Commit Graph

93 Commits

Author SHA1 Message Date
Joel Dice
c537dcfd34 generate read-only code image in bootimage build
This avoids the requirement of putting the code image in a
section/segment which is both writable and executable, which is good
for security and avoids trouble with systems like iOS which disallow
such things.

The implementation relies on relative addressing such that the offset
of the desired address is fixed as a compile-time constant relative to
the start of the memory area of interest (e.g. the code image, heap
image, or thunk table).  At runtime, the base pointer to the memory
area is retrieved from the thread structure and added to the offset to
compute the final address.  Using the thread pointer allows us to
generate read-only, position-independent code while avoiding the use
of IP-relative addressing, which is not available on all
architectures.
2011-09-20 16:30:30 -06:00
Joel Dice
5b4f17997f progress towards cross-architecture bootimage builds
This monster commit is the first step towards supporting
cross-architecture bootimage builds.  The challenge is to build a heap
and code image for the target platform where the word size and
endianess may differ from those of the build architecture.  That means
the memory layout of objects may differ due to alignment and size
differences, so we can't just copy objects into the heap image
unchanged; we must copy field by field, resizing values, reversing
endianess and shifting offsets as necessary.

This commit also removes POD (plain old data) type support from the
type generator because it added a lot of complication and little
value.
2011-08-29 19:00:17 -06:00
Joel Dice
44f7bd9fe0 fix argument alignment for Darwin/ARM 2011-08-10 21:33:56 -06:00
Joel Dice
e3662f13a9 update copyright years and increment version number 2011-07-13 08:25:21 -06:00
Joel Dice
8f519531d4 UseFramePointer should always be true on PowerPC
The Apple and SYSV ABIs specify that the stack/frame pointer is always
saved at the tip of the stack.
2011-03-01 10:59:00 -07:00
Joel Dice
255fc9f9d3 handle long conditional immediate branches properly on PowerPC
Due to encoding limitations, the immediate operand of conditional
branches can be no more than 32KB forward or backward.  Since the
JIT-compiled form of some methods can be larger than 32KB, and we also
do conditional jumps to code outside the current method in some cases,
we must work around this limitation.

The strategy of this commit is to provide inline, intermediate jump
tables where necessary.  A given conditional branch whose target is
too far for a direct jump will instead point to an unconditional
branch in the nearest jump table which points to the actual target.

Unconditional immediate branches are also limited on PowerPC, but this
limit is 32MB, which is not an impediment in practice.  If it does
become a problem, we'll need to encode such branches using multiple
instructions.
2011-02-27 23:03:13 -07:00
Joel Dice
e20daca297 use link register to determine return address when appropriate in getStackTrace
On PowerPC and ARM, we can't rely on the return address having already
been saved on the stack on entry to a thunk, so we must look for it in
the link register instead.
2011-02-21 15:25:52 -07:00
Joel Dice
8a88c6ee3c fix ARM stack unwinding
We can't rely on the C++ compiler to save the return address in a
known location on entry to each function we might call from Java
(although GCC 4.5 seems to do so consistently, which is why I hadn't
realized the unwinding code was relying on that assumption), so we
must store it explicitly in MyThread::ip in each thunk.  For PowerPC
and x86, we continue saving it on the stack as always, since the
calling convention guarantees its location relative to the stack
pointer.
2011-02-19 20:52:14 -07:00
Joel Dice
fff51bad06 more progress on PowerPC build
Also, hide frame mapping for stack unwinding (which is still
incomplete) in x86.cpp, since no other platform needs it.
2011-01-30 14:14:57 -07:00
Joel Dice
c1a0d8b6fc more work on frame-pointer-less unwinding
This fixes the tails=true build (at least for x86_64) and eliminates
the need for a frame table in the tails=false build.  In the
tails=true build, we still need a frame table on x86(_64) to help
determine whether we've caught a thread executing code to do a tail
call or pop arguments off the stack.  However, I've not yet written
the code to actually use this table, and it is only needed to handle
asynchronous unwinds via Thread.getStackTrace.
2011-01-25 17:22:43 -07:00
Joel Dice
43cbfd3f3a support stack unwinding without using a frame pointer
Previously, we unwound the stack by following the chain of frame
pointers for normal returns, stack trace creation, and exception
unwinding.  On x86, this required reserving EBP/RBP for frame pointer
duties, making it unavailable for general computation and requiring
that it be explicitly saved and restored on entry and exit,
respectively.

