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508 lines
30 KiB
ReStructuredText
.. highlight:: kotlin
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<script type="text/javascript" src="_static/jquery.js"></script>
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<script type="text/javascript" src="_static/codesets.js"></script>
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Writing flows
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=============
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This article explains our approach to modelling financial flows in code. It explains how the
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platform's state machine framework is used, and takes you through the code for a simple 2-party asset trading flow
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which is included in the source.
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Introduction
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------------
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Shared distributed ledgers are interesting because they allow many different, mutually distrusting parties to
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share a single source of truth about the ownership of assets. Digitally signed transactions are used to update that
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shared ledger, and transactions may alter many states simultaneously and atomically.
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Blockchain systems such as Bitcoin support the idea of building up a finished, signed transaction by passing around
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partially signed invalid transactions outside of the main network, and by doing this you can implement
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*delivery versus payment* such that there is no chance of settlement failure, because the movement of cash and the
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traded asset are performed atomically by the same transaction. To perform such a trade involves a multi-step flow
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in which messages are passed back and forth privately between parties, checked, signed and so on.
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Despite how useful these flows are, platforms such as Bitcoin and Ethereum do not assist the developer with the rather
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tricky task of actually building them. That is unfortunate. There are many awkward problems in their implementation
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that a good platform would take care of for you, problems like:
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* Avoiding "callback hell" in which code that should ideally be sequential is turned into an unreadable mess due to the
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desire to avoid using up a thread for every flow instantiation.
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* Surviving node shutdowns/restarts that may occur in the middle of the flow without complicating things. This
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implies that the state of the flow must be persisted to disk.
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* Error handling.
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* Message routing.
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* Serialisation.
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* Catching type errors, in which the developer gets temporarily confused and expects to receive/send one type of message
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when actually they need to receive/send another.
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* Unit testing of the finished flow.
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Actor frameworks can solve some of the above but they are often tightly bound to a particular messaging layer, and
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we would like to keep a clean separation. Additionally, they are typically not type safe, and don't make persistence or
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writing sequential code much easier.
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To put these problems in perspective, the *payment channel protocol* in the bitcoinj library, which allows bitcoins to
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be temporarily moved off-chain and traded at high speed between two parties in private, consists of about 7000 lines of
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Java and took over a month of full time work to develop. Most of that code is concerned with the details of persistence,
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message passing, lifecycle management, error handling and callback management. Because the business logic is quite
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spread out the code can be difficult to read and debug.
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As small contract-specific trading flows are a common occurence in finance, we provide a framework for the
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construction of them that automatically handles many of the concerns outlined above.
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Theory
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------
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A *continuation* is a suspended stack frame stored in a regular object that can be passed around, serialised,
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unserialised and resumed from where it was suspended. This concept is sometimes referred to as "fibers". This may
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sound abstract but don't worry, the examples below will make it clearer. The JVM does not natively support
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continuations, so we implement them using a library called Quasar which works through behind-the-scenes
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bytecode rewriting. You don't have to know how this works to benefit from it, however.
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We use continuations for the following reasons:
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* It allows us to write code that is free of callbacks, that looks like ordinary sequential code.
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* A suspended continuation takes far less memory than a suspended thread. It can be as low as a few hundred bytes.
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In contrast a suspended Java thread stack can easily be 1mb in size.
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* It frees the developer from thinking (much) about persistence and serialisation.
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A *state machine* is a piece of code that moves through various *states*. These are not the same as states in the data
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model (that represent facts about the world on the ledger), but rather indicate different stages in the progression
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of a multi-stage flow. Typically writing a state machine would require the use of a big switch statement and some
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explicit variables to keep track of where you're up to. The use of continuations avoids this hassle.
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A two party trading flow
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------------------------
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We would like to implement the "hello world" of shared transaction building flows: a seller wishes to sell some
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*asset* (e.g. some commercial paper) in return for *cash*. The buyer wishes to purchase the asset using his cash. They
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want the trade to be atomic so neither side is exposed to the risk of settlement failure. We assume that the buyer
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and seller have found each other and arranged the details on some exchange, or over the counter. The details of how
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the trade is arranged isn't covered in this article.
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Our flow has two parties (B and S for buyer and seller) and will proceed as follows:
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1. S sends a ``StateAndRef`` pointing to the state they want to sell to B, along with info about the price they require
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B to pay.
