Due to a silly cut-and-paste error, we were incorrectly passing the
stdout and stderr file descriptors back from native code to Java,
which prevented reading the output of the child process.
We were incorrectly returning an empty array when the input was empty,
whereas we ought to return an array containing a single empty string.
When the pattern to match was empty, we went into a loop to create an
infinite list of empty strings, only to crash once we've run out of
memory. This commit addresses both problems.
We've been getting away with not doing this so far since our Java
calling convention matches the native calling convention concerning
where the return address is saved, so when our thunk calls native code
it gets saved for us automatically. However, there was still the
danger that a thread would interrupt another thread after the stack
pointer was saved to the thread field but before the native code was
called and try to get a stack trace, at which point it would try to
find the return address relative to that stack pointer and find
garbage instead. This commit ensures that we save the return address
before saving the stack pointer to avoid such a situation.
Note the following excerpt from PNGFileFormat.java in SWT:
/*
* InflaterInputStream does not consume all bytes in the stream
* when it is closed. This may leave unread IDAT chunks. The fix
* is to read all available bytes before closing it.
*/
while (stream.available() > 0) stream.read();
stream.close();
This code relies on the documented behavior of
InflaterInputStream.available, which must return "0 after EOF has been
reached, otherwise always return 1". This is unlike
InputStream.available, which is documented to return "the number of
bytes that can be read (or skipped over) from this input stream
without blocking by the next caller of a method for this input
stream", and says nothing about how many bytes are left until the end
of stream.
This commit modifies InflaterInputStream.available to behave according
to Sun's documentation.
A long time ago, I refactored the class initialization code in the VM,
but did not notice until today that it had caused the
process=interpret build to break on certain recursive initializations.
In particular, we were not always detecting when a thread recursively
tried to initialize a class it was already in the process of
initializing, leading to the mistaken assumption that another thread
was initializing it and that we should wait until it was done, in
which case we would wait forever.
This commit ensures that we always detect recursive initialization and
short-circuit it.
In PersistentSet.remove, we were modifying the child node in place
instead of making a copy to update, which would corrupt older
revisions. This commit ensures that we always create a copy if
necessary.
The shiftLeftC function in powerpc.cpp was miscompiling such shifts,
leading to crashes due to illegal instructions and other weirdness due
to instructions that meant something completely different. This
commit fixes that and adds a test to Longs.java to make sure it stays
fixed.
Previously, we risked segfaults by passing negative numbers to memcpy.
This commit also makes arraycopy throw an IndexOutOfBounds exception
instead of an ArrayStoreException if the specified offsets and lengths
would take us outside the bounds of one or both of the arrays, per the
Sun documentation.
If we catch the target thread in a virtual thunk when getting its
stack trace, we must assume its Thread::stack field is garbage and use
the register values instead. Previously, we treated these thunks as
any other native code, leading to crashes when we tried to use the
garbage pointer.
32MB was just slightly too large for PowerPC immediate call instructions
to span, and 16MB matches the JIT executable memory area we use in
compile.cpp.
compileDirectInvoke does some magic to optimize tail calls to native
methods which involves storing the return address (which we'll never
actually return to, since it's a tail call) in a thread-local field so
the thunk function can figure out which native method to look up at
runtime. Since this address will change when the boot image is
loaded, the boot image creation code needs to know about it.
callContinuation failed to call the correct continuation when feeding
it an exception due to a regression introduced with the
Thread.getStackTrace changes.
The new Thread::defaultHeap declaration has increased the offset of all
the fields following it.
This commit also makes vmInvoke_returnAddress global so it can be refered
to from compile.cpp.
It's not safe to use malloc from a signal handler, so we can't
allocate new memory when handling segfaults or Thread.getStackTrace
signals. Instead, we allocate a fixed-size backup heap for each
thread ahead of time and use it if there's no space left in the normal
heap pool. In the rare case that the backup heap isn't large enough,
we fall back to using a preallocated exception without a stack trace
as a last resort.
This function was broken in two different ways:
1. It only checked MyProcessor::thunks, not MyProcessor::bootThunks.
It needs to check both.
2. When checking MyProcessor::thunks, it used fields from
MyProcessor::bootThunks instead of from the same thunk collection.
This fixes both problems.