Until now, Genode's framebuffer session interface was based on the
RGB565 pixel format. This patch changes the pixel format to 32-bit
XRGB where the X part is ignored. It adapts all graphical applications
and device drivers accordingly.
The patch also adjusts the users of the drivers_interactive packages,
assigning 64 MiB RAM and 1500 caps to the drivers subsystem, which is
sufficient for covering high resolutions at 32 bits per pixel and to
accommodate multi-component USB HID input stacks.
Fixes#3784
This commit fixes the 'Out_of_caps' handling. The previous version
mistakenly upgraded the RAM instead the caps as response. The problem
could be triggered by the 'decorator_stress.run' script.
- Since Genode::strncpy is not 100% compatible with the POSIX
strncpy function, better use a distinct name.
- Remove bogus return value from the function, easing the potential
enforcement of mandatory return-value checks later.
Fixes#3752
If a "cat" tool as simple as the removed one is needed, it should be
implemented with Goa, only depend on libc/posix (*not* base), and be
named "simple_cat". Up to today, the misleading naming of the removed
tool, tricked me into believing "test-pipe" tests POSIX pipes, which it
did not!
The 'WHITESPACE' case of the _calc_len method wrongly accessed the
character before checking upper bound of the token. The problem is fixed
by switching the order of both conditions.
Fixes#3756
This patch removes old 'Allocator_guard' utility and replaces its use
with the modern 'Constrained_ram_allocator'.
The adjustment of core in this respect has the side effect of a more
accurate capability accounting in core's CPU, TRACE, and RM services.
In particular, the dataspace capabilities needed for core-internal
allocations via the 'Sliced_heap' are accounted to the client now.
The same goes for nitpicker and nic_dump as other former users of the
allocator guard. Hence, the patch also touches code at the client and
server sides related to these services.
The only remaining user of the 'Allocator_guard' is the Intel GPU
driver. As the adaptation of this component would be too invasive
without testing, this patch leaves this component unchanged by keeping a
copy of the 'allocator_guard.h' locally at the component.
Fixes#3750
- don't use 'qemu -serial mon:stdio' anymore as it no longer works as
expected
- use "bash -l" with [terminal] to read user's profile configuration,
e.g., PATH settings
- added missing boot modules and cap quotas
config_0.xml.tmp:26: element config: Schemas validity error :
Element 'config': Character content other than whitespace is
not allowed because the content type is 'element-only'
Issue #3612
This patch increases the default limit of the maximum number of open
file descriptors to the hard limit of the system. This is needed for
complex scenarios, which require more FDs than the default of 1024
at core.
Related to issue #3581Fixes#3721
This commit fixes a regression introduced by "window_layouter: add
dynamic screen handling", rendering the sub-division of screens in
columns and row unusable. The said commit removed a condition needed
for the correct window placement. This patch restores the condition.
Issues #3646
When the last writer closes the pipe, we must trigger the I/O progress
handler to deliver the final EOF to the client (READ_OK with out count
of 0).
Fixes#3697
This patch replaces the former Noux instance by a sub init that hosts
the combination of VFS + fs_rom + bash. If bash exits, the whole sub
init exits, which implicitly tears down the terminal session used by the
sub init. The latter is expected by the test sequence.
Issue #3696
This depot package is the runtime for rtc_drv and system_rtc server with
coordinated update of system and hardware RTC via reports. It replaces
drivers_rtc which was never freestanding drivers package and, therefore,
has to be accompanied with a running platform_drv etc.
Fixes#3680
This patch increases the Sculpt version to avoid the risk of binary
compatibility clashes with index files published for the just-released
Sculpt 20.02 version.
Without this patch, the text area would mistakenly delete the characters
types after placing the cursor with the mouse as soon as shift is used
as modifier.
- Don't reset sculpt partition on USB changes whenever ram fs is
selected for use.
- Reconfigure runtime immediately when plugging USB devices.
This prevents the usb-block driver and part_block from
dangling in the graph. They disappear immediately now.
This patch restores the anchoring of the popup menu to the original
behavior, placing the popup to the right of the '+' button. The
anchoring got lost due to the recent structural changes of the GUI,
which affect the hover XML structure.
Be less rigid when checking for available network to support
setups where the uplink or depot repositories are provided by
another source than "wired" or "wifi" NIC services,
e.g., a virtual machine with pass-through network device.
The new text_area component is able to view and edit files.
Internally, it employs a menu_view for the graphics output.
Only basic notepad-like text-editing functions are supported.
At the current time, it is solely meant as a companion of the Sculpt
manager.
Issue #3650
This patch improves the robustness of menu_view when encounting missing
textures, which can happen during development when using styled buttons
and frames. With the patch, menu_view outputs diagnostic messages,
pinpointing the problem.
The patch also updates the texture handling to use the 'File_content'
utility and the VFS for obtaining PNG images.
Issue #3629
This patch allows for the customization of the text color and alpha
value of the label widget by the means of a style-definition file.
The mechanism is exemplified with the new "invisible" label style
that sets the alpha value to zero.
Issue #3629
This commit adds dynamic switching in between different defined
screens via keyboard shortcuts, or by editing the rules file.
In the window_layouter package it defines per default ten screens,
reachable by pressing the screen key along with numbers 0-9.
Fix#3646
This new attribute can be used to enforce a minimum width in the unit of
the size of the character 'x'. Furthermore, the patch sets the minimum
height of a label to 0 if no 'text' attribute is present. By combining
both features, the label becomes usable as a horizontal spacer.
Issue #3629
This patch refines the hover handling such that a float widget never
responds to hovering unless a child is hovered. This way, it becomes
possible to stack multiple float widgets within one frame and still
reach all child widgets.
Issue #3629
Similarly to the way of how a <cursor> can be defined for a <label>
widget, a selection can be expressed as follows:
<label ...>
<selection at="2" length="12"/>
</label>
Issue #3607
Issue #3629
When setting the <dialog> attribute 'hover_details' to "yes", the hover
report features the character position of a hovered label.
Issue #3607
Issue #3629
This patch equips the label widget with the ability to display a text
cursor, as illustrated by the following example:
<label text="...">
<cursor at="10"/>
</label>
Issue #3607
Issue #3629
The value range supported by the 'Animated_rect' utility is constrained
to 2^11 by the used 32-bit integer type. The interpolation is performed
on fixpoint numbers with a fractional precision of 10 bits. The
non-linear interpolation as performed by the 'Lazy_value' utility
involves squaring the values. Hence, the interpolated integral values
must not exceed 2^11 (2*11 bits for the square plus 10 bit for the
fractional part require 32 bits). This range is too small for
high-resolution displays. Hence this patch replaces the 32-bit integer
type by a 64-bit integer type.
Fixes#3627
The wm used to remember the last pointer position when observing a leave
event. With such a stale pointer position, the wm would eventually
wrongly create an artifical motion event when a supposedly hovered
window changes its position (during an animated move). This can lead to
the propagation of the stale pointer position to the wm client, which,
in turn, may interpret the outdated position (e.g., the menu view would
report a wrong hover state).
This patch removes the stale state by resetting the '_pointer_pos' when
observing a leave event.
Fixes#3632