mirror of
https://github.com/zerotier/ZeroTierOne.git
synced 2024-12-22 14:22:23 +00:00
407 lines
12 KiB
C++
407 lines
12 KiB
C++
/*
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* ZeroTier One - Network Virtualization Everywhere
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* Copyright (C) 2011-2016 ZeroTier, Inc. https://www.zerotier.com/
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ZT_CLUSTER_HPP
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#define ZT_CLUSTER_HPP
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#ifdef ZT_ENABLE_CLUSTER
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#include <map>
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#include "Constants.hpp"
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#include "../include/ZeroTierOne.h"
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#include "Address.hpp"
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#include "InetAddress.hpp"
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#include "SHA512.hpp"
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#include "Utils.hpp"
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#include "Buffer.hpp"
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#include "Mutex.hpp"
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#include "SharedPtr.hpp"
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#include "Hashtable.hpp"
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#include "Packet.hpp"
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#include "SharedPtr.hpp"
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/**
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* Timeout for cluster members being considered "alive"
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*
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* A cluster member is considered dead and will no longer have peers
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* redirected to it if we have not heard a heartbeat in this long.
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*/
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#define ZT_CLUSTER_TIMEOUT 5000
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/**
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* Desired period between doPeriodicTasks() in milliseconds
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*/
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#define ZT_CLUSTER_PERIODIC_TASK_PERIOD 20
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/**
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* How often to flush outgoing message queues (maximum interval)
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*/
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#define ZT_CLUSTER_FLUSH_PERIOD ZT_CLUSTER_PERIODIC_TASK_PERIOD
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/**
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* Maximum number of queued outgoing packets per sender address
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*/
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#define ZT_CLUSTER_MAX_QUEUE_PER_SENDER 16
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/**
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* Expiration time for send queue entries
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*/
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#define ZT_CLUSTER_QUEUE_EXPIRATION 3000
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/**
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* Chunk size for allocating queue entries
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*
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* Queue entries are allocated in chunks of this many and are added to a pool.
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* ZT_CLUSTER_MAX_QUEUE_GLOBAL must be evenly divisible by this.
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*/
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#define ZT_CLUSTER_QUEUE_CHUNK_SIZE 32
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/**
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* Maximum number of chunks to ever allocate
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*
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* This is a global sanity limit to prevent resource exhaustion attacks. It
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* works out to about 600mb of RAM. You'll never see this on a normal edge
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* node. We're unlikely to see this on a root server unless someone is DOSing
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* us. In that case cluster relaying will be affected but other functions
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* should continue to operate normally.
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*/
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#define ZT_CLUSTER_MAX_QUEUE_CHUNKS 8194
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/**
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* Max data per queue entry
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*/
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#define ZT_CLUSTER_SEND_QUEUE_DATA_MAX 1500
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namespace ZeroTier {
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class RuntimeEnvironment;
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class MulticastGroup;
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class Peer;
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class Identity;
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// Internal class implemented inside Cluster.cpp
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class _ClusterSendQueue;
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/**
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* Multi-homing cluster state replication and packet relaying
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*
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* Multi-homing means more than one node sharing the same ZeroTier identity.
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* There is nothing in the protocol to prevent this, but to make it work well
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* requires the devices sharing an identity to cooperate and share some
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* information.
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*
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* There are three use cases we want to fulfill:
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*
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* (1) Multi-homing of root servers with handoff for efficient routing,
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* HA, and load balancing across many commodity nodes.
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* (2) Multi-homing of network controllers for the same reason.
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* (3) Multi-homing of nodes on virtual networks, such as domain servers
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* and other important endpoints.
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*
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* These use cases are in order of escalating difficulty. The initial
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* version of Cluster is aimed at satisfying the first, though you are
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* free to try #2 and #3.
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*/
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class Cluster
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{
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public:
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/**
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* State message types
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*/
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enum StateMessageType
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{
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CLUSTER_MESSAGE_NOP = 0,
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/**
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* This cluster member is alive:
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* <[2] version minor>
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* <[2] version major>
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* <[2] version revision>
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* <[1] protocol version>
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* <[4] X location (signed 32-bit)>
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* <[4] Y location (signed 32-bit)>
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* <[4] Z location (signed 32-bit)>
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* <[8] local clock at this member>
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* <[8] load average>
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* <[8] number of peers>
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* <[8] flags (currently unused, must be zero)>
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* <[1] number of preferred ZeroTier endpoints>
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* <[...] InetAddress(es) of preferred ZeroTier endpoint(s)>
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*
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* Cluster members constantly broadcast an alive heartbeat and will only
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* receive peer redirects if they've done so within the timeout.
