Until now, block drivers had to deal with a pointer to the client
session component, e.g.: to acknowledge block packets already processed.
When a session was closed, the driver object wasn't informed explicitly,
which leads to defensive programming, or lastly to a race-condition in
test-blk-srv. To prevent from this class of errors, the pointer is now
private to the generic block driver base class, and not accessible to
the concrete driver implementation. Moreover, the driver gets explicitly
informed when a session got invalidated.
Ref #113
This block cache component acts as a block device for a single client.
It uses fixed 4K blocks as caching granularity, thereby implicitly reads
ahead whenever a client requests lesser amount of blocks. Currently,
it only supports a least-recently-used replacement policy.
Fixes#113
When using the server framework, it might happen that the main thread
tries to forward a signal to the entrypoint, while the context of that
signal is already destroyed. In that case the main thread will get an
ipc error exception as result.
Related to #113
Instead of terminating tool/tool_chain when finding the first
missing tool, this patch runs all checks to completion before
bailing out. This eases finding missing programs, because the
user has to run the script only once to get a list of all missing
software.
Fixes#1046Fixes#1047
On 64-bit platforms Qt's JavaScript engine tries to reserve 1GiB of
virtual memory via 'mmap()', to be backed by physical memory on demand.
Genode's 'mmap()' implementation currently does not support on-demand
allocation of physical memory and tries to allocate the whole amount at
once, which is usually far more than needed.
With this patch, the amount to be reserved gets decreased to 32MiB.
Fixes#1041.
The x86_64 ABI requires the stack pointer to be 16-byte aligned before the
call of a function and decreased by 8 at the function entrypoint (after
the return address has been pushed to the stack).
Currently, when a new Genode thread gets created, the initial stack
pointer is aligned to 16 byte. On Genode/Linux, the thread entry function
is entered by a 'call' instruction, so the stack pointer alignment at the
function entrypoint is correct. On Fiasco.OC and NOVA, however, the thread
entry function gets executed without a return address being pushed to the
stack, so at the function entrypoint the stack pointer is still aligned to
16 byte, which can cause problems with compiler-generated SSE
instructions.
With this patch, the stack pointer given to a new thread gets aligned to
16 bytes and decreased by 8 by default, since most of the currently
supported base platforms execute the thread entry function without pushing
a return address to the stack. For base-linux, the stack pointer gets
realigned to 16 bytes before the thread entry function gets called.
Fixes#1043.
- 'kill()' syscall added
- 'wait()' gets unblocked when a signal occurs
- syscalls can get called from a signal handler without corrupting the 'sysio' object
- the child's exit status gets correctly reported to 'wait()'
- SIGCHLD gets ignored by default
- pending signals survive 'execve()'
Fixes#1035.
Delete operators with additional allocator reference/pointer parameters
are needed if the constructor of an 'new(allocator)' allocated object
throws an exception. Also, destroy now uses the operator to free memory
and provides variants with allocator reference and pointer.
The commit includes a simple test scripts 'run/new_delete', which
exercises the several 'delete' cases.
Related to #1030.
Use a bit allocator for the allocation management of thread contexts,
instead of holding allocation information within the Thread_base objects,
which lead to race conditions in the past.
Moreover, extend the Thread_base class interface with the ability to
to add additional stacks to a thread, and associate the context they're
located in with the corresponding Thread_base object. Additional stacks
can be used to do user-level scheduling with stack switching, without breaking
Genode's API.
Fixes#1024Fixes#1036
Change the template parameter for Bit_allocator, and Bit_array. Instead of
assigning words to be used by the bit array, you can now tell the count of
items that shall be used.
Moreover, some dead code, previously using the Bit_allocator, was removed.
Related to #1024
Splitting the new Genode::Deallocator interface from the former
Genode::Allocator interface enables us to restrict the accessible
operations for code that is only supposed to release memory, but not
perform any allocations.
Additionally, this patch introduces variants of the 'new' operator
that takes a reference (as opposed to a pointer) to a Genode::Allocator
as argument.
By assigning the file name as label, we may become able to remove the
filename argument in the future by just interpreting the last part of
the label as filename. By keeping only the label, we won't need to
consider conditional routing (via <if-arg>) based on session arguments
other than the label anymore.
The new Attached_dataspace complements the existing Attached_*
utilities with a simple version that can be used with any kind of
dataspaces. It may be even useful as a common base type for the other
variants. For example, this patch simplifies Attached_rom_dataspace
and removes the Terminal::Client::Io_buffer.
This patch integrate the scout widgets with Genode's new API headers
'util/geometry.h', 'os/surface.h' and 'os/texture.h'. Thereby, we get
almost rid of the platform-abstraction shim that was never used anyway.
Furthermore, it extracts the parts that are worth reusing from the
scout implementation to the public location 'demo/include/scout'.
This patch re-arranges nitpicker's graphics backend in a more modular
and expandable way. Generalized versions of the 'Canvas',
'Chunky_canvas', and 'Pixel_*' classes have been moved to
'os/include/util/' and 'os/include/os'. The only remaining parts that
are specific to nitpicker's needs are a few drawing functions, each
located in a distinct header at 'os/include/nitpicker_gfx/'.
This patch makes nitpicker's geometry utilities available for the use
by other programs. Thereby, the 'Point', 'Area', and 'Rect' classes
have become templates that take the coordinate type and distance type
as arguments.