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News item for version 21.11
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===========
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Genode OS Framework release 21.11 | 2021-11-30
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##############################################
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| Genode 21.11 puts the spotlight on device drivers. Interactive Genode
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| scenarios come to the Pinephone, hardware-accelerated graphics becomes
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| available on Intel Gen9+ and Vivante GPUs, and Xilnx Zynq receives
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| new love.
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The previous release presented our new take on porting drivers from Linux, and
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the architectural integration of hardware-accelerated graphics in Genode-based
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systems. The just released version 21.11 is the continuation of both topics.
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Thanks to our streamlined approach for transplanting Linux drivers to Genode, we
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were able to reuse the Pinephone's Linux drivers for the display and
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touchscreen without modification. But, in contrast to running those drivers in
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the Linux kernel, we are walking on new ground by confining each driver in a
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separate sandbox.
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With our GPU line of work, we followed two major directions during the release
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cycle. For one, we applied our architectural approach to a second GPU vendor
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besides Intel, namely the Vivante GPU as used by the i.MX SoC family.
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Combined with the etnaviv Gallium driver of the Mesa library, Genode thereby
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becomes able to render graphics with hardware acceleration on the MNT Reform
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open-hardware laptop. The second branch is the promised extension of our
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custom Intel GPU multiplexer to GPUs of generation 9 or newer. Thereby, GPU
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support has now become a regular feature of the Genode-based Sculpt OS that
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can be taken for a spin on commodity PC hardware.
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Regarding 32-bit ARM platforms, the current release revives our engagement
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with Xilinx Zynq devices, which combine FPGA fabric with a 32-bit ARM CPU.
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In particular, the release brings the framework to the USRP E310 board,
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opening new hardware-software co-design opportunities.
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Besides the many hardware-related topics outlined above, two functional
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improvements stand out. First, the Genode version of VirtualBox 6 has reached
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feature parity with version 5. Both versions can now be used interchangeably
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on Sculpt OS. Finally, libSDL2 got upgraded with support for audio and OpenGL,
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which is a nice pathway for hosting games on Genode.
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The new version is described in full detail by the
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[https:/documentation/release-notes/21.11 - release documentation of version 21.11...]
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Sculpt OS release 21.10 | 2021-10-14
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####################################
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