mirror of
https://github.com/zerotier/ZeroTierOne.git
synced 2024-12-30 17:56:57 +00:00
328 lines
10 KiB
C++
328 lines
10 KiB
C++
/*
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* ZeroTier One - Network Virtualization Everywhere
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* Copyright (C) 2011-2016 ZeroTier, Inc. https://www.zerotier.com/
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ZT_BINDER_HPP
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#define ZT_BINDER_HPP
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#include "../node/Constants.hpp"
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#ifdef __WINDOWS__
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#include <WinSock2.h>
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#include <Windows.h>
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#include <ShlObj.h>
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#include <netioapi.h>
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#include <iphlpapi.h>
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#else
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <sys/wait.h>
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#include <unistd.h>
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#include <ifaddrs.h>
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#ifdef __LINUX__
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#include <sys/ioctl.h>
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#include <net/if.h>
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#endif
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#endif
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#include <string>
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#include <vector>
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#include <algorithm>
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#include <utility>
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#include <map>
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#include "../node/NonCopyable.hpp"
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#include "../node/InetAddress.hpp"
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#include "../node/Mutex.hpp"
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#include "Phy.hpp"
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/**
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* Period between binder rescans/refreshes
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*
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* OneService also does this on detected restarts.
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*/
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#define ZT_BINDER_REFRESH_PERIOD 30000
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namespace ZeroTier {
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/**
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* Enumerates local devices and binds to all potential ZeroTier path endpoints
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*
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* This replaces binding to wildcard (0.0.0.0 and ::0) with explicit binding
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* as part of the path to default gateway support. Under the hood it uses
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* different queries on different OSes to enumerate devices, and also exposes
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* device enumeration and endpoint IP data for use elsewhere.
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*
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* On OSes that do not support local port enumeration or where this is not
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* meaningful, this degrades to binding to wildcard.
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*/
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class Binder : NonCopyable
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{
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private:
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struct _Binding
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{
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_Binding() :
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udpSock((PhySocket *)0),
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tcpListenSock((PhySocket *)0),
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address() {}
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PhySocket *udpSock;
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PhySocket *tcpListenSock;
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InetAddress address;
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};
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public:
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Binder() {}
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/**
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* Close all bound ports
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*
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* This should be called on shutdown. It closes listen sockets and UDP ports
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* but not TCP connections from any TCP listen sockets.
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*
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* @param phy Physical interface
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*/
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template<typename PHY_HANDLER_TYPE>
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void closeAll(Phy<PHY_HANDLER_TYPE> &phy)
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{
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Mutex::Lock _l(_lock);
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for(typename std::vector<_Binding>::const_iterator i(_bindings.begin());i!=_bindings.end();++i) {
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phy.close(i->udpSock,false);
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phy.close(i->tcpListenSock,false);
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}
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}
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/**
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* Scan local devices and addresses and rebind TCP and UDP
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*
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* This should be called after wake from sleep, on detected network device
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* changes, on startup, or periodically (e.g. every 30-60s).
