mirror of
https://github.com/zerotier/ZeroTierOne.git
synced 2024-12-25 07:31:05 +00:00
427 lines
13 KiB
C++
427 lines
13 KiB
C++
/*
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* ZeroTier One - Network Virtualization Everywhere
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* Copyright (C) 2011-2015 ZeroTier, Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* --
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*
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* ZeroTier may be used and distributed under the terms of the GPLv3, which
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* are available at: http://www.gnu.org/licenses/gpl-3.0.html
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*
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* If you would like to embed ZeroTier into a commercial application or
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* redistribute it in a modified binary form, please contact ZeroTier Networks
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* LLC. Start here: http://www.zerotier.com/
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*/
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#ifndef ZT_INETADDRESS_HPP
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#define ZT_INETADDRESS_HPP
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#include <stdlib.h>
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#include <string.h>
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#include <stdint.h>
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#include <string>
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#include "Constants.hpp"
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#include "../include/ZeroTierOne.h"
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#include "Utils.hpp"
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#include "MAC.hpp"
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namespace ZeroTier {
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/**
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* Extends sockaddr_storage with friendly C++ methods
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*
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* This is basically a "mixin" for sockaddr_storage. It adds methods and
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* operators, but does not modify the structure. This can be cast to/from
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* sockaddr_storage and used interchangeably. Don't change this as it's
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* used in a few places.
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*/
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struct InetAddress : public sockaddr_storage
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{
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/**
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* Loopback IPv4 address (no port)
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*/
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static const InetAddress LO4;
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/**
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* Loopback IPV6 address (no port)
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*/
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static const InetAddress LO6;
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/**
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* IP address scope
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*
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* Note that these values are in ascending order of path preference and
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* MUST remain that way or Path must be changed to reflect.
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*/
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enum IpScope
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{
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IP_SCOPE_NONE = 0, // NULL or not an IP address
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IP_SCOPE_MULTICAST = 1, // 224.0.0.0 and other V4/V6 multicast IPs
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IP_SCOPE_LOOPBACK = 2, // 127.0.0.1, ::1, etc.
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IP_SCOPE_PSEUDOPRIVATE = 3, // 28.x.x.x, etc. -- unofficially unrouted IPv4 blocks often "bogarted"
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IP_SCOPE_GLOBAL = 4, // globally routable IP address (all others)
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IP_SCOPE_LINK_LOCAL = 5, // 169.254.x.x, IPv6 LL
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IP_SCOPE_SHARED = 6, // 100.64.0.0/10, shared space for e.g. carrier-grade NAT
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IP_SCOPE_PRIVATE = 7 // 10.x.x.x, 192.168.x.x, etc.
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};
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InetAddress() throw() { memset(this,0,sizeof(InetAddress)); }
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InetAddress(const InetAddress &a) throw() { memcpy(this,&a,sizeof(InetAddress)); }
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InetAddress(const InetAddress *a) throw() { memcpy(this,a,sizeof(InetAddress)); }
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InetAddress(const struct sockaddr_storage &ss) throw() { *this = ss; }
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InetAddress(const struct sockaddr_storage *ss) throw() { *this = ss; }
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InetAddress(const struct sockaddr &sa) throw() { *this = sa; }
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InetAddress(const struct sockaddr *sa) throw() { *this = sa; }
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InetAddress(const struct sockaddr_in &sa) throw() { *this = sa; }
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InetAddress(const struct sockaddr_in *sa) throw() { *this = sa; }
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InetAddress(const struct sockaddr_in6 &sa) throw() { *this = sa; }
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InetAddress(const struct sockaddr_in6 *sa) throw() { *this = sa; }
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InetAddress(const void *ipBytes,unsigned int ipLen,unsigned int port) throw() { this->set(ipBytes,ipLen,port); }
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InetAddress(const uint32_t ipv4,unsigned int port) throw() { this->set(&ipv4,4,port); }
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InetAddress(const std::string &ip,unsigned int port) throw() { this->set(ip,port); }
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InetAddress(const std::string &ipSlashPort) throw() { this->fromString(ipSlashPort); }
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InetAddress(const char *ipSlashPort) throw() { this->fromString(std::string(ipSlashPort)); }
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inline InetAddress &operator=(const InetAddress &a)
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throw()
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{
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memcpy(this,&a,sizeof(InetAddress));
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return *this;
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}
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inline InetAddress &operator=(const InetAddress *a)
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throw()
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{
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memcpy(this,a,sizeof(InetAddress));
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return *this;
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}
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inline InetAddress &operator=(const struct sockaddr_storage &ss)
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throw()
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{
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memcpy(this,&ss,sizeof(InetAddress));
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return *this;
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}
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inline InetAddress &operator=(const struct sockaddr_storage *ss)
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throw()
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{
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memcpy(this,ss,sizeof(InetAddress));
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return *this;
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}
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inline InetAddress &operator=(const struct sockaddr_in &sa)
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throw()
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{
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memset(this,0,sizeof(InetAddress));
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memcpy(this,&sa,sizeof(struct sockaddr_in));
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return *this;
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}
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inline InetAddress &operator=(const struct sockaddr_in *sa)
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throw()
