14 KiB
Writing a contract using clauses
This tutorial will take you through restructuring the commercial paper contract to use clauses. You should have already completed "tutorial-contract
". As before, the example is focused on basic implementation of commercial paper, which is essentially a simpler version of a corporate bond. A company issues CP with a particular face value, say $100, but sells it for less, say $90. The paper can be redeemed for cash at a given date in the future. Thus this example would have a 10% interest rate with a single repayment. Whole Kotlin code can be found in CommercialPaper.kt
.
What are clauses and why to use them?
Clauses are essentially micro-contracts which contain independent verification logic, and can be logically composed together to form a contract. Clauses are designed to enable re-use of common verification parts, for example issuing state objects is generally the same for all fungible contracts, so a common issuance clause can be inherited for each contract's issue clause. This cuts down on scope for error, and improves consistency of behaviour. By splitting verification logic into smaller chunks, they can also be readily tested in isolation.
How clauses work?
We have different types of clauses, the most basic are the ones that define verification logic for particular command set. We will see them later as elementary building blocks that commercial paper consist of - Move
, Issue
and Redeem
. As a developer you need to identify reusable parts of your contract and decide how they should be combined. It is where composite clauses become useful. They gather many clause subcomponents and resolve how and which of them should be checked.
For example, assume that we want to verify a transaction using all constraints defined in separate clauses. We need to wrap classes that define them into AllComposition
composite clause. It assures that all clauses from that combination match with commands in a transaction - only then verification logic can be executed. It may be a little confusing, but composite clause is also a clause and you can even wrap it in the special grouping clause. In CommercialPaper
it looks like that:
The most basic types of composite clauses are AllComposition
, AnyComposition
and FirstComposition
. In this tutorial we will use GroupClauseVerifier
and AnyComposition
. It's important to understand how they work. Charts showing execution and more detailed information can be found in clauses
.
Commercial paper class
We start from defining CommercialPaper
class. As in previous tutorial we need some elementary parts: Commands
interface, generateMove
, generateIssue
, generateRedeem
- so far so good that stays the same. The new part is verification and Clauses
interface (you will see them later in code). Let's start from the basic structure:
class CommercialPaper : Contract {
override val legalContractReference: SecureHash = SecureHash.sha256("https://en.wikipedia.org/wiki/Commercial_paper")
override fun verify(tx: TransactionForContract) = verifyClause(tx, Clauses.Group(), tx.commands.select<Commands>())
interface Commands : CommandData {
data class Move(override val contractHash: SecureHash? = null) : FungibleAsset.Commands.Move, Commands
class Redeem : TypeOnlyCommandData(), Commands
data class Issue(override val nonce: Long = random63BitValue()) : IssueCommand, Commands
}
public class CommercialPaper implements Contract {
@Override
public SecureHash getLegalContractReference() {
return SecureHash.Companion.sha256("https://en.wikipedia.org/wiki/Commercial_paper");
}
@Override
public void verify(@NotNull TransactionForContract tx) throws IllegalArgumentException {
verifyClause(tx, new Clauses.Group(), extractCommands(tx));
ClauseVerifier.
}
public interface Commands extends CommandData {
class Move implements Commands {
@Override
public boolean equals(Object obj) { return obj instanceof Move; }
}
class Redeem implements Commands {
@Override
public boolean equals(Object obj) { return obj instanceof Redeem; }
}
class Issue implements Commands {
@Override
public boolean equals(Object obj) { return obj instanceof Issue; }
} }
As you can see we used verifyClause
function with Clauses.Group()
in place of previous verification. It's an entry point to running clause logic. verifyClause
takes the transaction, a clause (usually a composite one) to verify, and a collection of commands the clause is expected to handle all of. This list of commands is important because verifyClause
checks that none of the commands are left unprocessed at the end, and raises an error if they are.
Simple Clauses
Let's move to constructing contract logic in terms of clauses language. Commercial paper contract has three commands and three corresponding behaviours: Issue
, Move
and Redeem
. Each of them has a specific set of requirements that must be satisfied -perfect material for defining clauses. For brevity we will show only Move
clause, rest is constructed in similar manner and included in the CommercialPaper.kt
code.
interface Clauses {
class Move: Clause<State, Commands, Issued<Terms>>() {
override val requiredCommands: Set<Class<out CommandData>>
get() = setOf(Commands.Move::class.java)
override fun verify(tx: TransactionForContract,
inputs: List<State>,
outputs: List<State>,
commands: List<AuthenticatedObject<Commands>>,
groupingKey: Issued<Terms>?): Set<Commands> {
val command = commands.requireSingleCommand<Commands.Move>()
val input = inputs.single()
requireThat {"the transaction is signed by the owner of the CP" by (input.owner in command.signers)
"the state is propagated" by (outputs.size == 1)
// Don't need to check anything else, as if outputs.size == 1 then the output is equal to
// the input ignoring the owner field due to the grouping.
