Go ahead and loop back packets whose destination is self. Some OSes require this since they aactually follow the full network path even for local IPs.

This commit is contained in:
Adam Ierymenko 2016-10-05 10:12:06 -07:00
parent 988049f39b
commit d5f4d381d0

View File

@ -334,18 +334,13 @@ void Switch::onLocalEthernet(const SharedPtr<Network> &network,const MAC &from,c
if (!network->hasConfig())
return;
// Sanity check -- bridge loop? OS problem?
if (to == network->mac())
return;
// Check if this packet is from someone other than the tap -- i.e. bridged in
bool fromBridged = false;
if (from != network->mac()) {
bool fromBridged;
if ((fromBridged = (from != network->mac()))) {
if (!network->config().permitsBridging(RR->identity.address())) {
TRACE("%.16llx: %s -> %s %s not forwarded, bridging disabled or this peer not a bridge",network->id(),from.toString().c_str(),to.toString().c_str(),etherTypeName(etherType));
return;
}
fromBridged = true;
}
if (to.isMulticast()) {
@ -484,6 +479,9 @@ void Switch::onLocalEthernet(const SharedPtr<Network> &network,const MAC &from,c
etherType,
data,
len);
} else if (to == network->mac()) {
// Destination is this node, so just reinject it
RR->node->putFrame(network->id(),network->userPtr(),from,to,etherType,vlanId,data,len);
} else if (to[0] == MAC::firstOctetForNetwork(network->id())) {
// Destination is another ZeroTier peer on the same network