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2. B sends to S a ``SignedTransaction`` that includes the state as input, B's cash as input, the state with the new
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owner key as output, and any change cash as output. It contains a single signature from B but isn't valid because
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it lacks a signature from S authorising movement of the asset.
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3. S signs it and hands the now finalised ``SignedTransaction`` back to B.
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You can find the implementation of this flow in the file ``finance/src/main/kotlin/net/corda/flows/TwoPartyTradeFlow.kt``.
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Assuming no malicious termination, they both end the flow being in posession of a valid, signed transaction that
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represents an atomic asset swap.
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Note that it's the *seller* who initiates contact with the buyer, not vice-versa as you might imagine.
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We start by defining a wrapper that namespaces the flow code, two functions to start either the buy or sell side
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of the flow, and two classes that will contain the flow definition. We also pick what data will be used by
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each side.
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.. note:: The code samples in this tutorial are only available in Kotlin, but you can use any JVM language to
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write them and the approach is the same.
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.. container:: codeset
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.. sourcecode:: kotlin
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object TwoPartyTradeFlow {
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class UnacceptablePriceException(val givenPrice: Amount<Currency>) : Exception("Unacceptable price: $givenPrice")
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class AssetMismatchException(val expectedTypeName: String, val typeName: String) : Exception() {
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override fun toString() = "The submitted asset didn't match the expected type: $expectedTypeName vs $typeName"
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}
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// This object is serialised to the network and is the first flow message the seller sends to the buyer.
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data class SellerTradeInfo(
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val assetForSale: StateAndRef<OwnableState>,
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val price: Amount<Currency>,
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val sellerOwnerKey: CompositeKey
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)
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data class SignaturesFromSeller(val sellerSig: DigitalSignature.WithKey,
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val notarySig: DigitalSignature.LegallyIdentifiable)
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open class Seller(val otherParty: Party,
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val notaryNode: NodeInfo,
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val assetToSell: StateAndRef<OwnableState>,
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val price: Amount<Currency>,
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val myKeyPair: KeyPair,
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override val progressTracker: ProgressTracker = Seller.tracker()) : FlowLogic<SignedTransaction>() {
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@Suspendable
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override fun call(): SignedTransaction {
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TODO()
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}
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}
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open class Buyer(val otherParty: Party,
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val notary: Party,
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val acceptablePrice: Amount<Currency>,
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val typeToBuy: Class<out OwnableState>) : FlowLogic<SignedTransaction>() {
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@Suspendable
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override fun call(): SignedTransaction {
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TODO()
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}
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}
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}
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This code defines several classes nested inside the main ``TwoPartyTradeFlow`` singleton. Some of the classes are
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simply flow messages or exceptions. The other two represent the buyer and seller side of the flow.
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Going through the data needed to become a seller, we have:
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- ``otherParty: Party`` - the party with which you are trading.
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- ``notaryNode: NodeInfo`` - the entry in the network map for the chosen notary. See ":doc:`consensus`" for more
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information on notaries.
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- ``assetToSell: StateAndRef<OwnableState>`` - a pointer to the ledger entry that represents the thing being sold.
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- ``price: Amount<Currency>`` - the agreed on price that the asset is being sold for (without an issuer constraint).
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- ``myKeyPair: KeyPair`` - the key pair that controls the asset being sold. It will be used to sign the transaction.
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And for the buyer:
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- ``acceptablePrice: Amount<Currency>`` - the price that was agreed upon out of band. If the seller specifies
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a price less than or equal to this, then the trade will go ahead.
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- ``typeToBuy: Class<out OwnableState>`` - the type of state that is being purchased. This is used to check that the
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sell side of the flow isn't trying to sell us the wrong thing, whether by accident or on purpose.
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Alright, so using this flow shouldn't be too hard: in the simplest case we can just create a Buyer or Seller
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with the details of the trade, depending on who we are. We then have to start the flow in some way. Just
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calling the ``call`` function ourselves won't work: instead we need to ask the framework to start the flow for
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us. More on that in a moment.
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Suspendable functions
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---------------------
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The ``call`` function of the buyer/seller classes is marked with the ``@Suspendable`` annotation. What does this mean?