On PowerPC, we use an ABI that makes the stack pointer double as a
frame pointer, so it doesn't cost us anything.  We've been using the
same convention on ARM, but it doesn't match the native calling
convention, which makes it unusable when we want to call native code
from Java and pass arguments on the stack.

So far, the ARM calling convention mismatch hasn't been an issue
because we've never passed more arguments from Java to native code
than would fit in registers.  However, we must now pass an extra
argument (the thread pointer) to e.g. divideLong so it can throw an
exception on divide by zero, which means the last argument must be
passed on the stack.  This will clobber the linkage area we've been
using to hold the frame pointer, so we need to stop using it.

One solution would be to use the same convention on ARM as we do on
x86, but this would introduce the same overhead of making a register
unavailable for general use and extra code at method entry and exit.

Instead, this commit removes the need for a frame pointer.  Unwinding
involves consulting a map of instruction offsets to frame sizes which
is generated at compile time.  This is necessary because stack trace
creation can happen at any time due to Thread.getStackTrace being
called by another thread, and the frame size varies during the
execution of a method.

So far, only x86(_64) is working, and continuations and tail call
optimization are probably broken.  More to come.
2011-01-16 19:05:05 -07:00
Joel Dice
378f7086b7 fix return address code offset calculation on ARM
We have to be careful about how we calculate return addresses on ARM
due to padding introduced by constant pools interspersed with code.
When calculating the offset of code where we're inserting a constant
pool, we want the offset of the end of the pool for jump targets, but
we want the offset just prior to the beginning of the pool (i.e. the
offset of the instruction responsible for jumping past the pool) when
calculating a return address.
2010-12-07 15:57:11 -07:00
Joel Dice
a5742f5985 update copyright years 2010-12-05 20:21:09 -07:00
Joel Dice
6bf74bf380 optimize loads of constant values by using PC-relative addressing on ARM
Previously, loading an arbitrary 32-bit constant required up to four
instructions (128 bytes), since we did so one byte at a time via
immediate-mode operations.

The preferred way to load constants on ARM is via PC-relative
addressing, but this is challenging because immediate memory offsets
are limited to 4096 bytes in either direction.  We frequently need to
compile methods which are larger than 4096, or even 8192, bytes, so we
must intersperse code and data if we want to use PC-relative loads
everywhere.

This commit enables pervasive PC-relative loads by handling the
following cases:

 1. Method is shorter than 4096 bytes: append data table to end

 2. Method is longer than 4096 bytes, but no basic block is longer
 than 4096 bytes: insert data tables as necessary after blocks, taking
 care to minimize the total number of tables

 3. Method is longer than 4096 bytes, and some blocks are longer than
 4096 bytes: split large basic blocks and insert data tables as above
2010-11-13 19:42:29 -07:00
Joel Dice
5ead8fab17 refactor code responsible for moving data in the compiler
This is partially to address incorrect code generation for 64-bit
floating-point values on x86_32 and partially to reduce unnecessary
moves.
2009-11-27 21:15:12 -07:00
Joel Dice
c044781807 fix powerpc bootimage build 2009-10-20 08:20:49 -06:00
Joel Dice
984f3106fd fix powerpc build 2009-10-19 10:31:34 -06:00
Joel Dice
15020d77a6 refactor intrinsic support
This ensures that the low-level, architecture specific code need not
be aware of the semantics and names of Java methods.
2009-10-17 19:26:14 -06:00
Joel Dice
cec6444911 fix bootimage build for case where the JIT code area is too far from the AOT code area to do immediate-offset jumps between them 2009-10-17 18:18:03 -06:00
Joel Dice
44a6620aa1 disable use of SSE when compiling ahead-of-time 2009-10-10 17:46:43 -06:00
Joel Dice
38bf29300f enable SSE<->GPR moves when size matches word size 2009-10-10 22:27:35 +00:00
Joel Dice
622b3d1c4e replace compare and branch instructions with combined versions
This allows the assembler to see the operand types of the comparison
and the condition for jumping in the same operation, which is
essential for generating efficient code in cases such as
multiple-precision compare-and-branch.
2009-10-10 15:03:23 -06:00
Joel Dice
609a1a9633 snapshot 2009-10-07 00:50:32 +00:00
Joel Dice
5dad9bddd6 snapshot 2009-10-04 19:56:48 +00:00
Joel Dice
6cef085d7e snapshot 2009-09-26 19:43:44 +00:00
Joel Dice
325f93b4d1 Merge branch 'master' into wip
Conflicts:

