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279 lines
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ReStructuredText
Data model
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==========
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This article covers the data model: how *states*, *transactions* and *code contracts* interact with each other and
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how they are represented in software. It doesn't attempt to give detailed design rationales or information on future
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design elements: please refer to the R3 wiki for background information.
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Overview
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--------
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We begin with the idea of a global ledger. In our model although the ledger is shared, it is not always the case that
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transactions and ledger entries are globally visible. In cases where a set of transactions stays within a small subgroup of
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users it should be possible to keep the relevant data purely within that group.
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To ensure consistency in a global, shared system where not all data may be visible to all participants, we rely
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heavily on secure hashes like SHA-256 to identify things. The ledger is defined as a set of immutable **states**, which
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are created and destroyed by digitally signed **transactions**. Each transaction points to a set of states that it will
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consume/destroy, these are called **inputs**, and contains a set of new states that it will create, these are called
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**outputs**.
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States contain arbitrary data, but they always contain at minimum a hash of the bytecode of a
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**contract code** file, which is a program expressed in JVM byte code that runs sandboxed inside a Java virtual machine.
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Contract code (or just "contracts" in the rest of this document) are globally shared pieces of business logic.
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.. note:: In the current code dynamic loading of contracts is not implemented, so states currently point at
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statically created object instances. This will change in the near future.
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Contracts define a **verify function**, which is a pure function given the entire transaction as input. To be considered
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valid, the transaction must be **accepted** by the verify function of every contract pointed to by the input and output
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states.
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Beyond inputs and outputs, transactions may also contain **commands**, small data packets that
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the platform does not interpret itself but which can parameterise execution of the contracts. They can be thought of as
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arguments to the verify function. Each command has a list of **public keys** associated with it. The platform ensures
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that the transaction is signed by every key listed in the commands before the contracts start to execute. Thus, a verify
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function can trust that all listed keys have signed the transaction but is responsible for verifying that any keys required
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for the transaction to be valid from the verify function's perspective are included in the list. Public keys
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may be random/identityless for privacy, or linked to a well known legal identity, for example via a
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*public key infrastructure* (PKI).
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.. note:: Linkage of keys with identities via a PKI is only partially implemented in the current code.
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Commands are always embedded inside a transaction. Sometimes, there's a larger piece of data that can be reused across
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many different transactions. For this use case, we have **attachments**. Every transaction can refer to zero or more
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attachments by hash. Attachments are always ZIP/JAR files, which may contain arbitrary content. These files are
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then exposed on the classpath and so can be opened by contract code in the same manner as any JAR resources
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would be loaded.
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.. note:: Attachments must be opened explicitly in the current code.
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Note that there is nothing that explicitly binds together specific inputs, outputs, commands or attachments. Instead
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it's up to the contract code to interpret the pieces inside the transaction and ensure they fit together correctly. This
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is done to maximise flexibility for the contract developer.
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Transactions may sometimes need to provide a contract with data from the outside world. Examples may include stock
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prices, facts about events or the statuses of legal entities (e.g. bankruptcy), and so on. The providers of such
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facts are called **oracles** and they provide facts to the ledger by signing transactions that contain commands they
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recognise, or by creating signed attachments. The commands contain the fact and the signature shows agreement to that fact.
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Time is also modelled as a fact, with the signature of a special kind of service called a **notary**. A notary is
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a (very likely) decentralised service which fulfils the role that miners play in other blockchain systems:
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notaries ensure only one transaction can consume any given output. Additionally they may verify a **timestamping
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command** placed inside the transaction, which specifies a time window in which the transaction is considered
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valid for notarisation. The time window can be open ended (i.e. with a start but no end or vice versa). In this
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way transactions can be linked to the notary's clock.
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It is possible for a single Corda network to have multiple competing notaries. Each state points to the notary that
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controls it. Whilst a single transaction may only consume states if they are all controlled by the same notary,
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a special type of transaction is provided that moves a state (or set of states) from one notary to another.
