ZeroTierOne/node
Adam Ierymenko 404a0bbddd ...
2016-08-04 09:51:15 -07:00
..
Address.hpp Bunch more refactoring for an even more compact NetworkConfig representation, especially rules. 2016-04-26 17:11:25 -07:00
Array.hpp boring doc stuff 2016-01-12 14:04:55 -08:00
AtomicCounter.hpp boring doc stuff 2016-01-12 14:04:55 -08:00
BinarySemaphore.hpp boring doc stuff 2016-01-12 14:04:55 -08:00
Buffer.hpp Changes to how new-style binary network configs are detected, and a new-style binary serialized meta-data representation. 2016-05-06 13:29:10 -07:00
C25519.cpp More little stuff in crypto code. 2014-06-26 17:23:10 -07:00
C25519.hpp boring doc stuff 2016-01-12 14:04:55 -08:00
Capability.cpp More work on tags and capabilities. 2016-08-04 09:02:35 -07:00
Capability.hpp More work on tags and capabilities. 2016-08-04 09:02:35 -07:00
CertificateOfMembership.cpp More work on tags and capabilities. 2016-08-04 09:02:35 -07:00
CertificateOfMembership.hpp More work on tags and capabilities. 2016-08-04 09:02:35 -07:00
Cluster.cpp Cleanup in numerous places, reduce network chattiness around MULTICAST_LIKE, and fix a "how was that working" latent bug causing some control traffic to take the scenic route. 2016-04-19 12:09:35 -07:00
Cluster.hpp Tweak a few cluster params for higher perf / lower initial setup latency. 2016-02-08 09:57:46 -08:00
Constants.hpp ... 2016-08-04 09:51:15 -07:00
DeferredPackets.cpp Refactor incoming packet (rxQueue/fragmentQueue) to eliminate variable length queues and merge queues. This is both faster and saves memory. 2016-03-18 14:16:07 -07:00
DeferredPackets.hpp Refactor incoming packet (rxQueue/fragmentQueue) to eliminate variable length queues and merge queues. This is both faster and saves memory. 2016-03-18 14:16:07 -07:00
Dictionary.hpp Fix silly one-liner bug... retag time. 2016-06-29 18:12:35 -07:00
Filter.cpp Bunch of work on pushing and replication of tags and capabilities, and protocol cleanup. 2016-08-03 18:04:08 -07:00
Filter.hpp Bunch of work on pushing and replication of tags and capabilities, and protocol cleanup. 2016-08-03 18:04:08 -07:00
Hashtable.hpp boring doc stuff 2016-01-12 14:04:55 -08:00
Identity.cpp Rules engine work: capability based security model with tags and capabilities, and some cleanup across other places. 2016-08-02 13:36:17 -07:00
Identity.hpp Rules engine work: capability based security model with tags and capabilities, and some cleanup across other places. 2016-08-02 13:36:17 -07:00
IncomingPacket.cpp ... 2016-08-04 09:51:15 -07:00
IncomingPacket.hpp Bunch of work on pushing and replication of tags and capabilities, and protocol cleanup. 2016-08-03 18:04:08 -07:00
InetAddress.cpp Add 6plane assignment support to network controller, and cleanup. 2016-06-24 06:40:50 -07:00
InetAddress.hpp Add 6plane assignment support to network controller, and cleanup. 2016-06-24 06:40:50 -07:00
LockingPtr.hpp More work on tags and capabilities. 2016-08-04 09:02:35 -07:00
MAC.hpp boring doc stuff 2016-01-12 14:04:55 -08:00
Membership.cpp ... 2016-08-04 09:51:15 -07:00
Membership.hpp ... 2016-08-04 09:51:15 -07:00
Multicaster.cpp Fix getPeer(self) bug if I am the controller. 2016-06-28 22:49:01 +00:00
Multicaster.hpp boring doc stuff 2016-01-12 14:04:55 -08:00
MulticastGroup.hpp boring doc stuff 2016-01-12 14:04:55 -08:00
Mutex.hpp boring doc stuff 2016-01-12 14:04:55 -08:00
Network.cpp Bunch of work on pushing and replication of tags and capabilities, and protocol cleanup. 2016-08-03 18:04:08 -07:00
Network.hpp Big refactor mostly builds. We now have a uniform backward compatible netconf. 2016-06-16 12:28:43 -07:00
NetworkConfig.cpp Kill network preferred relays -- this feature is gone (and was seldom used anyway) in favor of federation. 2016-08-02 14:40:26 -07:00
NetworkConfig.hpp ... 2016-08-04 09:51:15 -07:00
NetworkController.hpp Make Dictionary templatable so it can be used where we want a higher capacity. 2016-06-21 07:32:58 -07:00
Node.cpp Kill network preferred relays -- this feature is gone (and was seldom used anyway) in favor of federation. 2016-08-02 14:40:26 -07:00
