OpenMTC is a reference implementation of the oneM2M standard, for conducting applied research and developing innovative M2M and IoT applications.
Go to file
2018-01-10 10:02:14 +01:00
apps clean up 2017-11-08 14:03:29 +01:00
common clean up 2018-01-09 17:17:44 +01:00
doc change repo name 2017-11-07 15:05:35 +01:00
docker initial commit 2017-11-07 14:41:38 +01:00
futile/src/futile clean up 2017-11-08 14:03:29 +01:00
ipes clean up 2017-11-08 14:03:29 +01:00
openmtc-app/src/openmtc_app clean up 2017-11-08 14:03:29 +01:00
openmtc-gevent clean up 2017-11-08 14:03:29 +01:00
server clean up 2017-11-08 14:03:29 +01:00
util initial commit 2017-11-07 14:41:38 +01:00
.gitignore clean up 2017-11-08 14:03:29 +01:00
create-app-structure initial commit 2017-11-07 14:41:38 +01:00
create-binary-dist initial commit 2017-11-07 14:41:38 +01:00
create-binary-docker adds checks for required software in create-binary-docker 2018-01-10 10:02:14 +01:00
LICENSE.md initial commit 2017-11-07 14:41:38 +01:00
MANIFEST.in initial commit 2017-11-07 14:41:38 +01:00
pylint.cfg initial commit 2017-11-07 14:41:38 +01:00
README.md Update README.md 2017-11-07 14:59:55 +01:00
setup-gevent-all.py initial commit 2017-11-07 14:41:38 +01:00
setup-sdk.py initial commit 2017-11-07 14:41:38 +01:00
utils.py initial commit 2017-11-07 14:41:38 +01:00

The OpenMTC SDK aims to provide developers with a convenient yet flexible tool to write oneM2M compliant applications. This includes network applications (NAs), gateway application (GAs), device applications (DAs), as well as interworking proxy entities (IPEs).

Table of Content

Python

The OpenMTC SDK is written in and for the Python programming language. Users should therefore have at least a certain knowledge of Python and its paradigms. For this matter, the following material is recommended:

Feedback

Please create issues for any problems and direct any comments or feedback you are having to support@openmtc.org

Please let us know what you think. We are also very interested in any use case you are not able to implement with the SDK or if you find it difficult to do so.