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.. note:: Currently the platform code will not re-assign states to a single notary as needed for you, in case of
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a mismatch. This is a future planned feature.
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As the same terminology often crops up in different distributed ledger designs, let's compare this to other
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systems you may be familiar with. You can find more detailed design rationales for why the platform
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differs from existing systems in `the R3 wiki <https://r3-cev.atlassian.net/wiki/display/AWG/Platform+Stream%3A+Corda>`_,
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but to summarise, the driving factors are:
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* Improved contract flexibility vs Bitcoin
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* Improved scalability vs Ethereum, as well as ability to keep parts of the transaction graph private (yet still uniquely addressable)
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* No reliance on proof of work
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* Re-use of existing sandboxing virtual machines
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* Use of type safe GCd implementation languages
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* Simplified auditing
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Comparison with Bitcoin
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-----------------------
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Similarities:
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* The basic notion of immutable states that are consumed and created by transactions is the same.
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* The notion of transactions having multiple inputs and outputs is the same. Bitcoin sometimes refers to the ledger
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as the unspent transaction output set (UTXO set) as a result.
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* Like in Bitcoin, a contract is pure function. Contracts do not have storage or the ability to interact with anything.
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Given the same transaction, a contract's accept function always yields exactly the same result.
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* Bitcoin output scripts are parameterised by the input scripts in the spending transaction. This is somewhat similar
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to our notion of a *command*.
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* Bitcoin has a global distributed notary service; that's the famous block chain. However, there is only one. Whilst
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there is a notion of a "side chain", this isn't integrated with the core Bitcoin data model and thus adds large
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amounts of additional complexity meaning in practice side chains are not used.
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* Bitcoin transactions, like ours, refer to the states they consume by using a (txhash, index) pair. The Bitcoin
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protocol calls these "outpoints". In our code they are known as ``StateRefs`` but the concept is identical.
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* Bitcoin transactions have an associated timestamp (the time at which they are mined).
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Differences:
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* A Bitcoin transaction has a single, rigid data format. A "state" in Bitcoin is always a (quantity of bitcoin, script)
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pair and cannot hold any other data. Some people have been known to try and hack around this limitation by embedding
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data in semi-standardised places in the contract code so the data can be extracted through pattern matching, but this
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is a poor approach. Our states can include arbitrary typed data.
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* A Bitcoin transaction's acceptance is controlled only by the contract code in the consumed input states. In practice
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this has proved limiting. Our transactions invoke not only input contracts but also the contracts of the outputs.
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* A Bitcoin script can only be given a fixed set of byte arrays as the input. This means there's no way for a contract
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to examine the structure of the entire transaction, which severely limits what contracts can do.
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* Our contracts are Turing-complete and can be written in any ordinary programming language that targets the JVM.
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* Our transactions and contracts get their time from an attached timestamp rather than a block. This is
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important given that we use block-free conflict resolution algorithms. The timestamp can be arbitrarily precise.
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* We use the term "contract" to refer to a bundle of business logic that may handle various different tasks, beyond
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transaction verification. For instance, currently our contracts also include code for creating valid transactions
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(this is often called "wallet code" in Bitcoin).
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Comparison with Ethereum
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------------------------
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Similarities:
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* Like Ethereum, code runs inside a relatively powerful virtual machine and can contain complex logic. Non-assembly
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based programming languages can be used for contract programming.
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* They are both intended for the modelling of many different kinds of financial contract.
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Differences:
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* The term "contract" in Ethereum refers to an *instantiation* of a program that is replicated and maintained by
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every participating node. This instantiation is very much like an object in an OO program: it can receive and send
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messages, update local storage and so on. In contrast, we use the term "contract" to refer to a set of functions, only
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one of which is a part of keeping the system synchronised (the verify function). That function is pure and
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stateless i.e. it may not interact with any other part of the system whilst executing.
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* There is no notion of an "account", as there is in Ethereum.
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* As contracts don't have any kind of mutable storage, there is no notion of a "message" as in Ethereum.
