mirror of
https://github.com/mudler/LocalAI.git
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wip(vad)
Signed-off-by: Ettore Di Giacinto <mudler@localai.io>
This commit is contained in:
parent
5ccc4f3ad6
commit
064a2a4f11
@ -7,6 +7,7 @@ import (
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"fmt"
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"strings"
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"sync"
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"time"
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"github.com/go-audio/audio"
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"github.com/gofiber/websocket/v2"
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@ -187,7 +188,6 @@ func RegisterRealtime(cl *config.BackendConfigLoader, ml *model.ModelLoader, app
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log.Error().Msgf("read: %s", err.Error())
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break
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}
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log.Printf("recv: %s", msg)
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// Parse the incoming message
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var incomingMsg IncomingMessage
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@ -199,6 +199,8 @@ func RegisterRealtime(cl *config.BackendConfigLoader, ml *model.ModelLoader, app
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switch incomingMsg.Type {
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case "session.update":
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log.Printf("recv: %s", msg)
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// Update session configurations
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var sessionUpdate Session
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if err := json.Unmarshal(incomingMsg.Session, &sessionUpdate); err != nil {
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@ -258,6 +260,8 @@ func RegisterRealtime(cl *config.BackendConfigLoader, ml *model.ModelLoader, app
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session.AudioBufferLock.Unlock()
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case "input_audio_buffer.commit":
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log.Printf("recv: %s", msg)
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// Commit the audio buffer to the conversation as a new item
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item := &Item{
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ID: generateItemID(),
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@ -290,6 +294,8 @@ func RegisterRealtime(cl *config.BackendConfigLoader, ml *model.ModelLoader, app
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})
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case "conversation.item.create":
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log.Printf("recv: %s", msg)
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// Handle creating new conversation items
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var item Item
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if err := json.Unmarshal(incomingMsg.Item, &item); err != nil {
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@ -315,10 +321,14 @@ func RegisterRealtime(cl *config.BackendConfigLoader, ml *model.ModelLoader, app
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})
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case "conversation.item.delete":
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log.Printf("recv: %s", msg)
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// Handle deleting conversation items
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// Implement deletion logic as needed
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case "response.create":
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log.Printf("recv: %s", msg)
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// Handle generating a response
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var responseCreate ResponseCreate
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if len(incomingMsg.Response) > 0 {
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@ -342,6 +352,8 @@ func RegisterRealtime(cl *config.BackendConfigLoader, ml *model.ModelLoader, app
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}()
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case "conversation.item.update":
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log.Printf("recv: %s", msg)
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// Handle function_call_output from the client
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var item Item
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if err := json.Unmarshal(incomingMsg.Item, &item); err != nil {
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@ -366,6 +378,8 @@ func RegisterRealtime(cl *config.BackendConfigLoader, ml *model.ModelLoader, app
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})
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case "response.cancel":
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log.Printf("recv: %s", msg)
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// Handle cancellation of ongoing responses
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// Implement cancellation logic as needed
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@ -443,12 +457,19 @@ func updateSession(session *Session, update *Session, cl *config.BackendConfigLo
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return nil
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}
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const (
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minMicVolume = 450
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sendToVADDelay = time.Second
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maxWhisperSegmentDuration = time.Second * 25
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)
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// Placeholder function to handle VAD (Voice Activity Detection)
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// https://github.com/snakers4/silero-vad/tree/master/examples/go
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// XXX: use session.ModelInterface for VAD or hook directly VAD runtime here?
