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mesa/iris: remove binder patch There is one binder with one memory zone per OpenGL context. The patch was needed before because Genode didn't have proper context support (separate page tables) leading to binders from one or more context being allocated to the same GPU address with the same page tables. This was clearly an error and is fixed with context support. issue #4664
2022-11-08 13:44:39 +00:00
5762ad18c4b5d48ad6b8651fc554e65d656e144f
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