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*/
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CLUSTER_MESSAGE_ALIVE = 1,
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/**
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* Cluster member has this peer:
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* <[...] serialized identity of peer>
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*
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* This is typically sent in response to WANT_PEER but can also be pushed
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* to prepopulate if this makes sense.
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*/
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CLUSTER_MESSAGE_HAVE_PEER = 2,
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/**
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* Cluster member wants this peer:
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* <[5] ZeroTier address of peer>
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*
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* Members that have a direct link to this peer will respond with
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* HAVE_PEER.
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*/
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CLUSTER_MESSAGE_WANT_PEER = 3,
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/**
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* A remote packet that we should also possibly respond to:
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* <[2] 16-bit length of remote packet>
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* <[...] remote packet payload>
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*
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* Cluster members may relay requests by relaying the request packet.
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* These may include requests such as WHOIS and MULTICAST_GATHER. The
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* packet must be already decrypted, decompressed, and authenticated.
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*
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* This can only be used for small request packets as per the cluster
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* message size limit, but since these are the only ones in question
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* this is fine.
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*
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* If a response is generated it is sent via PROXY_SEND.
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*/
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CLUSTER_MESSAGE_REMOTE_PACKET = 4,
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/**
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* Request that VERB_RENDEZVOUS be sent to a peer that we have:
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* <[5] ZeroTier address of peer on recipient's side>
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* <[5] ZeroTier address of peer on sender's side>
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* <[1] 8-bit number of sender's peer's active path addresses>
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* <[...] series of serialized InetAddresses of sender's peer's paths>
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*
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* This requests that we perform NAT-t introduction between a peer that
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* we have and one on the sender's side. The sender furnishes contact
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* info for its peer, and we send VERB_RENDEZVOUS to both sides: to ours
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* directly and with PROXY_SEND to theirs.
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*/
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CLUSTER_MESSAGE_PROXY_UNITE = 5,
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/**
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* Request that a cluster member send a packet to a locally-known peer:
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* <[5] ZeroTier address of recipient>
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* <[1] packet verb>
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* <[2] length of packet payload>
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* <[...] packet payload>
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*
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* This differs from RELAY in that it requests the receiving cluster
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* member to actually compose a ZeroTier Packet from itself to the
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* provided recipient. RELAY simply says "please forward this blob."
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* RELAY is used to implement peer-to-peer relaying with RENDEZVOUS,
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* while PROXY_SEND is used to implement proxy sending (which right
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* now is only used to send RENDEZVOUS).
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*/
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CLUSTER_MESSAGE_PROXY_SEND = 6,
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/**
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* Replicate a network config for a network we belong to:
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* <[8] 64-bit network ID>
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* <[2] 16-bit length of network config>
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* <[...] serialized network config>
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*
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* This is used by clusters to avoid every member having to query
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* for the same netconf for networks all members belong to.
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*
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* TODO: not implemented yet!
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*/
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CLUSTER_MESSAGE_NETWORK_CONFIG = 7
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};
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/**
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* Construct a new cluster
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*/
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Cluster(
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const RuntimeEnvironment *renv,
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uint16_t id,
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const std::vector<InetAddress> &zeroTierPhysicalEndpoints,
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int32_t x,
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int32_t y,
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int32_t z,
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void (*sendFunction)(void *,unsigned int,const void *,unsigned int),
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void *sendFunctionArg,
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int (*addressToLocationFunction)(void *,const struct sockaddr_storage *,int *,int *,int *),
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void *addressToLocationFunctionArg);
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~Cluster();
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/**
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* @return This cluster member's ID
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*/
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inline uint16_t id() const throw() { return _id; }
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/**
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* Handle an incoming intra-cluster message
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*
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* @param data Message data
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* @param len Message length (max: ZT_CLUSTER_MAX_MESSAGE_LENGTH)
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*/
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void handleIncomingStateMessage(const void *msg,unsigned int len);
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/**
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* Broadcast that we have a given peer
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*
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* This should be done when new peers are first contacted.
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*
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* @param id Identity of peer
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*/
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void broadcastHavePeer(const Identity &id);
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/**
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* Send this packet via another node in this cluster if another node has this peer
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*
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* This is used in the outgoing packet and relaying logic in Switch to
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* relay packets to other cluster members. It isn't PROXY_SEND-- that is
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* used internally in Cluster to send responses to peer queries.