	src/compile.cpp
	src/compiler.cpp
	src/machine.h
	src/x86.cpp
2009-09-20 15:43:32 -06:00
Josh warner
1d3ef1fc43 Merge branch 'master' of git://oss.readytalk.com/avian, fixed problems that occured in broader testing
Conflicts:
	src/compile.cpp
	src/compiler.cpp
	src/powerpc.cpp
	src/x86.S
	src/x86.cpp
2009-08-10 13:20:23 -06:00
Josh warner
c7a1a7af77 added floating point support, split plan function. 2009-08-06 08:44:15 -06:00
Joel Dice
2608a2ee43 progress towards powerpc continuation and tail call support 2009-05-26 19:02:39 -06:00
Joel Dice
31eb75a736 support tail calls and continuations as build options 2009-05-25 23:27:10 -06:00
Joel Dice
0cd4eb2655 early sketch of continuation support 2009-05-03 14:57:11 -06:00
Joel Dice
50529969f9 fix code to visit GC roots on stack to be compatible with tail calls; avoid generating unreachable jumps 2009-04-26 19:53:42 -06:00
Joel Dice
1ed7c0d94c adapt native method call code to new calling convention 2009-04-25 11:49:56 -06:00
Joel Dice
3113ae74eb various bugfixes 2009-04-22 01:39:25 +00:00
Joel Dice
717f359666 implement "callee pops arguments" calling convention and refactor tail call code accordingly 2009-04-19 16:36:11 -06:00
Joel Dice
dba72409aa move use of SingleRead::successor; fix build errors
We now use SingleRead::successor in pickTarget, where we use it to
determine the prefered target site for the successor without requiring
the target to conform to that preference.  The previous code made the
preference a hard requirement, which is not desirable or even possible
in general.
2009-04-07 18:55:43 -06:00
Joel Dice
fea92ed995 more work on tail recursion
We now create a unique thunk for each vtable position so as to avoid
relying on using the return address to determine what method is to be
compiled and invoked, since we will not have the correct return address
in the case of a tail call.  This required refactoring how executable
memory is allocated in order to keep AOT compilation working.  Also, we
must always use the same register to hold the class pointer when
compiling virtual calls, and ensure that the pointer stays there until
the call instruction is executed so we know where to find it in the
thunk.
2009-04-05 15:42:10 -06:00
Joel Dice
5e740170f2 initial sketch of tail call optimization (non-virtual calls only, so far) 2009-03-31 14:15:08 -06:00
Joel Dice
d1018bf078 update copyright years 2009-03-15 12:02:36 -06:00
Joel Dice
49cd2dd9bf fix powerpc bootimage build (second try) 2009-03-10 19:08:16 -06:00
Joel Dice
6c271ac994 fix powerpc bootimage build 2009-03-09 18:52:09 -06:00
Joel Dice
2ca8132d97 implement support for volatile fields 2009-03-02 20:18:15 -07:00
Joel Dice
696282631a fix endianness issues with 64-bit locals 2009-03-01 12:28:17 -07:00
Joel Dice
3e6c30a4b5 always return an 8-byte value (or void) from native functions called from Java
This is important on the 32-bit OS X PowerPC ABI, since the location
of the low 32-bits of a return value change depending on whether the
entire value is 64-bits or not.
2009-02-28 14:20:43 -07:00
Joel Dice
c5dd97ffea ensure that we release temporaries back to the compiler in powerpc.cpp; allow the first operand of a comparison to be a constant 2009-02-28 13:41:37 -07:00
Joel Dice
d7d3dd5055 various bugfixes, especially concerning frame allocation and offset calculation 2009-02-25 20:49:42 -07:00
Joel Dice
324caaf98b add size parameter to Assembler::returnLow since the register used depends on the return value size on PowerPC 2009-02-17 18:19:31 -07:00
Joel Dice
9b0d6854ec fix merge conflicts 2009-02-09 16:22:51 -07:00
Joel Dice
a1ec71423e Merge branch 'master' into powerpc
Conflicts:

	makefile
	src/assembler.h
	src/binaryToMacho.cpp
	src/compile.cpp
	src/compiler.cpp
	src/x86.cpp
2009-02-09 16:22:01 -07:00
Joel Dice
8b1801c465 various bugfixes involving multiword values 2009-02-01 16:10:56 -07:00