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* Ethereum claims to be a platform not only for financial logic, but literally any kind of application at all. Our
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platform considers non-financial applications to be out of scope.
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Rationale for and tradeoffs in adopting a UTXO-style model
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----------------------------------------------------------
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As discussed above, Corda uses the so-called "UTXO set" model (unspent transaction output). In this model, the database
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does not track accounts or balances. Instead all database entries are immutable. An entry is either spent or not spent
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but it cannot be changed. In Bitcoin, spentness is implemented simply as deletion – the inputs of an accepted transaction
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are deleted and the outputs created.
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This approach has some advantages and some disadvantages, which is why some platforms like Ethereum have tried
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(or are trying) to abstract this choice away and support a more traditional account-like model. We have explicitly
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chosen *not* to do this and our decision to adopt a UTXO-style model is a deliberate one. In the section below,
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the rationale for this decision and its pros and cons of this choice are outlined.
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Rationale
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---------
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Corda, in common with other blockchain-like platforms, is designed to bring parties to shared sets of data into
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consensus as to the existence, content and allowable evolutions of those data sets. However, Corda is designed with the
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explicit aim of avoiding, to the extent possible, the scalability and privacy implications that arise from those platforms'
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decisions to adopt a global broadcast model.
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Whilst the privacy implications of a global consensus model are easy to understand, the scalability implications are
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perhaps more subtle, yet serious. In a consensus system, it is critical that all processors of a transaction reach
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precisely the same conclusion as to its effects. In situations where two transactions may act on the same data set,
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it means that the two transactions must be processed in the same *order* by all nodes. If this were not the case then it
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would be possible to devise situations where nodes processed transactions in different orders and reached different
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conclusions as to the state of the system. It is for this reason that systems like Ethereum effectively run
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single-threaded, meaning the speed of the system is limited by the single-threaded performance of the slowest
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machine on the network.
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In Corda, we assume the data being processed represents financial agreements between identifiable parties and that these
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institutions will adopt the system only if a significant number of such agreements can be managed by the platform.
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As such, the system has to be able to support parallelisation of execution to the greatest extent possible,
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whilst ensuring correct transaction ordering when two transactions seek to act on the same piece of shared state.
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To achieve this, we must minimise the number of parties who need to receive and process copies of any given
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transaction and we must minimise the extent to which two transactions seek to mutate (or supersede) any given piece
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of shared state.
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A key design decision, therefore, is what should be the most atomic unit of shared data in the system. This decision
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also has profound privacy implications: the more coarsely defined the shared data units, the larger the set of
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actors who will likely have a stake in its accuracy and who must process and observe any update to it.
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This becomes most obvious when we consider two models for representing cash balances and payments.
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A simple account model for cash would define a data structure that maintained a balance at a particular bank for each
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"account holder". Every holder of a balance would need a copy of this structure and would thus need to process and
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validate every payment transaction, learning about everybody else's payments and balances in the process.
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All payments across that set of accounts would have to be single-threaded across the platform, limiting maximum
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throughput.
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A more sophisticated example might create a data structure per account holder.
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But, even here, I would leak my account balance to anybody to whom I ever made
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a payment and I could only ever make one payment at a time, for the same reasons above.
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A UTXO model would define a data structure that represented an *instance* of a claim against the bank. An account
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holder could hold *many* such instances, the aggregate of which would reveal their balance at that institution. However,
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the account holder now only needs to reveal to their payee those instances consumed in making a payment to that payee.
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This also means the payer could make several payments in parallel. A downside is that the model is harder to understand.
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However, we consider the privacy and scalability advantages to overwhelm the modest additional cognitive load this places
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on those attempting to learn the system.
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In what follows, further advantages and disadvantages of this design decision are explored.
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Pros
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----
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The UTXO model has these advantages:
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* Immutable ledger entries gives the usual advantages that a more functional approach brings: it's easy to do analysis
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on a static snapshot of the data and reason about the contents.
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* Because there are no accounts, it's very easy to apply transactions in parallel even for high traffic legal entities
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assuming sufficiently granular entries.