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{
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memset(this,0,sizeof(InetAddress));
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memcpy(this,sa,sizeof(struct sockaddr_in));
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return *this;
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}
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inline InetAddress &operator=(const struct sockaddr_in6 &sa)
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throw()
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{
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memset(this,0,sizeof(InetAddress));
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memcpy(this,&sa,sizeof(struct sockaddr_in6));
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return *this;
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}
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inline InetAddress &operator=(const struct sockaddr_in6 *sa)
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throw()
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{
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memset(this,0,sizeof(InetAddress));
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memcpy(this,sa,sizeof(struct sockaddr_in6));
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return *this;
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}
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inline InetAddress &operator=(const struct sockaddr &sa)
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throw()
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{
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memset(this,0,sizeof(InetAddress));
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switch(sa.sa_family) {
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case AF_INET:
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memcpy(this,&sa,sizeof(struct sockaddr_in));
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break;
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case AF_INET6:
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memcpy(this,&sa,sizeof(struct sockaddr_in6));
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break;
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}
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return *this;
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}
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inline InetAddress &operator=(const struct sockaddr *sa)
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throw()
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{
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memset(this,0,sizeof(InetAddress));
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switch(sa->sa_family) {
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case AF_INET:
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memcpy(this,sa,sizeof(struct sockaddr_in));
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break;
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case AF_INET6:
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memcpy(this,sa,sizeof(struct sockaddr_in6));
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break;
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}
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return *this;
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}
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/**
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* @return IP scope classification (e.g. loopback, link-local, private, global)
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*/
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IpScope ipScope() const
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throw();
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/**
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* Set from a string-format IP and a port
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*
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* @param ip IP address in V4 or V6 ASCII notation
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* @param port Port or 0 for none
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*/
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void set(const std::string &ip,unsigned int port)
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throw();
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/**
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* Set from a raw IP and port number
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*
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* @param ipBytes Bytes of IP address in network byte order
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* @param ipLen Length of IP address: 4 or 16
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* @param port Port number or 0 for none
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*/
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void set(const void *ipBytes,unsigned int ipLen,unsigned int port)
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throw();
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/**
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* Set the port component
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*
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* @param port Port, 0 to 65535
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*/
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inline void setPort(unsigned int port)
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throw()
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{
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switch(ss_family) {
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case AF_INET:
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reinterpret_cast<struct sockaddr_in *>(this)->sin_port = Utils::hton((uint16_t)port);
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break;
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case AF_INET6:
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reinterpret_cast<struct sockaddr_in6 *>(this)->sin6_port = Utils::hton((uint16_t)port);
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break;
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}
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}
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/**
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* @return ASCII IP/port format representation
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*/
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std::string toString() const;
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/**
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* @return IP portion only, in ASCII string format
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*/
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std::string toIpString() const;
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/**
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* @param ipSlashPort ASCII IP/port format notation
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*/
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void fromString(const std::string &ipSlashPort);
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/**
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* @return Port or 0 if no port component defined
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*/
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inline unsigned int port() const
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throw()
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{
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switch(ss_family) {
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case AF_INET: return Utils::ntoh((uint16_t)(reinterpret_cast<const struct sockaddr_in *>(this)->sin_port));
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case AF_INET6: return Utils::ntoh((uint16_t)(reinterpret_cast<const struct sockaddr_in6 *>(this)->sin6_port));
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default: return 0;
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}
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}
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/**
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* Alias for port()
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*
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* This just aliases port() to make code more readable when netmask bits
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* are stuffed there, as they are in Network, EthernetTap, and a few other
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* spots.
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*
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* @return Netmask bits
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*/
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inline unsigned int netmaskBits() const throw() { return port(); }
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/**
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* Alias for port()
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*
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* This just aliases port() because for gateways we use this field to
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* store the gateway metric.