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func handleVAD(session *Session, conversation *Conversation, c *websocket.Conn, done chan struct{}) {
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vadContext, cancel := context.WithCancel(context.Background())
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//var startListening time.Time
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go func() {
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<-done
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@ -466,7 +487,7 @@ func handleVAD(session *Session, conversation *Conversation, c *websocket.Conn,
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default:
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// Check if there's audio data to process
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session.AudioBufferLock.Lock()
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if len(session.InputAudioBuffer) > 0 {
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if len(session.InputAudioBuffer) > 16000 {
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adata := sound.BytesToInt16sLE(session.InputAudioBuffer)
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@ -475,37 +496,77 @@ func handleVAD(session *Session, conversation *Conversation, c *websocket.Conn,
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}
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soundIntBuffer.Data = sound.ConvertInt16ToInt(adata)
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/* if len(adata) < 16000 {
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log.Debug().Msgf("audio length too small %d", len(session.InputAudioBuffer))
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session.AudioBufferLock.Unlock()
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continue
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} */
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float32Data := soundIntBuffer.AsFloat32Buffer().Data
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resp, err := session.ModelInterface.VAD(vadContext, &proto.VADRequest{
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Audio: soundIntBuffer.AsFloat32Buffer().Data,
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Audio: float32Data,
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})
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if err != nil {
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log.Error().Msgf("failed to process audio: %s", err.Error())
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sendError(c, "processing_error", "Failed to process audio", "", "")
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sendError(c, "processing_error", "Failed to process audio: "+err.Error(), "", "")
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session.AudioBufferLock.Unlock()
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continue
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}
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speechStart, speechEnd := float32(0), float32(0)
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/*
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volume := sound.CalculateRMS16(adata)
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if volume > minMicVolume {
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startListening = time.Now()
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}
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if time.Since(startListening) < sendToVADDelay && time.Since(startListening) < maxWhisperSegmentDuration {
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log.Debug().Msgf("audio length %d", len(session.InputAudioBuffer))
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session.AudioBufferLock.Unlock()
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log.Debug().Msg("speech is ongoing")
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continue
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}
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*/
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if len(resp.Segments) == 0 {
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log.Debug().Msg("VAD detected no speech activity")
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log.Debug().Msgf("audio length %d", len(session.InputAudioBuffer))
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session.InputAudioBuffer = nil
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log.Debug().Msgf("audio length(after) %d", len(session.InputAudioBuffer))
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session.AudioBufferLock.Unlock()
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continue
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}
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log.Debug().Msgf("VAD detected %d segments", len(resp.Segments))
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log.Debug().Msgf("audio length %d", len(session.InputAudioBuffer))
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speechStart = resp.Segments[0].Start
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log.Debug().Msgf("speech starts at %0.2fs", speechStart)
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for _, s := range resp.Segments {
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log.Debug().Msgf("speech starts at %0.2fs", s.Start)
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speechStart = s.Start
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if s.End > 0 {
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log.Debug().Msgf("speech ends at %0.2fs", s.End)
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speechEnd = s.End
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} else {
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continue
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}
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}
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if speechEnd == 0 && speechStart != 0 {
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if speechEnd == 0 {
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log.Debug().Msgf("audio length %d", len(session.InputAudioBuffer))
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session.AudioBufferLock.Unlock()
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log.Debug().Msg("speech is ongoing")
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log.Debug().Msg("speech is ongoing, no end found ?")
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continue
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}
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// Handle when input is too long without a voice activity (reset the buffer)
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if speechStart == 0 && speechEnd == 0 {
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log.Debug().Msg("VAD detected no speech activity")
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// log.Debug().Msg("VAD detected no speech activity")
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session.InputAudioBuffer = nil
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session.AudioBufferLock.Unlock()
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continue
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1
go.mod
1
go.mod
@ -109,6 +109,7 @@ require (
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github.com/modern-go/reflect2 v1.0.2 // indirect
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github.com/munnerz/goautoneg v0.0.0-20191010083416-a7dc8b61c822 // indirect
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github.com/nikolalohinski/gonja/v2 v2.3.2 // indirect
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github.com/orcaman/writerseeker v0.0.0-20200621085525-1d3f536ff85e // indirect
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github.com/pion/datachannel v1.5.8 // indirect
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github.com/pion/dtls/v2 v2.2.12 // indirect
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github.com/pion/ice/v2 v2.3.34 // indirect
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@ -5,14 +5,6 @@ import (
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"math"
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)
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func BytesToFloat32Array(aBytes []byte) []float32 {
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aArr := make([]float32, 3)
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for i := 0; i < 3; i++ {
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aArr[i] = BytesFloat32(aBytes[i*4:])
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}
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return aArr
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}
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func BytesFloat32(bytes []byte) float32 {
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bits := binary.LittleEndian.Uint32(bytes)
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float := math.Float32frombits(bits)
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package sound
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import "math"
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/*
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MIT License
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@ -8,6 +10,17 @@ Copyright (c) 2024 Xbozon
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*/
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// calculateRMS16 calculates the root mean square of the audio buffer for int16 samples.
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func CalculateRMS16(buffer []int16) float64 {
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var sumSquares float64
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for _, sample := range buffer {
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val := float64(sample) // Convert int16 to float64 for calculation
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sumSquares += val * val
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}
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meanSquares := sumSquares / float64(len(buffer))
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return math.Sqrt(meanSquares)
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}
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func ResampleInt16(input []int16, inputRate, outputRate int) []int16 {
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// Calculate the resampling ratio
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ratio := float64(inputRate) / float64(outputRate)
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