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* Transaction ordering becomes trivial: it is impossible to mis-order transactions due to the reliance on hash functions
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to identify previous states. There is no need for sequence numbers or other things that are hard to provide in a
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fully distributed system.
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* Conflict resolution boils down to the double spending problem, which places extremely minimal demands on consensus
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algorithms (as the variable you're trying to reach consensus on is a set of booleans).
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Cons
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----
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It also comes with some pretty serious complexities that in practice must be abstracted from developers:
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* Representing numeric amounts using immutable entries is unnatural. For instance, if you receive $1000 and wish
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to send someone $100, you have to consume the $1000 output and then create two more: a $100 for the recipient and
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$900 back to yourself as change. The fact that this happens can leak private information to an observer.
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* Because users do need to think in terms of balances and statements, you have to layer this on top of the
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underlying ledger: you can't just read someone's balance out of the system. Hence, the "wallet" / position manager.
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Experience from those who have developed wallets for Bitcoin and other systems is that they can be complex pieces of code,
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although the bulk of wallets' complexity in public systems is handling the lack of finality (and key management).
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* Whilst transactions can be applied in parallel, it is much harder to create them in parallel due to the need to
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strictly enforce a total ordering.
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With respect to parallel creation, if the user is single threaded this is fine, but in a more complex situation
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where you might want to be preparing multiple transactions in flight this can prove a limitation – in
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the worst case where you have a single output that represents all your value, this forces you to serialise
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the creation of every transaction. If transactions can be created and signed very fast that's not a concern.
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If there's only a single user, that's not a concern.
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Both cases are typically true in the Bitcoin world, so users don't suffer from this much. In the context of a
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complex business with a large pool of shared funds, in which creation of transactions may be very slow due to the
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need to get different humans to approve a tx using a signing device, this could quickly lead to frustrating
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conflicts where someone approves a transaction and then discovers that it has become a double spend and
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they must sign again. In the absolute worst case you could get a form of human livelock.
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The tricky part about solving these problems is that the simplest way to express a payment request
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("send me $1000 to public key X") inherently results in you receiving a single output, which then can
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prove insufficiently granular to be convenient. In the Bitcoin space Mike Hearn and Gavin Andresen designed "BIP 70"
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to solve this: it's a simple binary format for requesting a payment and specifying exactly how you'd like to get paid,
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including things like the shape of the transaction. It may seem that it's an over complex approach: could you not
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just immediately respend the big output back to yourself in order to split it? And yes, you could, until you hit
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scenarios like "the machine requesting the payment doesn't have the keys needed to spend it",
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which turn out to be very common. So it's really more effective for a recipient to be able to say to the
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sender, "here's the kind of transaction I want you to send me". The :doc:`protocol framework <protocol-state-machines>`
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may provide a vehicle to make such negotiations simpler.
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A further challenge is privacy. Whilst our goal of not sending transactions to nodes that don't "need to know"
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helps, to verify a transaction you still need to verify all its dependencies and that can result in you receiving
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lots of transactions that involve random third parties. The problems start when you have received lots of separate
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payments and been careful not to make them linkable to your identity, but then you need to combine them all in a
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single transaction to make a payment.
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Mike Hearn wrote an article about this problem and techniques to minimise it in
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`this article <https://medium.com/@octskyward/merge-avoidance-7f95a386692f>`_ from 2013. This article
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coined the term "merge avoidance", which has never been implemented in the Bitcoin space,
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although not due to lack of practicality.
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A piece of future work for the wallet implementation will be to implement automated "grooming" of the wallet
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to "reshape" outputs to useful/standardised sizes, for example, and to send outputs of complex transactions
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back to their issuers for reissuance to "sever" long privacy-breaching chains.
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Finally, it should be noted that some of the issues described here are not really "cons" of
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the UTXO model; they're just fundamental. If you used many different anonymous accounts to preserve some privacy
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and then needed to spend the contents of them all simultaneously, you'd hit the same problem, so it's not
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something that can be trivially fixed with data model changes.
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