CNWHUD/shell-frags/NewShellProject/includes/DebugMe.sh

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2023-11-25 18:01:51 +00:00
function DebugMe() {
[[ $script_debug = 1 ]] && "$@" || :
#to turn debugging on, set script_debug=1
#to turn debugging off, set script_debug=0
# be sure to append || : or || true here or use return 0, since the return code
# of this function should always be 0 to not influence anything else with an unwanted
# "false" return code (for example the script's exit code if this function is used
# as the very last command in the script)
#This function does nothing when script_debug is unset or empty, but it executes the
#given parameters as commands when script_debug is set. Use it like this:
#debugme logger "Sorting the database"
#database_sort
#debugme logger "Finished sorting the database, exit code $?"
# * print commands to be executed to stderr as if they were read from input
# (script file or keyboard)
# * print everything before any ( substitution and expansion, …) is applied
set -v
# * print everything as if it were executed, after substitution and expansion is applied
# * indicate the depth-level of the subshell (by default by prefixing a + (plus) sign to
# the displayed command)
# * indicate the recognized words after word splitting by marking them like 'x y'
# * in shell version 4.1, this debug output can be printed to a configurable file
#descriptor, rather than sdtout by setting the BASH_XTRACEFD variable.
set -x
}