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As mentioned above, our flow framework will at points suspend the code and serialise it to disk. For this to work,
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any methods on the call stack must have been pre-marked as ``@Suspendable`` so the bytecode rewriter knows to modify
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the underlying code to support this new feature. A flow is suspended when calling either ``receive``, ``send`` or
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``sendAndReceive`` which we will learn more about below. For now, just be aware that when one of these methods is
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invoked, all methods on the stack must have been marked. If you forget, then in the unit test environment you will
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get a useful error message telling you which methods you didn't mark. The fix is simple enough: just add the annotation
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and try again.
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.. note:: Java 9 is likely to remove this pre-marking requirement completely.
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Starting your flow
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------------------
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The ``StateMachineManager`` is the class responsible for taking care of all running flows in a node. It knows
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how to register handlers with the messaging system (see ":doc:`messaging`") and iterate the right state machine
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when messages arrive. It provides the send/receive/sendAndReceive calls that let the code request network
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interaction and it will save/restore serialised versions of the fiber at the right times.
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Flows can be invoked in several ways. For instance, they can be triggered by scheduled events,
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see ":doc:`event-scheduling`" to learn more about this. Or they can be triggered directly via the Java-level node RPC
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APIs from your app code.
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You request a flow to be invoked by using the ``CordaRPCOps.startFlowDynamic`` method. This takes a
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Java reflection ``Class`` object that describes the flow class to use (in this case, either ``Buyer`` or ``Seller``).
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It also takes a set of arguments to pass to the constructor. Because it's possible for flow invocations to
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be requested by untrusted code (e.g. a state that you have been sent), the types that can be passed into the
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flow are checked against a whitelist, which can be extended by apps themselves at load time. There are also a series
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of inlined extension functions of the form ``CordaRPCOps.startFlow`` which help with invoking flows in a type
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safe manner.
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The process of starting a flow returns a ``FlowHandle`` that you can use to either observe
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the result, observe its progress and which also contains a permanent identifier for the invoked flow in the form
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of the ``StateMachineRunId``.
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In a two party flow only one side is to be manually started using ``CordaRPCOps.startFlow``. The other side
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has to be registered by its node to respond to the initiating flow via ``PluginServiceHub.registerFlowInitiator``.
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In our example it doesn't matter which flow is the initiator and which is the initiated. For example, if we are to
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take the seller as the initiator then we would register the buyer as such:
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.. container:: codeset
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.. sourcecode:: kotlin
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val services: PluginServiceHub = TODO()
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services.registerFlowInitiator(Seller::class) { otherParty ->
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val notary = services.networkMapCache.notaryNodes[0]
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val acceptablePrice = TODO()
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val typeToBuy = TODO()
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Buyer(otherParty, notary, acceptablePrice, typeToBuy)
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}
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This is telling the buyer node to fire up an instance of ``Buyer`` (the code in the lambda) when the initiating flow
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is a seller (``Seller::class``).
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Implementing the seller
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-----------------------
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Let's implement the ``Seller.call`` method. This will be run when the flow is invoked.
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.. container:: codeset
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.. sourcecode:: kotlin
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@Suspendable
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override fun call(): SignedTransaction {
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val partialTX: SignedTransaction = receiveAndCheckProposedTransaction()
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val ourSignature: DigitalSignature.WithKey = computeOurSignature(partialTX)
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val allPartySignedTx = partialTX + ourSignature
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val notarySignature = getNotarySignature(allPartySignedTx)
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val result: SignedTransaction = sendSignatures(allPartySignedTx, ourSignature, notarySignature)
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return result
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}
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Here we see the outline of the procedure. We receive a proposed trade transaction from the buyer and check that it's
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valid. The buyer has already attached their signature before sending it. Then we calculate and attach our own signature so that the transaction is
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now signed by both the buyer and the seller. We then send this request to a notary to assert with another signature that the
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timestamp in the transaction (if any) is valid and there are no double spends, and send back both
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our signature and the notaries signature. Note we should not send to the notary until all other required signatures have been appended
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as the notary may validate the signatures as well as verifying for itself the transactional integrity.
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Finally, we hand back to the code that invoked the flow the finished transaction.
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Let's fill out the ``receiveAndCheckProposedTransaction()`` method.
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.. container:: codeset
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.. sourcecode:: kotlin
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@Suspendable
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private fun receiveAndCheckProposedTransaction(): SignedTransaction {
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// Make the first message we'll send to kick off the flow.
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val myPublicKey = myKeyPair.public.composite
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val hello = SellerTradeInfo(assetToSell, price, myPublicKey)
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val maybeSTX = sendAndReceive<SignedTransaction>(otherSide, hello)
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maybeSTX.unwrap {
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// Check that the tx proposed by the buyer is valid.
