93012b0ee5
Re-incorporation: ZeroTier Networks -> ZeroTier, Inc. [Delaware]
2015-02-17 13:11:34 -08:00
4e95384ad6
Cleanup, add tristate to config code in Network, and happy new year!
2015-01-05 17:47:59 -08:00
7619b0ecbd
Send multicasts in random order.
...
This should not affect most users, but on large networks it should cause service
announcements to work a lot better. This is the result of a prolonged discussion
with a user about the visibility of game servers on a large network. The old
multicast algorithm was de-facto randomized due to its distributed nature, while
the new algorithm is more deterministic. This will restore some randomization
beyond limit-overflow conditions.
It won't affect small networks at all.
2014-11-21 10:50:27 -08:00
22d8aa4dc9
Moderate efficiency improvement on multicast gather result parsing, and go ahead and keep track of total known peers.
2014-10-29 15:26:32 -07:00
4dec598fb8
Make multicast gather slightly more aggressive, and add total to list command in testnet.
2014-10-28 15:33:10 -07:00
c2aac69a9f
Fixes to legacy peer support.
2014-10-11 15:49:31 -07:00
4941c8a1f3
New multicast bug fixes, TRACE improvements, and temporarily disable legacy multicast for debugging purposes.
2014-10-09 17:58:31 -07:00
ab22feba9a
Bump version to 1.0.0, add legacy support code to Multicaster to not send new frame to known-to-be-old peers.
2014-10-05 10:34:25 -07:00
2c8321be1f
Pull logic to always send new multicasts to supernode since we need to do that differently, re-add support for active bridges, and remove some gratuitous use of std::set where not needed.
2014-10-04 13:15:02 -07:00
62da7e67b6
Add some rate limiting to implicit gathers, and always send multicasts to at least one supernode so they can broadcast to old peers (temporary).
2014-10-03 22:30:10 -07:00
3f7e7e8a88
Do not multicast to self.
2014-10-03 18:42:41 -07:00
49dc47ff38
Make multicast gathering a bit smarter.
2014-10-02 11:35:37 -07:00
e1882b614b
Some cleanup, Multicaster now sends multicasts as it gets additional members.
2014-10-01 14:05:25 -07:00
2659427864
Multicaster needs to be global, not per-network, and a bunch of other stuff.
2014-09-30 16:28:25 -07:00
ed0ba49502
A few more revisions to new multicast verbs.
2014-09-26 14:18:25 -07:00
0778332747
.
2014-09-25 22:08:52 -07:00
9e186bbd89
.
2014-09-25 15:57:43 -07:00
050a0ce85d
.
2014-09-25 15:08:29 -07:00
6c87f9f765
Rename MulticastTopology to Multicaster -- same name as old multicast controller but different code. More descriptive though.
2014-09-24 14:02:16 -07:00
d9abd4d9be
Work on defining new direct broadcast multicast algorithm.
2014-09-18 18:28:14 -07:00
88bdb81791
Keep track of basic aliveness for peers regardless if direct or indirect connectivity and use this for multicast propagation. Also consolidate adding of active bridges via the same functor as regular multicast next hops.
2014-06-30 11:31:04 -07:00
5682f0b772
Some more bridging work... wiring up in Switch - GitHub issue #68
2014-06-13 17:49:33 -07:00
b5c3a92be2
Boring stuff: update dates in copyrights across all files.
2014-02-16 12:40:22 -08:00
612c17240a
Dead code removal, fix for cleanup GitHub issue #28
2013-12-06 16:49:20 -08:00
2cfa76fa8b
Multicast propagation is now working from non-supernodes, and working quite well. Time for some more simulation before 0.5.0!
2013-10-02 13:50:42 -04:00
929ed5d8b8
Merge branch 'adamierymenko-dev' of /Users/api/Code/local-ZeroTierOne into adamierymenko-dev
2013-10-01 17:19:36 -04:00
4b6ec872c7
More multicast fixes.
2013-10-01 17:19:24 -04:00
676f391ccf
Multicast debug changes.
2013-10-01 16:31:46 -04:00
0dca9964bf
Whew, it builds!
2013-09-27 16:03:13 -04:00
4e010da54b
Work in progress...
2013-09-26 17:45:19 -04:00
24bad9f3d1
More work in progress in new multicast propagation...
2013-09-25 17:41:49 -04:00
f3128a18fe
Work in progress...
2013-09-25 10:55:27 -04:00
62a6f7ca63
More work in progress on new Multicaster. This should be pretty much good to go, and performance should not be too O(crappy).
2013-09-22 13:35:40 -04:00
770fbaf4b2
New multicast algorithm work in progress...
2013-09-21 16:46:00 -04:00
f9079a110e
Make network multicast breadth/depth parameters configurable on a per-net basis.
2013-09-17 16:11:57 -04:00
b2b24ca41b
Some file format cleanup.
2013-09-17 15:46:56 -04:00
4f53d09c7e
Build fix for 32-bit Linux and tweaks to address derivation algorithm.
2013-09-16 14:47:48 -04:00
e376c6f6a9
New crypto integrated -- going to be testing new identity address generation algo a bit more before finalizing.
2013-09-16 13:57:57 -04:00
1a7e303f97
docs and minor cleanup
2013-08-30 16:47:54 -04:00
a0a9d52213
Bug fix in multicast changes.
2013-08-21 14:51:32 -04:00
2efc9b31bd
Huge convoluted logic de-tangling in multicast propagation, supernodes now do random propagation for more efficient coverage with less bias in sparse graph cases.
2013-08-21 11:45:06 -04:00
1d9977b8b9
A bit of code comment cleanup.
2013-08-21 10:19:34 -04:00
3af55f4423
Add RateLimiter for rate limiting multicast, not tested yet.
2013-08-08 17:20:35 -04:00
e73c4cb68b
Whole bunch of stuff: netconf, bug fixes, tweaks to ping and firewall opener timing code.
2013-08-06 00:05:39 -04:00
b8e9a79d00
docs
2013-07-20 18:24:56 -04:00
a6f4de8172
Also exclude upstream when picking supernode for multicast propagation, to not bounce back and forth to the same supernode.
2013-07-15 08:00:15 -04:00
ca83f07b54
Simpler variant on multicast propagation algorithm seems to perform better by being less deterministic. May also be faster.
2013-07-13 15:17:21 -04:00
97cbd98bc5
Compile fixes, integration of fast PRNG.
2013-07-13 14:28:26 -04:00
3e49337d9a
Add a fast non-cryptographic PRNG.
2013-07-13 13:26:27 -04:00
c6dd5b239f
Minor improvement to multicast propagation algorithm.
2013-07-12 22:54:39 -04:00