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*
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* @return Gateway metric
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*/
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inline unsigned int metric() const throw() { return port(); }
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/**
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* Construct a full netmask as an InetAddress
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*/
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InetAddress netmask() const
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throw();
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/**
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* Constructs a broadcast address from a network/netmask address
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*
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* @return Broadcast address (only IP portion is meaningful)
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*/
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InetAddress broadcast() const
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throw();
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/**
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* @return True if this is an IPv4 address
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*/
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inline bool isV4() const throw() { return (ss_family == AF_INET); }
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/**
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* @return True if this is an IPv6 address
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*/
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inline bool isV6() const throw() { return (ss_family == AF_INET6); }
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/**
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* @return pointer to raw IP address bytes
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*/
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inline const void *rawIpData() const
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throw()
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{
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switch(ss_family) {
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case AF_INET: return (const void *)&(reinterpret_cast<const struct sockaddr_in *>(this)->sin_addr.s_addr);
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case AF_INET6: return (const void *)(reinterpret_cast<const struct sockaddr_in6 *>(this)->sin6_addr.s6_addr);
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default: return 0;
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}
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}
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/**
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* @return pointer to raw IP address bytes
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*/
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inline void *rawIpData()
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throw()
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{
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switch(ss_family) {
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case AF_INET: return (void *)&(reinterpret_cast<struct sockaddr_in *>(this)->sin_addr.s_addr);
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case AF_INET6: return (void *)(reinterpret_cast<struct sockaddr_in6 *>(this)->sin6_addr.s6_addr);
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default: return 0;
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}
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}
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/**
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* @param a InetAddress to compare again
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* @return True if only IP portions are equal (false for non-IP or null addresses)
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*/
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inline bool ipsEqual(const InetAddress &a) const
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{
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switch(ss_family) {
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case AF_INET: return (reinterpret_cast<const struct sockaddr_in *>(this)->sin_addr.s_addr == reinterpret_cast<const struct sockaddr_in *>(&a)->sin_addr.s_addr);
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case AF_INET6: return (memcmp(reinterpret_cast<const struct sockaddr_in6 *>(this)->sin6_addr.s6_addr,reinterpret_cast<const struct sockaddr_in6 *>(&a)->sin6_addr.s6_addr,16) == 0);
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}
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return false;
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}
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/**
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* Set to null/zero
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*/
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inline void zero() throw() { memset(this,0,sizeof(InetAddress)); }
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/**
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* Check whether this is a network/route rather than an IP assignment
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*
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* A network is an IP/netmask where everything after the netmask is
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* zero e.g. 10.0.0.0/8.
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*
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* @return True if everything after netmask bits is zero
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*/
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bool isNetwork() const
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throw();
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/**
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* @return True if address family is non-zero
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*/
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inline operator bool() const throw() { return (ss_family != 0); }
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bool operator==(const InetAddress &a) const throw();
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bool operator<(const InetAddress &a) const throw();
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inline bool operator!=(const InetAddress &a) const throw() { return !(*this == a); }
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inline bool operator>(const InetAddress &a) const throw() { return (a < *this); }
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inline bool operator<=(const InetAddress &a) const throw() { return !(a < *this); }
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inline bool operator>=(const InetAddress &a) const throw() { return !(*this < a); }
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/**
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* @param mac MAC address seed
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* @return IPv6 link-local address
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*/
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static InetAddress makeIpv6LinkLocal(const MAC &mac)
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throw();
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/**
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* Compute private IPv6 unicast address from network ID and ZeroTier address
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*
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* This generates a private unicast IPv6 address that is mostly compliant
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* with the letter of RFC4193 and certainly compliant in spirit.
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*
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* RFC4193 specifies a format of:
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*
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* | 7 bits |1| 40 bits | 16 bits | 64 bits |
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* | Prefix |L| Global ID | Subnet ID | Interface ID |
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*
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* The 'L' bit is set to 1, yielding an address beginning with 0xfd. Then
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* the network ID is filled into the global ID, subnet ID, and first byte
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* of the "interface ID" field. Since the first 40 bits of the network ID
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* is the unique ZeroTier address of its controller, this makes a very
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* good random global ID. Since network IDs have 24 more bits, we let it
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* overflow into the interface ID.
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*
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* After that we pad with two bytes: 0x99, 0x93, namely the default ZeroTier
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* port in hex.
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*
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* Finally we fill the remaining 40 bits of the interface ID field with
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* the 40-bit unique ZeroTier device ID of the network member.
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*
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* This yields a valid RFC4193 address with a random global ID, a
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* meaningful subnet ID, and a unique interface ID, all mappable back onto
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* ZeroTier space.
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*
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* This in turn could allow us, on networks numbered this way, to emulate
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* IPv6 NDP and eliminate all multicast. This could be beneficial for
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* small devices and huge networks, e.g. IoT applications.
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*
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* The returned address is given an odd prefix length of /88, since within
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* a given network only the last 40 bits (device ID) are variable. This
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* is a bit unusual but as far as we know should not cause any problems with
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* any non-braindead IPv6 stack.
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*
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* @param nwid 64-bit network ID
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* @param zeroTierAddress 40-bit device address (in least significant 40 bits, highest 24 bits ignored)
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* @return IPv6 private unicast address with /88 netmask
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*/
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static InetAddress makeIpv6rfc4193(uint64_t nwid,uint64_t zeroTierAddress)
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throw();
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};
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} // namespace ZeroTier
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#endif
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