ZeroTierOne/node/PacketDecoder.hpp

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/*
* ZeroTier One - Global Peer to Peer Ethernet
* Copyright (C) 2011-2014 ZeroTier Networks LLC
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* --
*
* ZeroTier may be used and distributed under the terms of the GPLv3, which
* are available at: http://www.gnu.org/licenses/gpl-3.0.html
*
* If you would like to embed ZeroTier into a commercial application or
* redistribute it in a modified binary form, please contact ZeroTier Networks
* LLC. Start here: http://www.zerotier.com/
*/
#ifndef ZT_PACKETDECODER_HPP
#define ZT_PACKETDECODER_HPP
#include <stdexcept>
#include "Packet.hpp"
#include "SocketManager.hpp"
#include "InetAddress.hpp"
#include "Utils.hpp"
#include "SharedPtr.hpp"
#include "AtomicCounter.hpp"
#include "Peer.hpp"
#include "Socket.hpp"
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/*
* The big picture:
*
* tryDecode gets called for a given fully-assembled packet until it returns
* true or the packet's time to live has been exceeded, in which case it is
* discarded as failed decode. Any exception thrown by tryDecode also causes
* the packet to be discarded.
*
* Thus a return of false from tryDecode() indicates that it should be called
* again. Logic is very simple as to when, and it's in doAnythingWaitingForPeer
* in Switch. This might be expanded to be more fine grained in the future.
*
* A return value of true indicates that the packet is done. tryDecode must
* never be called again after that.
*/
namespace ZeroTier {
class RuntimeEnvironment;
class Network;
/**
* Subclass of packet that handles the decoding of it
*/
class PacketDecoder : public Packet
{
friend class SharedPtr<PacketDecoder>;
public:
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/**
* Create a new packet-in-decode
*
* @param b Source buffer with raw packet data
* @param fromSock Socket on which packet was received
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* @param remoteAddress Address from which packet came
* @throws std::out_of_range Range error processing packet
*/
template<unsigned int C2>
PacketDecoder(const Buffer<C2> &b,const SharedPtr<Socket> &fromSock,const InetAddress &remoteAddress)
throw(std::out_of_range) :
Packet(b),
_receiveTime(Utils::now()),
_fromSock(fromSock),
_remoteAddress(remoteAddress),
_step(DECODE_WAITING_FOR_SENDER_LOOKUP),
__refCount()
{
}
/**
* Attempt to decode this packet
*
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* Note that this returns 'true' if processing is complete. This says nothing
* about whether the packet was valid. A rejection is 'complete.'
*
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* Once true is returned, this must not be called again. The packet's state
* may no longer be valid.
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*
* @param _r Runtime environment
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* @return True if decoding and processing is complete, false if caller should try again
* @throws std::out_of_range Range error processing packet (should be discarded)
* @throws std::runtime_error Other error processing packet (should be discarded)
*/
bool tryDecode(const RuntimeEnvironment *_r);
/**
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* @return Time of packet receipt / start of decode
*/
inline uint64_t receiveTime() const throw() { return _receiveTime; }
private:
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// These are called internally to handle packet contents once it has
// been authenticated, decrypted, decompressed, and classified.
bool _doERROR(const RuntimeEnvironment *_r,const SharedPtr<Peer> &peer);
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bool _doHELLO(const RuntimeEnvironment *_r);
bool _doOK(const RuntimeEnvironment *_r,const SharedPtr<Peer> &peer);
bool _doWHOIS(const RuntimeEnvironment *_r,const SharedPtr<Peer> &peer);
bool _doRENDEZVOUS(const RuntimeEnvironment *_r,const SharedPtr<Peer> &peer);
bool _doFRAME(const RuntimeEnvironment *_r,const SharedPtr<Peer> &peer);
bool _doEXT_FRAME(const RuntimeEnvironment *_r,const SharedPtr<Peer> &peer);
bool _doMULTICAST_FRAME(const RuntimeEnvironment *_r,const SharedPtr<Peer> &peer);
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bool _doMULTICAST_LIKE(const RuntimeEnvironment *_r,const SharedPtr<Peer> &peer);
bool _doNETWORK_MEMBERSHIP_CERTIFICATE(const RuntimeEnvironment *_r,const SharedPtr<Peer> &peer);
bool _doNETWORK_CONFIG_REQUEST(const RuntimeEnvironment *_r,const SharedPtr<Peer> &peer);
bool _doNETWORK_CONFIG_REFRESH(const RuntimeEnvironment *_r,const SharedPtr<Peer> &peer);
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void _sendErrorNeedCertificate(const RuntimeEnvironment *_r,const SharedPtr<Peer> &peer,uint64_t nwid);
uint64_t _receiveTime;
SharedPtr<Socket> _fromSock;
InetAddress _remoteAddress;
enum {
DECODE_WAITING_FOR_SENDER_LOOKUP, // on initial receipt, we need peer's identity
DECODE_WAITING_FOR_MULTICAST_FRAME_ORIGINAL_SENDER_LOOKUP,
DECODE_WAITING_FOR_NETWORK_MEMBERSHIP_CERTIFICATE_SIGNER_LOOKUP
} _step;
AtomicCounter __refCount;
};
} // namespace ZeroTier
#endif