update readme.txt to document powerpc support and bootimage builds

This commit is contained in:
Joel Dice 2009-03-15 13:49:13 -06:00
parent 7311fdab02
commit 90cbfc12cb

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@ -4,24 +4,24 @@ Quick Start
on Linux:
$ export JAVA_HOME=/usr/local/java # or wherever you have the JDK installed
$ make
$ build/linux-i386-compile-fast/avian -cp build/test Hello
$ build/linux-i386/avian -cp build/test Hello
on Mac OS X:
$ export JAVA_HOME=/Library/Java/Home
$ make
$ build/darwin-i386-compile-fast/avian -cp build/test Hello
$ build/darwin-i386/avian -cp build/test Hello
on Windows (MSYS):
$ export JAVA_HOME="C:/Program Files/Java/jdk1.6.0_07"
$ make
$ build/windows-i386-compile-fast/avian -cp build/test Hello
$ build/windows-i386/avian -cp build/test Hello
on Windows (Cygwin):
$ export JAVA_HOME="/cygdrive/c/Program Files/Java/jdk1.6.0_07"
$ make
$ build/windows-i386-compile-fast/avian -cp build/test Hello
$ build/windows-i386/avian -cp build/test Hello
Adjust JAVA_HOME according to your system, but be sure to use forward
slashes in the path.
@ -53,7 +53,7 @@ Avian can currently target the following platforms:
Linux (i386 and x86_64)
Win32 (i386)
Mac OS X (i386)
Mac OS X (i386 and 32-bit PowerPC)
Building
@ -65,23 +65,26 @@ Build requirements include:
* GCC 3.4 or later
* JDK 1.5 or later
* GNU binutils 2.17 or later (not needed on OS X)
* MinGW 3.4 or later (only if cross-compiling for Windows)
* MinGW 3.4 or later (only if compiling for Windows)
* zlib 1.2.3 or later
Earlier versions of some of these packages may also work but have not
been tested.
The build is directed by a single makefile and may be influenced via
certain flags described below.
certain flags described below, all of which are optional.
$ make platform={linux,windows,darwin} arch={i386,x86_64} \
process={compile,interpret} mode={debug,debug-fast,fast,small}
$ make platform={linux,windows,darwin} arch={i386,x86_64,powerpc} \
process={compile,interpret} mode={debug,debug-fast,fast,small} \
bootimage={true,false} heapdump={true,false}
* platform - the target platform
default: output of $(uname -s | tr [:upper:] [:lower:])
default: output of $(uname -s | tr [:upper:] [:lower:]),
normalized in some cases (e.g. CYGWIN_NT-5.1 -> windows)
* arch - the target architecture
default: output of $(uname -m)
default: output of $(uname -m), normalized in some cases
(e.g. i686 -> i386)
* mode - which set of compilation flags to use, which determine
optimization level, debug symbols, and whether to enable
@ -91,6 +94,25 @@ certain flags described below.
* process - choice between pure interpreter or JIT compiler
default: compile
* bootimage - if true, create a boot image containing the pre-parsed
class library and ahead-of-time compiled methods. This option is
only valid for process=compile builds.
default: false
* heapdump - if true, implement java.lang.Runtime.dumpHeap(String),
which, when called, will generate a snapshot of the heap in a
simple, ad-hoc format for memory profiling purposes. See
heapdump.cpp for details.
default: false
These flags determine the name of the directory used for the build.
The name always starts with ${platform}-${arch}, and each non-default
build option is appended to the name. For example, a debug build with
bootimage enabled on Linux/i386 would be built in
build/linux-i386-debug-bootimage. This allows you to build with
several different sets of options independently and even
simultaneously without doing a clean build each time.
If you are compiling for Windows, you may either cross-compile using
MinGW or build natively on Windows under MSYS or Cygwin.
@ -116,13 +138,16 @@ directory containing the avian directory)
$ git clone git://oss.readytalk.com/win32.git
This gives you the Windows JNI headers, zlib headers and library, and
a few other useful libraries like OpenSSL and libjpeg.
a few other useful libraries like OpenSSL, libjpeg, and libpng.
Installing
----------
$ cp build/${platform}-${arch}-${process}-${mode}/avian ~/bin/
Installing Avian is as simple as copying the executable to the desired
directory:
$ cp build/${platform}-${arch}/avian ~/bin/
Embedding
@ -140,7 +165,7 @@ VM object files and bootstrap classpath jar.
$ make
$ mkdir hello
$ cd hello
$ ar x ../build/${platform}-${arch}-${process}-${mode}/libavian.a
$ ar x ../build/${platform}-${arch}/libavian.a
$ cp ../build/classpath.jar boot.jar
Step 2: Build the Java code and add it to the jar.
@ -173,7 +198,12 @@ for windows-i386:
for darwin-i386: (objcopy is not currently supported on this platform,
so we use the binaryToMacho utility instead)
$ ../build/darwin-i386-compile-fast/binaryToMacho boot.jar \
$ ../build/darwin-i386/binaryToMacho x86 boot.jar \
__TEXT __text __binary_boot_jar_start __binary_boot_jar_end > boot-jar.o
for darwin-powerpc:
$ ../build/darwin-i386/binaryToMacho powerpc boot.jar \
__TEXT __text __binary_boot_jar_start __binary_boot_jar_end > boot-jar.o
@ -285,3 +315,195 @@ on Windows:
$ g++ hello.exp *.o -L../../win32/lib -lmingwthrd -lm -lz -lws2_32 \
-mwindows -mconsole -o hello.exe
$ strip --strip-all hello.exe
Embedding with ProGuard and a Boot Image
----------------------------------------
The following illustrates how to embed an application as above, except
this time we preprocess the code using ProGuard and build a boot image
from it for quicker startup. The pros and cons of using ProGuard are
as follow:
* Pros: ProGuard will eliminate unused code, optimize the rest, and
obfuscate it as well for maximum space savings
* Cons: increased build time, especially for large applications, and
extra effort needed to configure it for applications which rely
heavily on reflection and/or calls to Java from native code
For boot image builds:
* Pros: the boot image build pre-parses all the classes and compiles
all the methods, obviating the need for JIT compilation at runtime.
