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set StealRegisterReserveCount to 2 to avoid running out of registers in when shuffling values around on the stack
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@ -28,7 +28,7 @@ const bool DebugBuddies = false;
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const int AnyFrameIndex = -2;
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const int NoFrameIndex = -1;
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const unsigned StealRegisterReserveCount = 1;
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const unsigned StealRegisterReserveCount = 2;
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const unsigned ResolveRegisterReserveCount = 2;
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class Context;
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