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*
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* @param phy Physical interface
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* @param port Port to bind to on all interfaces (TCP and UDP)
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* @param ignoreInterfacesByName Ignore these interfaces by name
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* @param ignoreInterfacesByNamePrefix Ignore these interfaces by name-prefix (starts-with, e.g. zt ignores zt*)
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* @param ignoreInterfacesByAddress Ignore these interfaces by address
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* @tparam PHY_HANDLER_TYPE Type for Phy<> template
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* @tparam INTERFACE_CHECKER Type for class containing shouldBindInterface() method
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*/
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template<typename PHY_HANDLER_TYPE,typename INTERFACE_CHECKER>
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void refresh(Phy<PHY_HANDLER_TYPE> &phy,unsigned int port,INTERFACE_CHECKER &ifChecker)
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{
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std::map<InetAddress,std::string> localIfAddrs;
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PhySocket *udps;
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//PhySocket *tcps;
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Mutex::Lock _l(_lock);
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#ifdef __WINDOWS__
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char aabuf[32768];
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ULONG aalen = sizeof(aabuf);
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if (GetAdaptersAddresses(AF_UNSPEC,GAA_FLAG_SKIP_ANYCAST|GAA_FLAG_SKIP_MULTICAST|GAA_FLAG_SKIP_DNS_SERVER,(void *)0,reinterpret_cast<PIP_ADAPTER_ADDRESSES>(aabuf),&aalen) == NO_ERROR) {
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PIP_ADAPTER_ADDRESSES a = reinterpret_cast<PIP_ADAPTER_ADDRESSES>(aabuf);
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while (a) {
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PIP_ADAPTER_UNICAST_ADDRESS ua = a->FirstUnicastAddress;
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while (ua) {
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InetAddress ip(ua->Address.lpSockaddr);
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if (ifChecker.shouldBindInterface("",ip)) {
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switch(ip.ipScope()) {
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default: break;
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case InetAddress::IP_SCOPE_PSEUDOPRIVATE:
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case InetAddress::IP_SCOPE_GLOBAL:
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case InetAddress::IP_SCOPE_SHARED:
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case InetAddress::IP_SCOPE_PRIVATE:
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ip.setPort(port);
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localIfAddrs.insert(std::pair<InetAddress,std::string>(ip,std::string()));
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break;
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}
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}
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ua = ua->Next;
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}
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a = a->Next;
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}
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}
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#else // not __WINDOWS__
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struct ifaddrs *ifatbl = (struct ifaddrs *)0;
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struct ifaddrs *ifa;
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if ((getifaddrs(&ifatbl) == 0)&&(ifatbl)) {
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ifa = ifatbl;
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while (ifa) {
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if ((ifa->ifa_name)&&(ifa->ifa_addr)) {
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InetAddress ip = *(ifa->ifa_addr);
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if (ifChecker.shouldBindInterface(ifa->ifa_name,ip)) {
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switch(ip.ipScope()) {
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default: break;
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case InetAddress::IP_SCOPE_PSEUDOPRIVATE:
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case InetAddress::IP_SCOPE_GLOBAL:
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case InetAddress::IP_SCOPE_SHARED:
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case InetAddress::IP_SCOPE_PRIVATE:
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ip.setPort(port);
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localIfAddrs.insert(std::pair<InetAddress,std::string>(ip,std::string(ifa->ifa_name)));
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break;
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}
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}
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}
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ifa = ifa->ifa_next;
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}
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freeifaddrs(ifatbl);
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}
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#endif
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// Default to binding to wildcard if we can't enumerate addresses
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if (localIfAddrs.empty()) {
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localIfAddrs.insert(std::pair<InetAddress,std::string>(InetAddress((uint32_t)0,port),std::string()));
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localIfAddrs.insert(std::pair<InetAddress,std::string>(InetAddress((const void *)"\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0",16,port),std::string()));
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}
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// Close any old bindings to anything that doesn't exist anymore
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for(typename std::vector<_Binding>::const_iterator bi(_bindings.begin());bi!=_bindings.end();++bi) {
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if (localIfAddrs.find(bi->address) == localIfAddrs.end()) {
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phy.close(bi->udpSock,false);
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phy.close(bi->tcpListenSock,false);
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}
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}
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std::vector<_Binding> newBindings;
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for(std::map<InetAddress,std::string>::const_iterator ii(localIfAddrs.begin());ii!=localIfAddrs.end();++ii) {
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typename std::vector<_Binding>::const_iterator bi(_bindings.begin());
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while (bi != _bindings.end()) {
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if (bi->address == ii->first) {
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newBindings.push_back(*bi);
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break;
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}
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++bi;
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}
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if (bi == _bindings.end()) {
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udps = phy.udpBind(reinterpret_cast<const struct sockaddr *>(&(ii->first)),(void *)0,ZT_UDP_DESIRED_BUF_SIZE);
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if (udps) {
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//tcps = phy.tcpListen(reinterpret_cast<const struct sockaddr *>(&ii),(void *)0);
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//if (tcps) {
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#ifdef __LINUX__
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// Bind Linux sockets to their device so routes tha we manage do not override physical routes (wish all platforms had this!)