Node.hpp Trusted path support, and version bump to 1.1.9 2016-07-12 08:29:50 -07:00
NonCopyable.hpp boring doc stuff 2016-01-12 14:04:55 -08:00
OutboundMulticast.cpp boring doc stuff 2016-01-12 14:04:55 -08:00
OutboundMulticast.hpp boring doc stuff 2016-01-12 14:04:55 -08:00
Packet.cpp Bunch of work on pushing and replication of tags and capabilities, and protocol cleanup. 2016-08-03 18:04:08 -07:00
Packet.hpp ... 2016-08-04 09:51:15 -07:00
Path.cpp Kill some old debug code. 2016-04-19 12:55:48 -07:00
Path.hpp IPv6 links are unfortunately not "reliable." Many IPv6 gateways, while not 2016-05-31 10:30:00 -07:00
Peer.cpp Cleanup in numerous places, reduce network chattiness around MULTICAST_LIKE, and fix a "how was that working" latent bug causing some control traffic to take the scenic route. 2016-04-19 12:09:35 -07:00
Peer.hpp More work on tags and capabilities. 2016-08-04 09:02:35 -07:00
Poly1305.cpp Only enable 128-bit Poly1305 on X86_64 right now. Has compilation issues on ARM, but the 64-bit version should be fine. 2015-10-07 10:40:59 -07:00
Poly1305.hpp boring doc stuff 2016-01-12 14:04:55 -08:00
README.md Docs and controller API version 2016-07-08 13:10:02 -07:00
RuntimeEnvironment.hpp boring doc stuff 2016-01-12 14:04:55 -08:00
Salsa20.cpp Unroll Salsa20 fully for a little more speed (non-SSE now almost as fast as SSE) 2015-10-09 09:39:27 -07:00
Salsa20.hpp Add uint16_t key to Hashtable, and make Salsa20 zero its keyspace on destruction. 2015-10-14 10:14:07 -07:00
SelfAwareness.cpp Reduce symmetric prediction fuzz just a bit. 2016-04-05 10:49:14 -07:00
SelfAwareness.hpp Reduce direct ping delay back to 1m and make SelfAwareness aware of local received-on address to eliminate false symmetric classification. 2016-02-22 09:47:50 -08:00
SHA512.cpp boring doc stuff 2016-01-12 14:04:55 -08:00
SHA512.hpp boring doc stuff 2016-01-12 14:04:55 -08:00
SharedPtr.hpp boring doc stuff 2016-01-12 14:04:55 -08:00
Switch.cpp Kill network preferred relays -- this feature is gone (and was seldom used anyway) in favor of federation. 2016-08-02 14:40:26 -07:00
Switch.hpp Tweak new RX queue algorithm to "expire" old entries to prevent always needing to traverse the whole queue array. 2016-04-06 16:28:40 -07:00
Tag.cpp More work on tags and capabilities. 2016-08-04 09:02:35 -07:00
Tag.hpp More work on tags and capabilities. 2016-08-04 09:02:35 -07:00
Topology.cpp More work on tags and capabilities. 2016-08-04 09:02:35 -07:00
Topology.hpp Trusted path support, and version bump to 1.1.9 2016-07-12 08:29:50 -07:00
Utils.cpp Big refactor mostly builds. We now have a uniform backward compatible netconf. 2016-06-16 12:28:43 -07:00
Utils.hpp Big refactor mostly builds. We now have a uniform backward compatible netconf. 2016-06-16 12:28:43 -07:00
World.hpp Rules engine work: capability based security model with tags and capabilities, and some cleanup across other places. 2016-08-02 13:36:17 -07:00

ZeroTier Virtual Switch Core

This directory contains the real ZeroTier: a completely OS-independent global virtual Ethernet switch engine. This is where the magic happens.

Give it wire packets and it gives you Ethernet packets, and vice versa. The core contains absolutely no actual I/O, port configuration, or other OS-specific code (except Utils::getSecureRandom()). It provides a simple C API via /include/ZeroTierOne.h. It's designed to be small and maximally portable for future use on small embedded and special purpose systems.

Code in here follows these guidelines:

  • Keep it minimal, especially in terms of code footprint and memory use.
  • There should be no OS-dependent code here unless absolutely necessary (e.g. getSecureRandom).
  • If it's not part of the core virtual Ethernet switch it does not belong here.
  • No C++11 or C++14 since older and embedded compilers don't support it yet and this should be maximally portable.
  • Minimize the use of complex C++ features since at some point we might end up "minus-minus'ing" this code if doing so proves necessary to port to tiny embedded systems.