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val wtx: WireTransaction = it.verifySignatures(myPublicKey, notaryNode.notaryIdentity.owningKey)
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logger.trace { "Received partially signed transaction: ${it.id}" }
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// Download and check all the things that this transaction depends on and verify it is contract-valid,
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// even though it is missing signatures.
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subFlow(ResolveTransactionsFlow(wtx, otherParty))
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if (wtx.outputs.map { it.data }.sumCashBy(myPublicKey).withoutIssuer() != price)
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throw IllegalArgumentException("Transaction is not sending us the right amount of cash")
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return it
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}
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}
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Let's break this down. We fill out the initial flow message with the trade info, and then call ``sendAndReceive``.
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This function takes a few arguments:
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- The party on the other side.
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- The thing to send. It'll be serialised and sent automatically.
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- Finally a type argument, which is the kind of object we're expecting to receive from the other side. If we get
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back something else an exception is thrown.
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Once ``sendAndReceive`` is called, the call method will be suspended into a continuation and saved to persistent
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storage. If the node crashes or is restarted, the flow will effectively continue as if nothing had happened. Your
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code may remain blocked inside such a call for seconds, minutes, hours or even days in the case of a flow that
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needs human interaction!
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.. note:: There are a couple of rules you need to bear in mind when writing a class that will be used as a continuation.
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The first is that anything on the stack when the function is suspended will be stored into the heap and kept alive by
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the garbage collector. So try to avoid keeping enormous data structures alive unless you really have to. You can
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always use private methods to keep the stack uncluttered with temporary variables, or to avoid objects that
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Kryo is not able to serialise correctly.
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The second is that as well as being kept on the heap, objects reachable from the stack will be serialised. The state
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of the function call may be resurrected much later! Kryo doesn't require objects be marked as serialisable, but even so,
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doing things like creating threads from inside these calls would be a bad idea. They should only contain business
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logic and only do I/O via the methods exposed by the flow framework.
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It's OK to keep references around to many large internal node services though: these will be serialised using a
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special token that's recognised by the platform, and wired up to the right instance when the continuation is
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loaded off disk again.
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The buyer is supposed to send us a transaction with all the right inputs/outputs/commands in response to the opening
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message, with their cash put into the transaction and their signature on it authorising the movement of the cash.
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You get back a simple wrapper class, ``UntrustworthyData<SignedTransaction>``, which is just a marker class that reminds
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us that the data came from a potentially malicious external source and may have been tampered with or be unexpected in
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other ways. It doesn't add any functionality, but acts as a reminder to "scrub" the data before use.
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Our "scrubbing" has three parts:
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1. Check that the expected signatures are present and correct. At this point we expect our own signature to be missing,
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because of course we didn't sign it yet, and also the signature of the notary because that must always come last.
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2. We resolve the transaction, which we will cover below.
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3. We verify that the transaction is paying us the demanded price.
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Sub-flows
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---------
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Flows can be composed via nesting. Invoking a sub-flow looks similar to an ordinary function call:
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.. container:: codeset
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.. sourcecode:: kotlin
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@Suspendable
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private fun getNotarySignature(stx: SignedTransaction): DigitalSignature.LegallyIdentifiable {
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progressTracker.currentStep = NOTARY
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return subFlow(NotaryFlow.Client(stx))
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}
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In this code snippet we are using the ``NotaryFlow.Client`` to request notarisation of the transaction.
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We simply create the flow object via its constructor, and then pass it to the ``subFlow`` method which
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returns the result of the flow's execution directly. Behind the scenes all this is doing is wiring up progress
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tracking (discussed more below) and then running the objects ``call`` method. Because this little helper method can
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be on the stack when network IO takes place, we mark it as ``@Suspendable``.
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Going back to the previous code snippet, we use a sub-flow called ``ResolveTransactionsFlow``. This is
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responsible for downloading and checking all the dependencies of a transaction, which in Corda are always retrievable
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from the party that sent you a transaction that uses them. This flow returns a list of ``LedgerTransaction``
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objects, but we don't need them here so we just ignore the return value.
