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fix weight calc, thanks to Marcel
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@ -57,7 +57,7 @@ double compute_weight(afl_state_t *afl, struct queue_entry *q,
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if (likely(afl->schedule < RARE)) { weight *= (avg_exec_us / q->exec_us); }
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weight *= (log(q->bitmap_size) / avg_bitmap_size);
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weight *= (log(q->tc_ref) / avg_top_size);
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weight *= (1 + (q->tc_ref / avg_top_size));
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if (unlikely(q->favored)) weight *= 5;
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return weight;
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@ -104,7 +104,7 @@ void create_alias_table(afl_state_t *afl) {
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avg_exec_us += q->exec_us;
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avg_bitmap_size += log(q->bitmap_size);
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avg_top_size += log(q->tc_ref);
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avg_top_size += q->tc_ref;
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++active;
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}
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