genode/repos/os/include/gui_session/gui_session.h

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/*
* \brief GUI session interface
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* \author Norman Feske
* \date 2006-08-10
*/
/*
* Copyright (C) 2006-2017 Genode Labs GmbH
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*
* This file is part of the Genode OS framework, which is distributed
* under the terms of the GNU Affero General Public License version 3.
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*/
#ifndef _INCLUDE__GUI_SESSION__GUI_SESSION_H_
#define _INCLUDE__GUI_SESSION__GUI_SESSION_H_
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#include <base/id_space.h>
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#include <session/session.h>
#include <os/surface.h>
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#include <framebuffer_session/capability.h>
#include <input_session/capability.h>
namespace Gui {
using namespace Genode;
struct Session_client;
struct View;
struct Session;
/*
* View capabilities are used as tokens to share views between sessions.
* There is no RPC interface associated with a view. View operations refer
* to views via session-local IDs.
*/
struct View : Interface { GENODE_RPC_INTERFACE(); };
struct View_ref : Interface { };
using View_capability = Capability<View>;
using View_ids = Id_space<View_ref>;
using View_id = Id_space<View_ref>::Id;
using Title = String<64>;
using Rect = Surface_base::Rect;
using Point = Surface_base::Point;
using Area = Surface_base::Area;
}
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struct Gui::Session : Genode::Session
{
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/**
* \noapi
*/
static const char *service_name() { return "Gui"; }
/*
* A nitpicker session consumes a dataspace capability for the server's
* session-object allocation, a session capability, a dataspace capability
* for the command buffer, and the capabilities needed for the aggregated
* 'Framebuffer' and 'Input' sessions.
*/
static constexpr unsigned CAP_QUOTA = Framebuffer::Session::CAP_QUOTA
+ Input::Session::CAP_QUOTA + 3;
struct Command
{
enum Opcode { GEOMETRY, OFFSET, FRONT, BACK, FRONT_OF, BEHIND_OF,
BACKGROUND, TITLE, NOP };
struct Nop { static constexpr Opcode opcode = NOP; };
/**
* Operation that takes a view as first argument
*/
template <Opcode OPCODE>
struct View_op
{
static constexpr Opcode opcode = OPCODE;
View_id view;
};
struct Geometry : View_op<GEOMETRY> { Rect rect; };
struct Offset : View_op<OFFSET> { Point offset; };
struct Front : View_op<FRONT> { };
struct Back : View_op<BACK> { };
struct Front_of : View_op<FRONT_OF> { View_id neighbor; };
struct Behind_of : View_op<BEHIND_OF> { View_id neighbor; };
struct Background : View_op<BACKGROUND> { };
struct Title : View_op<TITLE> { Gui::Title title; };
Opcode opcode;
union
{
Nop nop;
Geometry geometry;
Offset offset;
Front front;
Back back;
Front_of front_of;
Behind_of behind_of;
Background background;
Title title;
};
Command() : opcode(Opcode::NOP) { }
template <typename ARGS>
Command(ARGS args) : opcode(ARGS::opcode)
{
reinterpret_cast<ARGS &>(nop) = args;
}
};
/**
* Command buffer shared between nitpicker and client
*/
class Command_buffer
{
public:
enum { MAX_COMMANDS = 64 };
private:
unsigned _num = 0;
Command _commands[MAX_COMMANDS];
public:
bool full() const { return _num >= MAX_COMMANDS; }
unsigned num() const
{
/* copy out _num value to avoid use-after-check problems */
unsigned const num = _num;
return num <= MAX_COMMANDS ? num : 0;
}
void reset() { _num = 0; }
/**
* Enqueue command
*
* The command will be dropped if the buffer is full. Check for this
* condition by calling 'full()' prior calling this method.
*/
void enqueue(Command const &command)
{
if (!full())
_commands[_num++] = command;
}
Command get(unsigned i)
{
return (i < MAX_COMMANDS) ? _commands[i] : Command(Command::Nop());
}
};
virtual ~Session() { }
/**
* Request framebuffer RPC interface
*/
virtual Framebuffer::Session_capability framebuffer() = 0;
/**
* Request input RPC interface
*/
virtual Input::Session_capability input() = 0;
struct View_attr
{
Title title;
Rect rect;
bool front;
};
enum class View_result { OK, OUT_OF_RAM, OUT_OF_CAPS };
/**
* Create a new top-level view at the buffer
*/
virtual View_result view(View_id, View_attr const &) = 0;
enum class Child_view_result { OK, OUT_OF_RAM, OUT_OF_CAPS, INVALID };
/**
* Create a new child view at the buffer
*
* The 'parent' argument allows the client to use the location of an
* existing view as the coordinate origin for the to-be-created view.
