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Remove nitpicker_gfx/miscmath.h
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99ddd1cd85
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@ -90,9 +90,9 @@ class Log_entry
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*/
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void draw(Canvas *canvas, int y, int new_section = false)
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{
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Color label_fgcol = Color(min(255, _color.r + 200),
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min(255, _color.g + 200),
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min(255, _color.b + 200));
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Color label_fgcol = Color(Genode::min(255, _color.r + 200),
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Genode::min(255, _color.g + 200),
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Genode::min(255, _color.b + 200));
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Color label_bgcol = Color(_color.r, _color.g, _color.b);
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Color text_fgcol = Color(180, 180, 180);
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Color text_bgcol = Color(_color.r / 2, _color.g / 2, _color.b / 2);
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@ -16,7 +16,6 @@
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#include <util/geometry.h>
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#include <nitpicker_gfx/miscmath.h>
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#include <nitpicker_gfx/color.h>
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#include <nitpicker_gfx/font.h>
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@ -109,8 +109,8 @@ class Chunky_canvas : public Canvas
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for ( ; *str && (x <= _clip.x2()); str++) {
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int w = font.wtab[*str];
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int start = max(0, _clip.x1() - x);
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int end = min(w - 1, _clip.x2() - x);
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int start = Genode::max(0, _clip.x1() - x);
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int end = Genode::min(w - 1, _clip.x2() - x);
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PT *d = dst + x;
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unsigned char const *s = src + font.otab[*str];
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@ -1,23 +0,0 @@
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/*
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* \brief Commonly used math functions
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* \author Norman Feske
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* \date 2006-04-12
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*/
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/*
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* Copyright (C) 2006-2013 Genode Labs GmbH
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*
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* This file is part of the Genode OS framework, which is distributed
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* under the terms of the GNU General Public License version 2.
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*/
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#ifndef _INCLUDE__NITPICKER_GFX__MISCMATH_H_
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#define _INCLUDE__NITPICKER_GFX__MISCMATH_H_
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template <typename T>
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T max(T v1, T v2) { return v1 > v2 ? v1 : v2; }
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template <typename T>
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T min(T v1, T v2) { return v1 < v2 ? v1 : v2; }
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#endif /* _INCLUDE__NITPICKER_GFX__MISCMATH_H_ */
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@ -57,8 +57,8 @@ void User_state::handle_event(Input::Event ev)
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/* transparently handle absolute and relative motion events */
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if (type == Event::MOTION) {
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if ((ev.rx() || ev.ry()) && ev.ax() == 0 && ev.ay() == 0) {
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ax = max(0, min((int)size().w(), ax + ev.rx()));
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ay = max(0, min((int)size().h(), ay + ev.ry()));
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ax = Genode::max(0, Genode::min((int)size().w(), ax + ev.rx()));
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ay = Genode::max(0, Genode::min((int)size().h(), ay + ev.ry()));
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} else {
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ax = ev.ax();
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ay = ev.ay();
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@ -92,8 +92,8 @@ unsigned Vancouver_console::_input_to_ps2mouse(Input::Event const *ev)
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/* clamp relative motion vector to bounds */
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int const boundary = 200;
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int const rx = min(boundary, max(-boundary, ev->rx()));
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int const ry = -min(boundary, max(-boundary, ev->ry()));
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int const rx = Genode::min(boundary, Genode::max(-boundary, ev->rx()));
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int const ry = -Genode::min(boundary, Genode::max(-boundary, ev->ry()));
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/* assemble PS/2 packet */
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Ps2_mouse_packet::access_t packet = 0;
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