In the init configuration one can configure the donation of CPU time via
'resource' tags that have the attribute 'name' set to "CPU" and the
attribute 'quantum' set to the percentage of CPU quota that init shall
donate. The pattern is the same as when donating RAM quota.
! <start name="test">
! <resource name="CPU" quantum="75"/>
! </start>
This would cause init to try donating 75% of its CPU quota to the child
"test". Init and core do not preserve CPU quota for their own
requirements by default as it is done with RAM quota.
The CPU quota that a process owns can be applied through the thread
constructor. The constructor has been enhanced by an argument that
indicates the percentage of the programs CPU quota that shall be granted
to the new thread. So 'Thread(33, "test")' would cause the backing CPU
session to try to grant 33% of the programs CPU quota to the thread
"test". By now, the CPU quota of a thread can't be altered after
construction. Constructing a thread with CPU quota 0 doesn't mean the
thread gets never scheduled but that the thread has no guaranty to receive
CPU time. Such threads have to live with excess CPU time.
Threads that already existed in the official repositories of Genode were
adapted in the way that they receive a quota of 0.
This commit also provides a run test 'cpu_quota' in base-hw (the only
kernel that applies the CPU-quota scheme currently). The test basically
runs three threads with different physical CPU quota. The threads simply
count for 30 seconds each and the test then checks wether the counter
values relate to the CPU-quota distribution.
fix#1275
The manpage to errno tells the following story:
The <errno.h> header file defines the integer variable errno, which is
set by system calls and some library functions in the event of an error
to indicate what went wrong. Its value is significant only when the
return value of the call indicated an error (i.e., -1 from most system
calls; -1 or NULL from most library functions); a function that
succeeds is allowed to change errno.
Valid error numbers are all nonzero; errno is never set to zero by any
system call or library function.
With this patch, the VESA driver chooses the video mode with the highest
resolution from the list of available modes if no resolution is
explicitly configured.
Fixes#1263.
This commit adds a port the jitterentropy library to Genode. As
backend on x86_{32,64} 'rdtsc' is used and on ARMv{6,7} the
performance-counter.
Fixes#1239.
These file systems are provided on-demand by loading a shared library
when the fstab node is traversed. By convention this library is named
after the file system it provides. For example a file system that
provides a 'random' file system node is called 'vfs_random.lib.so'. It
is still possible to give the the node another name in the vfs. The
following code snippts illustrates this matter:
! [...]
! <config>
! <libc>
! <vfs>
! <dir name="dev"> <jitterentropy name="random"/> </dir>
! </vfs>
! </libc>
! </config>
! [...]
Here the jitterentropy file system, implemented in
'vfs_jitterentropy.lib.so' provides a file system node named 'random'
in the 'dev' directory. When traversing the vfs section the libc will
try to load 'vfs_jitterentropy.lib.so' but programs may access the
file system only via '/dev/random'.
Fixes#1240.
The QPluginWidget used to be a QNitpickerViewWidget but the new loader
interface does no longer hand out a view capability. So we need to
decouple both classes. This patch moves the view-geometry calculation to
a separate class to make it easier reusable, in particular for the
QPluginWidget.
This patch changes nitpicker's session interface to use session-local
view handles instead of view capabilities. This enables the batching
of multiple view operations into one atomic update.
For the correct integration of a QPluginWidget in a parent QWidget, with
this commit the parent QWidget's Nitpicker view is made the parent view of
the plugin's Nitpicker view.
Fixes#1173.
Now that it is possible to resize the stack of the Genode main thread, it
is not necessary anymore to create a new Genode thread as Qt main thread.
Fixes#1134.
This patch changes both the Input::Session interface and the skeleton
for the server-side implementation of this interface
('input/component.h').
The Input::Session interface offers a new 'sigh' function, which can be
called be the client to register a signal handler. The signal handler
gets notified on the arrival of new input. This alleviates the need to
poll for input events at the client side.
The server-side skeleton for implementing input services underwent a
redesign to make it more modular and robust. I.e., there are no
global functions needed at the server side and the event-queue
enable/disable mechanism is implemented at a central place (in the root
component) rather than inside each driver.
Fixes#46
This patch changes the top-level directory layout as a preparatory
step for improving the tools for managing 3rd-party source codes.
The rationale is described in the issue referenced below.
Issue #1082