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*
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* @param fromPeerAddress Source peer address (if known, should be NULL for fragments)
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* @param toPeerAddress Destination peer address
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* @param data Packet or packet fragment data
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* @param len Length of packet or fragment
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* @param unite If true, also request proxy unite across cluster
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*/
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void sendViaCluster(const Address &fromPeerAddress,const Address &toPeerAddress,const void *data,unsigned int len,bool unite);
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/**
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* Send a distributed query to other cluster members
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*
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* Some queries such as WHOIS or MULTICAST_GATHER need a response from other
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* cluster members. Replies (if any) will be sent back to the peer via
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* PROXY_SEND across the cluster.
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*
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* @param pkt Packet to distribute
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*/
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void sendDistributedQuery(const Packet &pkt);
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/**
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* Call every ~ZT_CLUSTER_PERIODIC_TASK_PERIOD milliseconds.
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*/
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void doPeriodicTasks();
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/**
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* Add a member ID to this cluster
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*
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* @param memberId Member ID
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*/
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void addMember(uint16_t memberId);
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/**
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* Remove a member ID from this cluster
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*
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* @param memberId Member ID to remove
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*/
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void removeMember(uint16_t memberId);
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/**
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* Find a better cluster endpoint for this peer (if any)
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*
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* @param redirectTo InetAddress to be set to a better endpoint (if there is one)
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* @param peerAddress Address of peer to (possibly) redirect
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* @param peerPhysicalAddress Physical address of peer's current best path (where packet was most recently received or getBestPath()->address())
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* @param offload Always redirect if possible -- can be used to offload peers during shutdown
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* @return True if redirectTo was set to a new address, false if redirectTo was not modified
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*/
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bool findBetterEndpoint(InetAddress &redirectTo,const Address &peerAddress,const InetAddress &peerPhysicalAddress,bool offload);
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/**
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* Fill out ZT_ClusterStatus structure (from core API)
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*
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* @param status Reference to structure to hold result (anything there is replaced)
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*/
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void status(ZT_ClusterStatus &status) const;
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private:
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void _send(uint16_t memberId,StateMessageType type,const void *msg,unsigned int len);
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void _flush(uint16_t memberId);
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void _doREMOTE_WHOIS(uint64_t fromMemberId,const Packet &remotep);
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void _doREMOTE_MULTICAST_GATHER(uint64_t fromMemberId,const Packet &remotep);
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// These are initialized in the constructor and remain immutable ------------
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uint16_t _masterSecret[ZT_SHA512_DIGEST_LEN / sizeof(uint16_t)];
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unsigned char _key[ZT_PEER_SECRET_KEY_LENGTH];
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const RuntimeEnvironment *RR;
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_ClusterSendQueue *const _sendQueue;
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void (*_sendFunction)(void *,unsigned int,const void *,unsigned int);
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void *_sendFunctionArg;
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int (*_addressToLocationFunction)(void *,const struct sockaddr_storage *,int *,int *,int *);
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void *_addressToLocationFunctionArg;
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const int32_t _x;
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const int32_t _y;
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const int32_t _z;
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const uint16_t _id;
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const std::vector<InetAddress> _zeroTierPhysicalEndpoints;
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// end immutable fields -----------------------------------------------------
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struct _Member
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{
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unsigned char key[ZT_PEER_SECRET_KEY_LENGTH];
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uint64_t lastReceivedAliveAnnouncement;
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uint64_t lastAnnouncedAliveTo;
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uint64_t load;
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uint64_t peers;
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int32_t x,y,z;
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std::vector<InetAddress> zeroTierPhysicalEndpoints;
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Buffer<ZT_CLUSTER_MAX_MESSAGE_LENGTH> q;
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Mutex lock;
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inline void clear()
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{
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lastReceivedAliveAnnouncement = 0;
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lastAnnouncedAliveTo = 0;
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load = 0;
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peers = 0;
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x = 0;
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y = 0;
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z = 0;
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zeroTierPhysicalEndpoints.clear();
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q.clear();
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}
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_Member() { this->clear(); }
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~_Member() { Utils::burn(key,sizeof(key)); }
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};
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_Member *const _members;
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std::vector<uint16_t> _memberIds;
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Mutex _memberIds_m;
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std::map< std::pair<Address,unsigned int>,uint64_t > _remotePeers; // we need ordered behavior and lower_bound here
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Mutex _remotePeers_m;
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uint64_t _lastFlushed;
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uint64_t _lastCleanedRemotePeers;
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uint64_t _lastCleanedQueue;
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};
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} // namespace ZeroTier
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#endif // ZT_ENABLE_CLUSTER
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#endif
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