This also makes garbage collection faster, since the pre-parsed
classes are never visited.
* Cons: the pre-parsed classes and AOT-compiled methods take up more
space in the executable than the equivalent class files. In
practice, this can make the executable 50-100% larger. Also, AOT
compilation does not yet yield significantly faster or smaller code
than JIT compilation.
Note you can use ProGuard without using a boot image and vice-versa,
as desired.
The following instructions assume we are building for Linux/i386.
Please refer to the previous example for guidance on other platforms.
Step 1: Build Avian, create a new directory, and populate it with the
VM object files.
$ make bootimage=true
$ mkdir hello
$ cd hello
$ ar x ../build/linux-i386-bootimage/libavian.a
Step 2: Create a stage1 directory and extract the contents of the
class library jar into it.
$ mkdir stage1
$ (cd stage1 && jar xf ../../build/classpath.jar)
Step 3: Build the Java code and add it to stage1.
$ cat >Hello.java <<EOF
public class Hello {
public static void main(String[] args) {
System.out.println("hello, world!");
}
}
EOF
$ javac -bootclasspath stage1 -d stage1 Hello.java
Step 4: Create a ProGuard configuration file specifying Hello.main as
the entry point.
$ cat >hello.pro <<EOF
-keep class Hello {
public static void main(java.lang.String[]);
}
EOF
Step 5: Run ProGuard with stage1 as input and stage2 as output.
$ java -jar ../../proguard4.3/lib/proguard.jar \
-injars stage1 -outjars stage2 @../vm.pro @hello.pro
(note: pass -dontusemixedcaseclassnames to ProGuard when building on systems with case-insensitive filesystems such as Windows and OS X)
Step 6: Build the boot image.
$ ../build/linux-i386-bootimage/bootimage-generator stage2 \
> bootimage.bin
Step 7: Make an object file out of the boot image.
for linux-i386:
$ objcopy --rename-section=.data=.boot -I binary bootimage.bin \
-O elf32-i386 -B i386 bootimage.tmp
$ objcopy --set-section-flags .boot=alloc,load,code bootimage.tmp \
bootimage.o
for darwin-i386:
$ ../build/darwin-i386/binaryToMacho x86 boot.jar \
__BOOT __boot __binary_boot_jar_start __binary_boot_jar_end > boot-jar.o
for other platforms: See the previous example for
architecture-specific parameters.
Step 8: Write a driver which starts the VM and runs the desired main
method. Note the bootimageBin function, which will be called by the
VM to get a handle to the embedded jar. We tell the VM about this
function via the "avian.bootimage" property.
Note also that this example includes no resources besides class files.
If our application loaded resources such as images and properties
files via the classloader, we would also need to embed the jar file
containing them. See the previous example for instructions.
$ cat >main.cpp <<EOF
#include "stdint.h"
#include "jni.h"
#ifdef __MINGW32__
# define EXPORT __declspec(dllexport)
# define BOOTIMAGE_BIN(x) binary_bootimage_bin_##x
#else
# define EXPORT __attribute__ ((visibility("default")))
# define BOOTIMAGE_BIN(x) _binary_bootimage_bin_##x
#endif
extern "C" {
extern const uint8_t BOOTIMAGE_BIN(start)[];
extern const uint8_t BOOTIMAGE_BIN(end)[];
EXPORT const uint8_t*
bootimageBin(unsigned* size)
{
*size = BOOTIMAGE_BIN(end) - BOOTIMAGE_BIN(start);
return BOOTIMAGE_BIN(start);
}
} // extern "C"
int
main(int ac, const char** av)
{
JavaVMInitArgs vmArgs;
vmArgs.version = JNI_VERSION_1_2;
vmArgs.nOptions = 1;
vmArgs.ignoreUnrecognized = JNI_TRUE;
JavaVMOption options[vmArgs.nOptions];
vmArgs.options = options;
options[0].optionString
= const_cast<char*>("-Davian.bootimage=bootimageBin");
JavaVM* vm;
void* env;
JNI_CreateJavaVM(&vm, &env, &vmArgs);
JNIEnv* e = static_cast<JNIEnv*>(env);
jclass c = e->FindClass("Hello");
if (not e->ExceptionOccurred()) {
jmethodID m = e->GetStaticMethodID(c, "main", "([Ljava/lang/String;)V");
if (not e->ExceptionOccurred()) {
jclass stringClass = e->FindClass("java/lang/String");
if (not e->ExceptionOccurred()) {
jobjectArray a = e->NewObjectArray(ac-1, stringClass, 0);
if (not e->ExceptionOccurred()) {
for (int i = 1; i < ac; ++i) {
e->SetObjectArrayElement(a, i-1, e->NewStringUTF(av[i]));
}
e->CallStaticVoidMethod(c, m, a);
}
}
}
}
int exitCode = 0;
if (e->ExceptionOccurred()) {
exitCode = -1;
e->ExceptionDescribe();
}
vm->DestroyJavaVM();
return exitCode;
}
EOF
$ g++ -I$JAVA_HOME/include -I$JAVA_HOME/include/linux \
-D_JNI_IMPLEMENTATION_ -c main.cpp -o main.o
Step 9: Link the objects produced above to produce the final
executable, and optionally strip its symbols.
$ g++ -rdynamic *.o -ldl -lpthread -lz -o hello
$ strip --strip-all hello