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https://github.com/zerotier/ZeroTierOne.git
synced 2025-04-10 12:39:53 +00:00
Revert to ancient path redundancy check logic
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parent
d0aacfddb7
commit
8eb453e042
@ -93,28 +93,11 @@ void Peer::received(
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break;
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}
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if (trustEstablished) {
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if (trustEstablished) {
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_lastTrustEstablishedPacketReceived = now;
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path->trustedPacketReceived(now);
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}
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{
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Mutex::Lock _l(_paths_m);
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recordIncomingPacket(tPtr, path, packetId, payloadLength, verb, now);
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if (_canUseMultipath) {
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if (path->needsToSendQoS(now)) {
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sendQOS_MEASUREMENT(tPtr, path, path->localSocket(), path->address(), now);
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}
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for(unsigned int i=0;i<ZT_MAX_PEER_NETWORK_PATHS;++i) {
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if (_paths[i].p) {
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_paths[i].p->processBackgroundPathMeasurements(now);
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}
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}
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}
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}
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if (hops == 0) {
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// If this is a direct packet (no hops), update existing paths or learn new ones
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bool havePath = false;
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@ -135,27 +118,20 @@ void Peer::received(
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if ((!havePath)&&(RR->node->shouldUsePathForZeroTierTraffic(tPtr,_id.address(),path->localSocket(),path->address()))) {
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Mutex::Lock _l(_paths_m);
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// Paths are redundant if they duplicate an alive path to the same IP or
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// Paths are redunant if they duplicate an alive path to the same IP or
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// with the same local socket and address family.
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bool redundant = false;
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unsigned int replacePath = ZT_MAX_PEER_NETWORK_PATHS;
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for(unsigned int i=0;i<ZT_MAX_PEER_NETWORK_PATHS;++i) {
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if (_paths[i].p) {
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if ( (_paths[i].p->alive(now)) && ( ((_paths[i].p->localSocket() == path->localSocket())&&(_paths[i].p->address().ss_family == path->address().ss_family)) || (_paths[i].p->address().ipsEqual2(path->address())) ) ) {
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if ( (_paths[i].p->alive(now)) && ( ((_paths[i].p->localSocket() == path->localSocket())&&(_paths[i].p->address().ss_family == path->address().ss_family)) || (_paths[i].p->address().ipsEqual2(path->address())) ) ) {
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redundant = true;
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break;
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}
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// If the path is the same address and port, simply assume this is a replacement
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if ( (_paths[i].p->address().ipsEqual2(path->address()))) {
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replacePath = i;
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break;
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}
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} else break;
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}
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// If the path isn't a duplicate of the same localSocket AND we haven't already determined a replacePath,
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// then find the worst path and replace it.
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if (!redundant && replacePath == ZT_MAX_PEER_NETWORK_PATHS) {
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if (!redundant) {
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unsigned int replacePath = ZT_MAX_PEER_NETWORK_PATHS;
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int replacePathQuality = 0;
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for(unsigned int i=0;i<ZT_MAX_PEER_NETWORK_PATHS;++i) {
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if (_paths[i].p) {
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@ -169,16 +145,16 @@ void Peer::received(
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break;
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}
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}
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}
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if (replacePath != ZT_MAX_PEER_NETWORK_PATHS) {
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if (verb == Packet::VERB_OK) {
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RR->t->peerLearnedNewPath(tPtr,networkId,*this,path,packetId);
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_paths[replacePath].lr = now;
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_paths[replacePath].p = path;
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_paths[replacePath].priority = 1;
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} else {
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attemptToContact = true;
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if (replacePath != ZT_MAX_PEER_NETWORK_PATHS) {
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if (verb == Packet::VERB_OK) {
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RR->t->peerLearnedNewPath(tPtr,networkId,*this,path,packetId);
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_paths[replacePath].lr = now;
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_paths[replacePath].p = path;
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_paths[replacePath].priority = 1;
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} else {
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attemptToContact = true;
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}
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}
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}
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}
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