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if (ii->second.length() > 0) {
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int fd = (int)Phy<PHY_HANDLER_TYPE>::getDescriptor(udps);
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char tmp[256];
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Utils::scopy(tmp,sizeof(tmp),ii->second.c_str());
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if (fd >= 0) {
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if (setsockopt(fd,SOL_SOCKET,SO_BINDTODEVICE,tmp,strlen(tmp)) != 0) {
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fprintf(stderr,"WARNING: unable to set SO_BINDTODEVICE to bind %s to %s\n",ii->first.toIpString().c_str(),ii->second.c_str());
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}
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}
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}
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#endif // __LINUX__
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newBindings.push_back(_Binding());
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newBindings.back().udpSock = udps;
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//newBindings.back().tcpListenSock = tcps;
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newBindings.back().address = ii->first;
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//} else {
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// phy.close(udps,false);
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//}
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}
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}
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}
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// Swapping pointers and then letting the old one fall out of scope is faster than copying again
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_bindings.swap(newBindings);
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}
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/**
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* Send a UDP packet from the specified local interface, or all
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*
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* Unfortunately even by examining the routing table there is no ultimately
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* robust way to tell where we might reach another host that works in all
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* environments. As a result, we send packets with null (wildcard) local
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* addresses from *every* bound interface.
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*
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* These are typically initial HELLOs, path probes, etc., since normal
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* conversations will have a local endpoint address. So the cost is low and
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* if the peer is not reachable via that route then the packet will go
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* nowhere and nothing will happen.
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*
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* It will of course only send via interface bindings of the same socket
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* family. No point in sending V4 via V6 or vice versa.
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*
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* In any case on most hosts there's only one or two interfaces that we
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* will use, so none of this is particularly costly.
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*
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* @param local Local interface address or null address for 'all'
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* @param remote Remote address
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* @param data Data to send
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* @param len Length of data
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* @param v4ttl If non-zero, send this packet with the specified IP TTL (IPv4 only)
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*/
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template<typename PHY_HANDLER_TYPE>
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inline bool udpSend(Phy<PHY_HANDLER_TYPE> &phy,const InetAddress &local,const InetAddress &remote,const void *data,unsigned int len,unsigned int v4ttl = 0) const
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{
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Mutex::Lock _l(_lock);
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if (local) {
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for(typename std::vector<_Binding>::const_iterator i(_bindings.begin());i!=_bindings.end();++i) {
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if (i->address == local) {
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if ((v4ttl)&&(local.ss_family == AF_INET))
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phy.setIp4UdpTtl(i->udpSock,v4ttl);
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const bool result = phy.udpSend(i->udpSock,reinterpret_cast<const struct sockaddr *>(&remote),data,len);
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if ((v4ttl)&&(local.ss_family == AF_INET))
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phy.setIp4UdpTtl(i->udpSock,255);
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return result;
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}
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}
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return false;
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} else {
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bool result = false;
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for(typename std::vector<_Binding>::const_iterator i(_bindings.begin());i!=_bindings.end();++i) {
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if (i->address.ss_family == remote.ss_family) {
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if ((v4ttl)&&(remote.ss_family == AF_INET))
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phy.setIp4UdpTtl(i->udpSock,v4ttl);
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result |= phy.udpSend(i->udpSock,reinterpret_cast<const struct sockaddr *>(&remote),data,len);
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if ((v4ttl)&&(remote.ss_family == AF_INET))
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phy.setIp4UdpTtl(i->udpSock,255);
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}
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}
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return result;
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}
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}
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/**
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* @return All currently bound local interface addresses
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*/
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inline std::vector<InetAddress> allBoundLocalInterfaceAddresses()
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{
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Mutex::Lock _l(_lock);
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std::vector<InetAddress> aa;
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for(std::vector<_Binding>::const_iterator i(_bindings.begin());i!=_bindings.end();++i)
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aa.push_back(i->address);
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return aa;
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}
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private:
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std::vector<_Binding> _bindings;
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Mutex _lock;
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};
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} // namespace ZeroTier
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#endif
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