These expressions are tricky because they rely on invokedynamic, which
normally implies runtime code generation. However, since lambdas
don't actually use the "dynamicness" of invokedynamic, we can convert
them into static calls to synthetic classes at compile time.
Since I had already written code to synthesize such classes in Java
and I didn't want to rewrite it in C++, I needed to add support for
running Java code to the bootimage generator. And since the primary
VM used by the generator is purpose-built to generate AOT-compiled
code for a specific target architecture and is not capable of
generating or running JIT-compiled code for the host architecture, I
added support for loading a second, independent, host-specific VM for
running Java code.
The rest of the patch handles the fact that each method compilation
might cause new, synthetic classes to be created, so we need to make
sure those classes and their methods are included in the final heap
and code images. This required breaking some giant code blocks out of
makeCodeImage into their own methods, which makes the diff look
scarier than it really is.
The two big pieces here are basic invokedynamic support and a working
version of LambdaMetaFactory.metafactory. The latter works by
dynamically building a synthetic class with three methods: a static
factory method, a constructor for the factory method to call, and a
method to satisfy the requested interface which defers to the
specified MethodHandle.
This work relies heavily on Avian's specific MethodType and
MethodHandle implementations, which provide extra, non-standard
features to make code generation easier. That means we'll probably
need to use Avian's versions of java.lang.invoke.* even when building
with the OpenJDK or Android class libraries.
This is a bunch of commits squashed into one per Josh's request.
add dynamicTable field
add invokedynamic instruction
add defaultDynamic bootimage field
add dummy invokedynamic support in bootimage-generator
add defaultDynamic thunk
check dynamicTable offset
comment defaultDynamicThunk to fix unused function
comment defaultDynamicThunk to fix unused function
add dynamicTable / dynamicIndex stuff
comment dynamicIndex and dynamicTable
add invokedynamic instruction impl
stub out addDynamic
unstub addDynamic
don't allow tail calls in invokedynamic
implement stub JVM_GetTemporaryDirectory method
(build broken) begin add InvokeDynamicTest
Revert "(build broken) begin add InvokeDynamicTest"
This reverts commit 77f9c54e32ac66d0803eeab93e4a10d3541987a8.
add InternalError
add URLClassPath.c for openjdk-src builds
implement stub JVM_KnownToNotExist and JVM_GetResourceLookupCache methods
intercept open0 / open for openjdk
add basic java/lang/invoke stubs
remove non-public java/lang/invoke classes
fix invokedynamic example building
<wip debugging>
This would theoretically break compatibility with apps using embedded
classpaths, on big-endian architectures - because of the size type
extension. However, we don't currently support any big-endian
architectures, so it shouldn't be a problem.
In afbd4ff, I made a low-risk, but very specific fix for a more
general problem: "bootstrap" classes (i.e. classes which the VM has
built-in knowledge of) need to be loaded from the classpath before any
of their methods are called. Based on recent testing, I found there were
more cases than I previously thought where the VM tries to call methods on
"unloaded" bootstrap classes, so we needed a more general solution to
the problem.
This commit addresses it by closing the last (known) loophole by which
methods might be called on bootstrap classes: invokeinterface, and its
helper method findInterfaceMethod. The fix is to check for bootstrap
classes in findInterfaceMethod and load the full versions if
necessary. This process may lead to garbage collection and/or thrown
exceptions, which made me nervous about cases of direct or indirect
calls to findInterfaceMethod not expecting those events, which is why
I hadn't used that approach earlier. However, it turns out there were
only a few places that made non-GC-safe calls to findInterfaceMethod,
and a bit of code rearrangement fixed that.
As documented at
https://developer.apple.com/library/ios/documentation/Xcode/Conceptual/iPhoneOSABIReference/Articles/ARM64FunctionCallingConventions.html,
the ARM64 iOS ABI differs from the generic ABI in a few important
ways. Specifically, arguments passed via the stack are aligned
according to their natural alignment instead of 8 bytes. The VM's
dynamic call code was aligning each argument to 8 bytes, so native JNI
code couldn't find them in their expected places.
Also, we weren't setting the "os.arch" system property on ARM64, so I
fixed that too.
When we intercept a method (i.e. when the VM wants to run its own code
instead of whatever the classpath provides for that method), we make a
clone of the original method so we can later call it from the
intercepting code if appropriate. We also set the ACC_NATIVE flag on
the original method to ensure that our intercepting code is always
used in preference to the classpath version. However, we need to set
that flag *after* we make the clone, or else the clone will also have
the ACC_NATIVE flag set, which is not what we want.
We never noticed this before because classpath versions of all the
methods we intercept as of Java 7 are either native or are never
called from their VM-specified replacements. However, some of those
native methods are non-native in later versions of Java, so the bug
has become apparent.
This addresses a recent regression where different versions of
MinGW(-w64) had different opinions about whether to use e.g. %I64d or
%lld to print 64-bit integers on 32-bit platforms.
MinGW defines __STRICT_ANSI__ when -std=c++0x is specified, which we
have to override in order to get e.g. strdup. Also, we need to
specify -D_WIN32_WINNT=0x0500 to get post-Windows-2000 functions like
GetModuleHandleEx. Finally, it seems that GCC 4.8.1 wants us to use
%I64d instead of %lld on Windows.
Lots has changed since we forked Android's libcore, so merging the
latest upstream code has required extensive changes to the
Avian/Android port.
One big change is that we now use Avian's versions of
java.lang.Object, java.lang.Class, java.lang.ClassLoader, some
java.lang.reflect.* classes, etc. instead of the Android versions.
The main reason is that the Android versions have become very
Dex/Dalvik-specific, and since Avian is based on Java class files, not
dex archives, that code doesn't make sense here. This has the side
benefit that we can share more native code with classpath-avian.cpp
and reduce the amount of Java/C++ code duplication.
This function allows you to call native code such that any
SIGSEGV/SIGBUS/SIGFPE/EXC_ACCESS_VIOLATION/etc. raised by that code is
transformed into a Java exception and thrown by tryNative. Note that
this effectively results in a longjmp out of whatever function raised
the exception, so any C++ destructors or other cleanup code will not
be run.
Recent versions of jni.h such as the one provided by Debian Jessie's
OpenJDK define UNUSED in a way that conflicts with our definition and
usage, so we need to explicitly undefine it before redefining it to
avoid compiler noise.
So there I was, planning to just fix one little bug: Thread.holdsLock
and Thread.yield were missing for the Android class library. Easy
enough, right? So, I added a test, got it passing, and figured I'd go
ahead and run ci.sh with all three class libraries. Big mistake.
Here's the stuff I found:
* minor inconsistency in README.md about OpenSSL version
* untested, broken Class.getEnclosingMethod (reported by Josh)
* JNI test failed for tails=true Android build
* Runtime.nativeExit missing for Android build
* obsolete assertion in CallEvent broke tails=true Android build
* obsolete superclass field offset padding broke bootimage=true Android build
* runtime annotation parsing broke bootimage=true Android build
(because we couldn't modify Addendum.annotationTable for classes in
the heap image)
* ci.sh tried building with both android=... and openjdk=..., which
the makefile rightfully balked at
Sorry this is all in a single commit; I didn't expect so many
unrelated issues, and I'm too lazy to break them apart.