ZeroTierOne/node/Topology.hpp

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/*
* ZeroTier One - Network Virtualization Everywhere
2016-01-12 22:04:55 +00:00
* Copyright (C) 2011-2016 ZeroTier, Inc. https://www.zerotier.com/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ZT_TOPOLOGY_HPP
#define ZT_TOPOLOGY_HPP
#include <stdio.h>
#include <string.h>
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#include <vector>
#include <stdexcept>
#include <algorithm>
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#include <utility>
#include "Constants.hpp"
#include "../include/ZeroTierOne.h"
#include "Address.hpp"
#include "Identity.hpp"
#include "Peer.hpp"
#include "Mutex.hpp"
#include "InetAddress.hpp"
#include "Hashtable.hpp"
#include "World.hpp"
namespace ZeroTier {
class RuntimeEnvironment;
/**
* Database of network topology
*/
class Topology
{
public:
Topology(const RuntimeEnvironment *renv);
~Topology();
/**
* Add a peer to database
*
* This will not replace existing peers. In that case the existing peer
* record is returned.
*
* @param peer Peer to add
* @return New or existing peer (should replace 'peer')
*/
SharedPtr<Peer> addPeer(const SharedPtr<Peer> &peer);
/**
* Get a peer from its address
*
* @param zta ZeroTier address of peer
* @return Peer or NULL if not found
*/
SharedPtr<Peer> getPeer(const Address &zta);
/**
* Get a peer only if it is presently in memory (no disk cache)
*
* This also does not update the lastUsed() time for peers, which means
* that it won't prevent them from falling out of RAM. This is currently
* used in the Cluster code to update peer info without forcing all peers
* across the entire cluster to remain in memory cache.
*
* @param zta ZeroTier address
*/
inline SharedPtr<Peer> getPeerNoCache(const Address &zta)
{
Mutex::Lock _l(_lock);
const SharedPtr<Peer> *const ap = _peers.get(zta);
if (ap)
return *ap;
return SharedPtr<Peer>();
}
/**
* Get the identity of a peer
*
* @param zta ZeroTier address of peer
* @return Identity or NULL Identity if not found
*/
Identity getIdentity(const Address &zta);
/**
* Cache an identity
*
* This is done automatically on addPeer(), and so is only useful for
* cluster identity replication.
*
* @param id Identity to cache
*/
void saveIdentity(const Identity &id);
/**
* Get the current favorite root server
*
* @return Root server with lowest latency or NULL if none
*/
inline SharedPtr<Peer> getBestRoot() { return getBestRoot((const Address *)0,0,false); }
/**
* Get the best root server, avoiding root servers listed in an array
*
* This will get the best root server (lowest latency, etc.) but will
* try to avoid the listed root servers, only using them if no others
* are available.
*
* @param avoid Nodes to avoid
* @param avoidCount Number of nodes to avoid
* @param strictAvoid If false, consider avoided root servers anyway if no non-avoid root servers are available
* @return Root server or NULL if none available
*/
SharedPtr<Peer> getBestRoot(const Address *avoid,unsigned int avoidCount,bool strictAvoid);
/**
* @param id Identity to check
* @return True if this is a designated root server in this world
*/
inline bool isRoot(const Identity &id) const
{
Mutex::Lock _l(_lock);
return (std::find(_rootAddresses.begin(),_rootAddresses.end(),id.address()) != _rootAddresses.end());
}
/**
* @param id Identity to check
* @return True if this is a root server or a network preferred relay from one of our networks
*/
bool isUpstream(const Identity &id) const;
/**
* @return Vector of root server addresses
*/
inline std::vector<Address> rootAddresses() const
{
Mutex::Lock _l(_lock);
return _rootAddresses;
}
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/**
* @return Vector of active upstream addresses (including roots)
*/
inline std::vector<Address> upstreamAddresses() const
{
return rootAddresses();
}
/**
* @return Current World (copy)
*/
inline World world() const
{
Mutex::Lock _l(_lock);
return _world;
}
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/**
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* @return Current world ID
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*/
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inline uint64_t worldId() const
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{
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return _world.id(); // safe to read without lock, and used from within eachPeer() so don't lock
}
/**
* @return Current world timestamp
*/
inline uint64_t worldTimestamp() const
{
return _world.timestamp(); // safe to read without lock, and used from within eachPeer() so don't lock
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}
/**
* Validate new world and update if newer and signature is okay
*
* @param newWorld Potential new world definition revision
* @return True if an update actually occurred
*/
bool worldUpdateIfValid(const World &newWorld);
/**
* Clean and flush database
*/
void clean(uint64_t now);
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/**
* @param now Current time
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* @return Number of peers with active direct paths
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*/
inline unsigned long countActive(uint64_t now) const
{
unsigned long cnt = 0;
Mutex::Lock _l(_lock);
Hashtable< Address,SharedPtr<Peer> >::Iterator i(const_cast<Topology *>(this)->_peers);
Address *a = (Address *)0;
SharedPtr<Peer> *p = (SharedPtr<Peer> *)0;
while (i.next(a,p)) {
cnt += (unsigned long)((*p)->hasActiveDirectPath(now));
}
return cnt;
}
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/**
* Apply a function or function object to all peers
*
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* Note: explicitly template this by reference if you want the object
* passed by reference instead of copied.
