This patch adds diagnostic messages during the label-policy application,
if no policy for the session label was found or if the domain configured
in the policy node does not exist.
Instead of bailing out if the channel list is incorrect check config
node attributes and default settings first.
Being there also fix flawed LOG messages.
Fixes#1794.
* Provide paravirtualized block API for accessing the second partition
of the block device that is provided by the ESDHC driver.
* Provide paravirtualized serial API for sending log-output over Genodes
serial port.
* Use the latest Linux suggested in the USB Armory Wiki [1] when on USB Armory
while still using the older vendor Linux when on i.MX53 QSB. I.e.,
provide a device tree through RAM and a rootfs through the paravirtualized
block device when on USB Armory while providing ATAGs and Initrd when on
i.MX53 QSB.
* Switch on the LED on the USB Armory when the VMM catches a VM-exception
and switch it off again when as soon as the exception is handled. This
merely show-cases the ability to instrument the LED for such purposes. In an
ideal world, the LED is switched on as long as we're on the "Secure Side"
and switched off as long as we're not.
* For further information see repos/os/run/tz_vmm.run
[1] https://github.com/inversepath/usbarmory/wiki/Preparing-a-bootable-microSD-imageFixes#1497
In the event where a nitpicker session's quota was depleted by the
allocation of view handles, nitpicker would abort. The patch prevents
the abort by reflecting this condition as an Out_of_metadata exception
to the client. This way, the client can upgrade its session as needed.
The problem was triggered by running the decorator_stress test (changed
to generate 40 windows) with the themed_decorator.
This patch addresses the corner case that the specified neighbor view
is the first view of the view stack. If this is the case when inserting
the view in front of the neighbor (behind == false), the target position
within the view stack must be a null pointer, not the first view.
Because the conditions have become rather complicated, both cases
of 'behind' are handled separately now.
This patch ensures that focus changes performed via the Session::focus
call are made effective the next time, the user is idle. Previously,
focus changes during drag operations were simply discarded.
This patch supplements the existing focus reports with the new attribute
'active', which indicates recent user activity when set to "yes". This
information is consumed by the clipboard to dynamically adjust its
information-flow policy depending on the user activity.
Issue #1712
This patch moves the formerly internal classes of the report-ROM service
to the public location os/include/report_rom/ so that they can be reused
by other components such as the upcoming clipboard.
The utilities in os/session_policy.h used to be tailored for the
matching of session arguments against a server-side policy
configuration. However, the policy-matching part is useful in other
situations, too. This patch removes the tight coupling with the
session-argument parsing (via Arg_string) and the hard-wired use of
'Genode::config()'.
To make the utilities more versatile, the 'Session_label' has become a
'Genode::String' (at the time when we originally introduced the
'Session_label', there was no 'Genode::String'). The parsing of the
session arguments happens in the constructor of this special 'String'.
The constructor of 'Session_policy' now takes a 'Genode::String' as
argument. So it can be used with the 'Session_label' but also with other
'String' types. Furthermore, the implicit use of 'Genode::config()' can
be overridden by explicitly specifying the config node as an argument.
The intention of Packet_ref was to allow clients to place opaque
references into the packet descriptor itself, which could be observed on
packet completion. Currently no component in our sources uses this
feature and beyond that it is questionable if it should be used at all:
If the server tampers with the ref the client may easily be confused
into observing an incorrect or invalid context. It seems better to
remove the opaque context from the descriptor and leave the actual
implementation to the client and its needs.
Instead of holding SPEC-variable dependent files and directories inline
within the repository structure, move them into 'spec' subdirectories
at the corresponding levels, e.g.:
repos/base/include/spec
repos/base/mk/spec
repos/base/lib/mk/spec
repos/base/src/core/spec
...
Moreover, this commit removes the 'platform' directories. That term was
used in an overloaded sense. All SPEC-relative 'platform' directories are
now named 'spec'. Other files, like for instance those related to the
kernel/architecture specific startup library, where moved from 'platform'
directories to explicit, more meaningful places like e.g.: 'src/lib/startup'.
Fix#1673
Sometimes, the play position in stream is behind the out stream, mostly
because of timing issue. In this case, the mixer will produce invalid
packets which in return will lead to looping on an invalid packet in
the audio_drv.
Issue #1666.
Instead of returning pointers to locked objects via a lookup function,
the new object pool implementation restricts object access to
functors resp. lambda expressions that are applied to the objects
within the pool itself.
Fix#884Fix#1658
If a requested report already exists the request is denied with
Invalid_args.
Further, I dusted the report_rom test and added it to the
autopilot list.
Move FS Node implementations from server/ram_fs to include/ram_fs.
Support embedded ram_fs instances in VFS configurations using <ram/>.
Add 'no space' handling to VFS symlink ops.
Fixes#1635
Allow symlinks to be passed to the read and write file system utilities.
Disallow writes to symlinks with offsets in file system servers, this is
to ensure that writing the target of a symlink is an atomic operation.
Fixes#1604
This commit eliminates the mutual interlaced taking of destruction lock,
list lock and weak pointer locks that could lead to a dead-lock situation
when a lock pointer was tried to construct while a weak object is in
destruction progress.
Now, all weak pointers are invalidated and dequeued at the very
beginning of the weak object's destruction. Moreover, before a weak pointer
gets invalidated during destruction of a weak object, it gets dequeued, and
the list lock is freed again to avoid the former dead-lock.
Fix#1607