}return setOf(command.value)
}
} ...
public interface Clauses {
class Move extends Clause<State, Commands, State> {
@NotNull
@Override
public Set<Class<? extends CommandData>> getRequiredCommands() {
return Collections.singleton(Commands.Move.class);
}
@NotNull
@Override
public Set<Commands> verify(@NotNull TransactionForContract tx,
@NotNull List<? extends State> inputs,
@NotNull List<? extends State> outputs,
@NotNull List<? extends AuthenticatedObject<? extends Commands>> commands,
@NotNull State groupingKey) {
Move> cmd = requireSingleCommand(tx.getCommands(), Commands.Move.class);
AuthenticatedObject<Commands.// There should be only a single input due to aggregation above
State input = single(inputs);
if (!cmd.getSigners().contains(input.getOwner()))
throw new IllegalStateException("Failed requirement: the transaction is signed by the owner of the CP");
// Check the output CP state is the same as the input state, ignoring the owner field.
if (outputs.size() != 1) {
throw new IllegalStateException("the state is propagated");
}// Don't need to check anything else, as if outputs.size == 1 then the output is equal to
// the input ignoring the owner field due to the grouping.
return Collections.singleton(cmd.getValue());
}
} ...
We took part of code for Command.Move
verification from previous tutorial and put it into the verify function of Move
class. Notice that this class must extend the Clause
abstract class, which defines the verify
function, and the requiredCommands
property used to determine the conditions under which a clause is triggered. In the above example it means that the clause will run verification when the Commands.Move
is present in a transaction.
Note
Notice that commands refer to all input and output states in a transaction. For clause to be executed, transaction has to include all commands from requiredCommands
set.
Few important changes:
verify
function returns the set of commands which it has processed. Normally this returned set is identical to therequiredCommands
used to trigger the clause, however in some cases the clause may process further optional commands which it needs to report that it has handled.- Verification takes new parameters. Usually inputs and outputs are some subset of the original transaction entries passed to the clause by outer composite or grouping clause.
groupingKey
is a key used to group original states.
As a simple example imagine input states:
- 1000 GBP issued by Bank of England
- 500 GBP issued by Bank of England
- 1000 GBP issued by Bank of Scotland
We will group states by Issuer so in the first group we have inputs 1 and 2, in second group input number 3. Grouping keys are: 'GBP issued by Bank of England' and 'GBP issued by Bank of Scotland'.
How the states can be grouped and passed in that form to the Move
clause? That leads us to the concept of GroupClauseVerifier
.
Group clause
We may have a transaction with similar but unrelated state evolutions which need to be validated independently. It makes sense to check Move
command on groups of related inputs and outputs (see example above). Thus, we need to collect relevant states together. For this we extend the standard GroupClauseVerifier
and specify how to group input/output states, as well as the top-level clause to run on each group. In our example a top-level is a composite clause - AnyCompostion
that delegates verification to it's subclasses (wrapped move, issue, redeem). Any in this case means that it will take 0 or more clauses that match transaction commands.
class Group : GroupClauseVerifier<State, Commands, Issued<Terms>>(
AnyComposition(
Redeem(),
Move(),
Issue())) {
override fun groupStates(tx: TransactionForContract): List<TransactionForContract.InOutGroup<State, Issued<Terms>>>
= tx.groupStates<State, Issued<Terms>> { it.token } }
class Group extends GroupClauseVerifier<State, Commands, State> {
public Group() {
super(new AnyComposition<>(
new Clauses.Redeem(),
new Clauses.Move(),
new Clauses.Issue()
));
}
@NotNull
@Override
public List<InOutGroup<State, State>> groupStates(@NotNull TransactionForContract tx) {
return tx.groupStates(State.class, State::withoutOwner);
} }
For the CommercialPaper
contract, Group
is the main clause for the contract, and is passed directly into verifyClause
(see the example code at the top of this tutorial). We used groupStates
function here, it's worth reminding how it works: state_ref
.
Summary
In summary the top level contract CommercialPaper
specifies a single grouping clause of type CommercialPaper.Clauses.Group
which in turn specifies GroupClause
implementations for each type of command (Redeem
, Move
and Issue
). This reflects the flow of verification: in order to verify a CommercialPaper
we first group states, check which commands are specified, and run command-specific verification logic accordingly.
Debugging
Debugging clauses which have been composed together can be complicated due to the difficulty in knowing which clauses have been matched, whether specific clauses failed to match or passed verification, etc. There is "trace" level logging code in the clause verifier which evaluates which clauses will be matched and logs them, before actually performing the validation. To enable this, ensure trace level logging is enabled on the Clause
interface.