This patch prevents nitpicker from requesting a framebuffer and input
session by default because the regular use of nitpicker relies on the
capture-session and event-session interfaces by now.
For supporting the nested use of nitpicker via the gui_fb component, it
is still possible to enable the traditional behavior by explicitely
setting the 'request_input' and 'request_framebuffer' config attributes
to "yes".
Issue #3812
This commit applies the transition from the "Input" session to the "Event"
session to the event-filtering mechansim. The functionality of the
input_filter is now provided by the event_filter. The event filter
requests only one "Event" session as destination for the filter result,
which is usually routed to the nitpicker GUI server. It provides an
"Event" service to which any number of event sources can connect.
The configuration of the filter chain remains almost the same. Only the
declaration of the <input> nodes is no longer needed. Instead, the
configuration must specify <policy> nodes, which define the mapping of
"Event" clients (event sources) to the inputs used in the filter chain.
The patch adjusts all uses of the nitpicker GUI server accordingly such
that the event filter reports events to nitpicker's event service
instead of having nitpicker request an "Input" session. This dissolves
the dependency of nitpicker from input drivers.
Issue #3827
This patch brings the input filter into a shape that is easier to
re-mold into an event filter, reversing the client/server roles of
the component.
* The 'Sink &destination' is no longer passed as constructor argument
to the individual filters but passed as argument to the 'generate'
method. This way, the final destination does not need to exist at
the construction time of the filter chain but can be created on
the fly (clearing the way for using 'Event::Client::with_batch').
* A new 'Source::Filter' interface with the 'apply' method aids the
cascading of filters during 'generate'. The modules now implement
the 'Source::Filter::filter_event' interface instead of the
'Source::Sink::submit_event' interface.
* Since the 'Sink &destination' is no longer a member of the filter
modules, character-repeat events can no longer be emitted in an
ad-hoc way. Instead, the character-repeat mechanism now invokes
a new 'Trigger::trigger_generate' hook that prompts the execution
of the regular 'generate' mechanism by the main program.
This patch is supposed to leave the semantics of the input filter
unchanged (validated by the input_filter.run script).
Issue #3827
This is an intermediate helper component for the transition of input
servers into event clients. It works analogously to the
input_event_bridge but it connects servers instead of clients.
In particular, it can act as glue between a traditional input driver
that provides an input service and the event filter that provides an
event service. Thanks to this component, each driver can be migrated to
the event-client interface individually.
Issue #3827
- base/cancelable_lock.h becomes base/lock.h
- all members become private within base/lock.h
- solely Mutex and Blockade are friends to use base/lock.h
Fixes#3819
This patch replaces the use of the "Framebuffer" session interface by
the new "Capture" session interface in all framebuffer drivers. Thanks
to this change, those drivers have become mere clients of the nitpicker
GUI server now, and are no longer critical for the liveliness of the GUI
server.
The patch touches the following areas:
- The actual driver components. The new versions of all drivers have
been tested on the respective hardware. Generally, the drivers
have become simpler.
- The drivers_interactive packages for various boards. The drivers
subsystem no longer provides a "Framebuffer" service but needs a
valid route to the "Capture" service provided by nitpicker.
- The driver manager of Sculpt OS.
- This patch changes the role of the test-framebuffer component from a
framebuffer client to a capture server so that drivers (capture clients)
can be directly connected to the test component without the nitpicker
server.
- Framebuffer driver no longer support the unbuffered mode.
- The fb_bench.run script is no longer very meaningful because it
interplays solely with nitpicker, not with the driver directly.
- All run scripts for graphical scenarios and the related depot
archives got adapted to the change.
Fixes#3813
This patch replaces meta-data allocation during the resize handling by a
new 'Resizeable_texture' type that has all meta data preallocated.
It also replaces the use of pointer return values with the
'Resizeable_texture::with_texture' method.
Issue #3812
Nitpicker used to unconditionally request a framebuffer and input
session. With the transition to the new capture/event session
interfaces, this built-in policy does no longer suffice.
This patch introduces the attributes 'request_framebuffer="yes"' and
'request_input="yes"' (with the default values shown) to nitpicker's
<config> node. If setting those attributes to "no", nitpicker won't
request a "Framebuffer" and "Input" session respectively.
Issue #3812
In the presence of potentially multiple output back ends, this
dirty_rect state must be maintained individually per back end. Instead
of storing the dirty_rect as view-stack member, the view stack now calls
a new 'Damage::mark_as_damaged' interface, which allows nitpicker to
propagate this information to multiple back ends. Unfortunately, the
patch must remove the per-view dirty_rect state.
Issue #3812
This patch simplifies the internal naming of the nitpicker GUI server as
a preparatory step for adding support for the capture session interface.
Issue #3812
* Differentiate in between different architectures with assembler routines
for correct measures
* Automate first step measuring of 10G bogomips across different hardware
Fix#3785
Until now, Genode's framebuffer session interface was based on the
RGB565 pixel format. This patch changes the pixel format to 32-bit
XRGB where the X part is ignored. It adapts all graphical applications
and device drivers accordingly.
The patch also adjusts the users of the drivers_interactive packages,
assigning 64 MiB RAM and 1500 caps to the drivers subsystem, which is
sufficient for covering high resolutions at 32 bits per pixel and to
accommodate multi-component USB HID input stacks.
Fixes#3784