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.. note:: Transaction dependency resolution assumes that the peer you got the transaction from has all of the
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dependencies itself. It must do, otherwise it could not have convinced itself that the dependencies were themselves
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valid. It's important to realise that requesting only the transactions we require is a privacy leak, because if
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we don't download a transaction from the peer, they know we must have already seen it before. Fixing this privacy
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leak will come later.
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After the dependencies, we check the proposed trading transaction for validity by running the contracts for that as
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well (but having handled the fact that some signatures are missing ourselves).
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Here's the rest of the code:
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.. container:: codeset
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.. sourcecode:: kotlin
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open fun calculateOurSignature(partialTX: SignedTransaction) = myKeyPair.signWithECDSA(partialTX.id)
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@Suspendable
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private fun sendSignatures(allPartySignedTX: SignedTransaction, ourSignature: DigitalSignature.WithKey,
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notarySignature: DigitalSignature.WithKey): SignedTransaction {
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val fullySigned = allPartySignedTX + notarySignature
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logger.trace { "Built finished transaction, sending back to secondary!" }
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send(otherSide, SignaturesFromSeller(ourSignature, notarySignature))
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return fullySigned
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}
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It's all pretty straightforward from now on. Here ``id`` is the secure hash representing the serialised
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transaction, and we just use our private key to calculate a signature over it. As a reminder, in Corda signatures do
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not cover other signatures: just the core of the transaction data.
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In ``sendSignatures``, we take the two signatures we obtained and add them to the partial transaction we were sent.
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There is an overload for the + operator so signatures can be added to a SignedTransaction easily. Finally, we wrap the
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two signatures in a simple wrapper message class and send it back. The send won't block waiting for an acknowledgement,
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but the underlying message queue software will retry delivery if the other side has gone away temporarily.
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You can also see that every flow instance has a logger (using the SLF4J API) which you can use to log progress
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messages.
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.. warning:: This sample code is **not secure**. Other than not checking for all possible invalid constructions, if the
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seller stops before sending the finalised transaction to the buyer, the seller is left with a valid transaction
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but the buyer isn't, so they can't spend the asset they just purchased! This sort of thing will be fixed in a
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future version of the code.
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Implementing the buyer
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----------------------
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OK, let's do the same for the buyer side:
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.. literalinclude:: ../../finance/src/main/kotlin/net/corda/flows/TwoPartyTradeFlow.kt
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:language: kotlin
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:start-after: DOCSTART 1
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:end-before: DOCEND 1
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This code is longer but no more complicated. Here are some things to pay attention to:
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1. We do some sanity checking on the received message to ensure we're being offered what we expected to be offered.
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2. We create a cash spend in the normal way, by using ``VaultService.generateSpend``. See the vault documentation if this
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part isn't clear.
|
|
3. We access the *service hub* when we need it to access things that are transient and may change or be recreated
|
|
whilst a flow is suspended, things like the wallet or the network map.
|
|
4. Finally, we send the unfinished, invalid transaction to the seller so they can sign it. They are expected to send
|
|
back to us a ``SignaturesFromSeller``, which once we verify it, should be the final outcome of the trade.
|
|
|
|
As you can see, the flow logic is straightforward and does not contain any callbacks or network glue code, despite
|
|
the fact that it takes minimal resources and can survive node restarts.
|
|
|
|
.. warning:: In the current version of the platform, exceptions thrown during flow execution are not propagated
|
|
back to the sender. A thorough error handling and exceptions framework will be in a future version of the platform.
|
|
|
|
Progress tracking
|
|
-----------------
|
|
|
|
Not shown in the code snippets above is the usage of the ``ProgressTracker`` API. Progress tracking exports information
|
|
from a flow about where it's got up to in such a way that observers can render it in a useful manner to humans who
|
|
may need to be informed. It may be rendered via an API, in a GUI, onto a terminal window, etc.
|
|
|
|
A ``ProgressTracker`` is constructed with a series of ``Step`` objects, where each step is an object representing a
|
|
stage in a piece of work. It is therefore typical to use singletons that subclass ``Step``, which may be defined easily
|
|
in one line when using Kotlin. Typical steps might be "Waiting for response from peer", "Waiting for signature to be
|
|
approved", "Downloading and verifying data" etc.
|
|
|
|
Each step exposes a label. By default labels are fixed, but by subclassing ``RelabelableStep``
|
|
you can make a step that can update its label on the fly. That's useful for steps that want to expose non-structured
|
|
progress information like the current file being downloaded. By defining your own step types, you can export progress
|
|
in a way that's both human readable and machine readable.
