mirror of
https://github.com/zerotier/ZeroTierOne.git
synced 2024-12-21 13:57:49 +00:00
67 lines
1.6 KiB
C#
67 lines
1.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Newtonsoft.Json;
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namespace WinUI
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{
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public class ZeroTierPeer
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{
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[JsonProperty("address")]
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public string Address { get; set; }
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[JsonProperty("lastUnicastFrame")]
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public UInt64 LastUnicastFrame { get; set; }
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[JsonProperty("lastMulticastFrame")]
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public UInt64 LastMulticastFrame { get; set; }
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[JsonProperty("versionMajor")]
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public int VersionMajor { get; set; }
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[JsonProperty("versionMinor")]
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public int VersionMinor { get; set; }
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[JsonProperty("versionRev")]
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public int Versionrev { get; set; }
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[JsonProperty("version")]
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public string Version { get; set; }
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public string VersionString
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{
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get
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{
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if (Version == "-1.-1.-1")
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return "-";
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else
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return Version;
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}
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}
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[JsonProperty("latency")]
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public string Latency { get; set; }
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[JsonProperty("role")]
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public string Role { get; set; }
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[JsonProperty("paths")]
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public List<ZeroTierPeerPhysicalPath> Paths { get; set; }
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public string DataPaths
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{
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get
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{
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string pathStr = "";
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foreach(ZeroTierPeerPhysicalPath path in Paths)
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{
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pathStr += path.Address + "\n";
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}
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return pathStr;
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}
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}
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}
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}
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