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https://github.com/zerotier/ZeroTierOne.git
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Go ahead and loop back packets whose destination is self. Some OSes require this since they aactually follow the full network path even for local IPs.
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@ -334,18 +334,13 @@ void Switch::onLocalEthernet(const SharedPtr<Network> &network,const MAC &from,c
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if (!network->hasConfig())
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return;
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// Sanity check -- bridge loop? OS problem?
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if (to == network->mac())
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return;
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// Check if this packet is from someone other than the tap -- i.e. bridged in
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bool fromBridged = false;
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if (from != network->mac()) {
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bool fromBridged;
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if ((fromBridged = (from != network->mac()))) {
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if (!network->config().permitsBridging(RR->identity.address())) {
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TRACE("%.16llx: %s -> %s %s not forwarded, bridging disabled or this peer not a bridge",network->id(),from.toString().c_str(),to.toString().c_str(),etherTypeName(etherType));
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return;
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}
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fromBridged = true;
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}
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if (to.isMulticast()) {
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@ -484,6 +479,9 @@ void Switch::onLocalEthernet(const SharedPtr<Network> &network,const MAC &from,c
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etherType,
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data,
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len);
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} else if (to == network->mac()) {
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// Destination is this node, so just reinject it
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RR->node->putFrame(network->id(),network->userPtr(),from,to,etherType,vlanId,data,len);
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} else if (to[0] == MAC::firstOctetForNetwork(network->id())) {
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// Destination is another ZeroTier peer on the same network
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