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BUILDING.md
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BUILDING.md
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Building ZeroTier One From Source
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Building ZeroTier One from Source
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======
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(See RUNNING.md for what to do next.)
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Developers note: there is currently no management of dependencies on *nix
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platforms, so you should make clean ; make if you change a header. Will
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do this eventually.
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Developers note: there is currently no management of dependencies on *nix platforms, so you should 'make clean ; make' if you change a header (.h or .hpp) file. Need to fix eventually.
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### Linux and FreeBSD
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### Linux and BSD
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Just type 'make'. You'll need gcc and g++ installed, but ZeroTier One requires
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no other third party libraries beyond the standard libc, libstdc++, and libm.
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Just type 'make' (or 'gmake' on BSD). You will need gcc/g++ or clang/clang++ installed. No other third party libraries are needed.
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*Note:* On FreeBSD you must use 'gmake', not 'make'!
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Very old versions of Linux or BSD may run into problems. On Linux our primary build container is CentOS 6 (for backward compatibility), and on FreeBSD we've only tested with FreeBSD 10.
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### MacOS
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### Macintosh
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make
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Just type 'make'. You'll need Xcode and the command line tools installed of course.
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If you are building ext/tap-mac you will need a different version of the
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OSX gcc compiler chain than what currently ships (clang). We've got a copy
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available here:
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To install the tap driver, 'sudo make install-mac-tap' will place it in the default ZeroTier home directory. We ship a signed tap driver binary for ZeroTier One that should work for everyone.
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If you do for some reason want to build ext/tap-mac you will need an older version of the OSX gcc compiler chain than what currently ships (clang) to build a properly backward compatibile image. A copy is hosted here:
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http://download.zerotier.com/dev/llvm-g++-Xcode4.6.2.tar.bz2
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Un-tar this into ext/ (it's excluded in .gitignore) and then 'make' in
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ext/tap-mac/tuntap/src/tap.
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Un-tar this into ext/ (it's excluded in .gitignore) and then 'make' in ext/tap-mac/tuntap/src/tap.
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Most users should not need to build tap-mac, since a binary is included
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in ext/bin.
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To build the UI you will need Qt version 5.0 or later. The Qt home must
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be symbolically linked into "Qt" in the parent directory of the ZeroTier
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One source tree. Then you can type "make mac-ui" and the UI should build.
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You can also load the UI in Qt Creator and build/test it that way.
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We really don't recommend messing with this build yourself unless you think there's a bug in the driver and want to try to fix it. So far the driver has been completely stable for a very long time and the old binaries continue to work flawlessly on (last we checked) 10.10.
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### Windows
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There's a Visual Studio 2012 solution file in windows/ that can be used.
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I've never tried it with MinGW, but theoretically this should be possible.
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There's a Visual Studio 2012 solution file in windows/ that can be used. I've never tried it with MinGW, but theoretically this should be possible.
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Windows is, of course, harder to build than any other platform.
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### Debug builds
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The Unix/Mac makefiles support a ZT_DEBUG=1 option ('make ZT_DEBUG=1') to build a version that will print a whole bunch of TRACE output to stderr as it runs. This also builds the binary with debug rather than production optimized flags.
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