate multi-component USB HID input stacks.
Fixes#3784
The 'vfs_block' component will give access to a VFS file through a
Block session. For more detailed information please look at its
README.
(On a technical note, the server currently only allows for one
active session and has only one pending back end request but can
easily be extended in the future.)
Fixes#3781.
The seek offset has to be updated on partial writes according to the
current write position. Otherwise writes will override the content
at the initial offset.
Fixes#3780.
To enable logging of ROM session deliveries, set the "diag" on
session routes:
<route>
<service name="ROM" label_prefix="/bin/">
<child name="cached_fs_rom" diag="yes"/>
</service>
…
<route>
Fix#3772
- Since Genode::strncpy is not 100% compatible with the POSIX
strncpy function, better use a distinct name.
- Remove bogus return value from the function, easing the potential
enforcement of mandatory return-value checks later.
Fixes#3752
This patch removes old 'Allocator_guard' utility and replaces its use
with the modern 'Constrained_ram_allocator'.
The adjustment of core in this respect has the side effect of a more
accurate capability accounting in core's CPU, TRACE, and RM services.
In particular, the dataspace capabilities needed for core-internal
allocations via the 'Sliced_heap' are accounted to the client now.
The same goes for nitpicker and nic_dump as other former users of the
allocator guard. Hence, the patch also touches code at the client and
server sides related to these services.
The only remaining user of the 'Allocator_guard' is the Intel GPU
driver. As the adaptation of this component would be too invasive
without testing, this patch leaves this component unchanged by keeping a
copy of the 'allocator_guard.h' locally at the component.
Fixes#3750