*/
virtual Child_view_result child_view(View_id, View_id parent, View_attr const &) = 0;
/**
* Destroy view
*/
virtual void destroy_view(View_id) = 0;
enum class Associate_result { OK, OUT_OF_RAM, OUT_OF_CAPS, INVALID };
/**
* Associate existing view with the specified ID
*/
virtual Associate_result associate(View_id, View_capability) = 0;
enum class View_capability_error { OUT_OF_RAM, OUT_OF_CAPS };
using View_capability_result = Attempt<View_capability, View_capability_error>;
/**
* Request view capability for a given ID
*
* The returned view capability can be used to share the view with another
* session.
*/
virtual View_capability_result view_capability(View_id) = 0;
/**
* Release session-local view ID
*/
virtual void release_view_id(View_id) = 0;
/**
* Request dataspace used for issuing view commands to nitpicker
*/
virtual Dataspace_capability command_dataspace() = 0;
/**
* Execution batch of commands contained in the command dataspace
*/
virtual void execute() = 0;
/**
* Return physical screen mode
*/
virtual Framebuffer::Mode mode() = 0;
/**
* Register signal handler to be notified about mode changes
*/
virtual void mode_sigh(Signal_context_capability) = 0;
enum class Buffer_result { OK, OUT_OF_RAM, OUT_OF_CAPS };
/**
* Define dimensions of virtual framebuffer
*/
virtual Buffer_result buffer(Framebuffer::Mode mode, bool use_alpha) = 0;
/**
* Set focused session
*
* Normally, the focused session is defined by the 'focus' ROM, which is
* driven by an external policy component. However, in cases where one
* application consists of multiple nitpicker sessions, it is desirable to
* let the application manage the focus among its sessions by applying an
* application-local policy. The 'focus' RPC function allows a client to
* specify another client that should receive the focus whenever the
* session becomes focused. As the designated receiver of the focus is
* referred to by its session capability, a common parent can manage the
* focus among its children. But unrelated sessions cannot interfere.
*/
virtual void focus(Capability<Session> focused) = 0;
/**
* Return number of bytes needed for virtual framebuffer of specified size
*/
static size_t ram_quota(Framebuffer::Mode mode, bool use_alpha)
{
/*
* If alpha blending is used, each pixel requires an additional byte
* for the alpha value and a byte holding the input mask.
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*/
return (mode.bytes_per_pixel() + 2*use_alpha)*mode.area.count();
}
/*********************
** RPC declaration **
*********************/
GENODE_RPC(Rpc_framebuffer, Framebuffer::Session_capability, framebuffer);
GENODE_RPC(Rpc_input, Input::Session_capability, input);
GENODE_RPC(Rpc_view, View_result, view, View_id, View_attr const &);
GENODE_RPC(Rpc_child_view, Child_view_result, child_view, View_id, View_id, View_attr const &);
GENODE_RPC(Rpc_destroy_view, void, destroy_view, View_id);
GENODE_RPC(Rpc_associate, Associate_result, associate, View_id, View_capability);
GENODE_RPC(Rpc_view_capability, View_capability_result, view_capability, View_id);
GENODE_RPC(Rpc_release_view_id, void, release_view_id, View_id);
GENODE_RPC(Rpc_command_dataspace, Dataspace_capability, command_dataspace);
GENODE_RPC(Rpc_execute, void, execute);
GENODE_RPC(Rpc_background, int, background, View_capability);
GENODE_RPC(Rpc_mode, Framebuffer::Mode, mode);
GENODE_RPC(Rpc_mode_sigh, void, mode_sigh, Signal_context_capability);
GENODE_RPC(Rpc_focus, void, focus, Capability<Session>);
GENODE_RPC(Rpc_buffer, Buffer_result, buffer, Framebuffer::Mode, bool);
GENODE_RPC_INTERFACE(Rpc_framebuffer, Rpc_input,
Rpc_view, Rpc_child_view, Rpc_destroy_view, Rpc_associate,
Rpc_view_capability, Rpc_release_view_id,
Rpc_command_dataspace, Rpc_execute, Rpc_mode,
Rpc_mode_sigh, Rpc_buffer, Rpc_focus);
};
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#endif /* _INCLUDE__GUI_SESSION__GUI_SESSION_H_ */