|
|
|
|
Progress trackers are hierarchical. Each step can be the parent for another tracker. By altering the
|
|
``ProgressTracker.childrenFor[step] = tracker`` map, a tree of steps can be created. It's allowed to alter the hierarchy
|
|
at runtime, on the fly, and the progress renderers will adapt to that properly. This can be helpful when you don't
|
|
fully know ahead of time what steps will be required. If you _do_ know what is required, configuring as much of the
|
|
hierarchy ahead of time is a good idea, as that will help the users see what is coming up.
|
|
|
|
Every tracker has not only the steps given to it at construction time, but also the singleton
|
|
``ProgressTracker.UNSTARTED`` step and the ``ProgressTracker.DONE`` step. Once a tracker has become ``DONE`` its
|
|
position may not be modified again (because e.g. the UI may have been removed/cleaned up), but until that point, the
|
|
position can be set to any arbitrary set both forwards and backwards. Steps may be skipped, repeated, etc. Note that
|
|
rolling the current step backwards will delete any progress trackers that are children of the steps being reversed, on
|
|
the assumption that those subtasks will have to be repeated.
|
|
|
|
Trackers provide an `Rx observable <http://reactivex.io/>`_ which streams changes to the hierarchy. The top level
|
|
observable exposes all the events generated by its children as well. The changes are represented by objects indicating
|
|
whether the change is one of position (i.e. progress), structure (i.e. new subtasks being added/removed) or some other
|
|
aspect of rendering (i.e. a step has changed in some way and is requesting a re-render).
|
|
|
|
The flow framework is somewhat integrated with this API. Each ``FlowLogic`` may optionally provide a tracker by
|
|
overriding the ``flowTracker`` property (``getFlowTracker`` method in Java). If the
|
|
``FlowLogic.subFlow`` method is used, then the tracker of the sub-flow will be made a child of the current
|
|
step in the parent flow automatically, if the parent is using tracking in the first place. The framework will also
|
|
automatically set the current step to ``DONE`` for you, when the flow is finished.
|
|
|
|
Because a flow may sometimes wish to configure the children in its progress hierarchy _before_ the sub-flow
|
|
is constructed, for sub-flows that always follow the same outline regardless of their parameters it's conventional
|
|
to define a companion object/static method (for Kotlin/Java respectively) that constructs a tracker, and then allow
|
|
the sub-flow to have the tracker it will use be passed in as a parameter. This allows all trackers to be built
|
|
and linked ahead of time.
|
|
|
|
In future, the progress tracking framework will become a vital part of how exceptions, errors, and other faults are
|
|
surfaced to human operators for investigation and resolution.
|
|
|
|
Versioning
|
|
----------
|
|
|
|
Fibers involve persisting object-serialised stack frames to disk. Although we may do some R&D into in-place upgrades
|
|
in future, for now the upgrade process for flows is simple: you duplicate the code and rename it so it has a
|
|
new set of class names. Old versions of the flow can then drain out of the system whilst new versions are
|
|
initiated. When enough time has passed that no old versions are still waiting for anything to happen, the previous
|
|
copy of the code can be deleted.
|
|
|
|
Whilst kind of ugly, this is a very simple approach that should suffice for now.
|
|
|
|
.. warning:: Flows are not meant to live for months or years, and by implication they are not meant to implement entire deal
|
|
lifecycles. For instance, implementing the entire life cycle of an interest rate swap as a single flow - whilst
|
|
technically possible - would not be a good idea. The platform provides a job scheduler tool that can invoke
|
|
flows for this reason (see ":doc:`event-scheduling`")
|
|
|
|
Future features
|
|
---------------
|
|
|
|
The flow framework is a key part of the platform and will be extended in major ways in future. Here are some of
|
|
the features we have planned:
|
|
|
|
* Identity based addressing
|
|
* Exception propagation and management, with a "flow hospital" tool to manually provide solutions to unavoidable
|
|
problems (e.g. the other side doesn't know the trade)
|
|
* Being able to interact with internal apps and tools via RPC
|
|
* Being able to interact with people, either via some sort of external ticketing system, or email, or a custom UI.
|
|
For example to implement human transaction authorisations.
|
|
* A standard library of flows that can be easily sub-classed by local developers in order to integrate internal
|
|
reporting logic, or anything else that might be required as part of a communications lifecycle. |