*
* Warning: be careful not to use features in these that call any other
* methods of Topology that may lock _lock, otherwise a recursive lock
* and deadlock or lock corruption may occur.
*
* @param f Function to apply
* @tparam F Function or function object type
*/
template<typename F>
inline void eachPeer(F f)
{
Mutex::Lock _l(_lock);
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Hashtable< Address,SharedPtr<Peer> >::Iterator i(_peers);
Address *a = (Address *)0;
SharedPtr<Peer> *p = (SharedPtr<Peer> *)0;
while (i.next(a,p)) {
#ifdef ZT_TRACE
if (!(*p)) {
fprintf(stderr,"FATAL BUG: eachPeer() caught NULL peer for %s -- peer pointers in Topology should NEVER be NULL" ZT_EOL_S,a->toString().c_str());
abort();
}
#endif
f(*this,*((const SharedPtr<Peer> *)p));
}
}
/**
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* @return All currently active peers by address (unsorted)
*/
inline std::vector< std::pair< Address,SharedPtr<Peer> > > allPeers() const
{
Mutex::Lock _l(_lock);
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return _peers.entries();
}
/**
* @return True if I am a root server in the current World
*/
inline bool amRoot() const throw() { return _amRoot; }
/**
* Get the outbound trusted path ID for a physical address, or 0 if none
*
* @param physicalAddress Physical address to which we are sending the packet
* @return Trusted path ID or 0 if none (0 is not a valid trusted path ID)
*/
inline uint64_t getOutboundPathTrust(const InetAddress &physicalAddress)
{
for(unsigned int i=0;i<_trustedPathCount;++i) {
if (_trustedPathNetworks[i].containsAddress(physicalAddress))
return _trustedPathIds[i];
}
return 0;
}
/**
* Check whether in incoming trusted path marked packet is valid
*
* @param physicalAddress Originating physical address
* @param trustedPathId Trusted path ID from packet (from MAC field)
*/
inline bool shouldInboundPathBeTrusted(const InetAddress &physicalAddress,const uint64_t trustedPathId)
{
for(unsigned int i=0;i<_trustedPathCount;++i) {
if ((_trustedPathIds[i] == trustedPathId)&&(_trustedPathNetworks[i].containsAddress(physicalAddress)))
return true;
}
return false;
}
/**
* Set trusted paths in this topology
*
* @param networks Array of networks (prefix/netmask bits)
* @param ids Array of trusted path IDs
* @param count Number of trusted paths (if larger than ZT_MAX_TRUSTED_PATHS overflow is ignored)
*/
inline void setTrustedPaths(const InetAddress *networks,const uint64_t *ids,unsigned int count)
{
if (count > ZT_MAX_TRUSTED_PATHS)
count = ZT_MAX_TRUSTED_PATHS;
Mutex::Lock _l(_lock);
for(unsigned int i=0;i<count;++i) {
_trustedPathIds[i] = ids[i];
_trustedPathNetworks[i] = networks[i];
}
_trustedPathCount = count;
}
private:
Identity _getIdentity(const Address &zta);
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void _setWorld(const World &newWorld);
const RuntimeEnvironment *const RR;
uint64_t _trustedPathIds[ZT_MAX_TRUSTED_PATHS];
InetAddress _trustedPathNetworks[ZT_MAX_TRUSTED_PATHS];
unsigned int _trustedPathCount;
World _world;
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Hashtable< Address,SharedPtr<Peer> > _peers;
std::vector< Address > _rootAddresses;
std::vector< SharedPtr<Peer> > _rootPeers;
bool _amRoot;
Mutex _lock;
};
} // namespace ZeroTier
#endif