--- title: Growth Strategy sidebar: Handbook showTitle: true ---
##Self-serve We believe this approach will lead to the best product for end users, which is how we'll build the best company. [Adam Gross](https://twitter.com/adam_g?lang=en) has given some excellent [talks on this topic](https://www.heavybit.com/library/video/self-serve-go-to-market/), that we've borrowed from. #1-2-3 framework ## Product This means the path to revenue starts with adoption of a Free version, then working out how to get teams (whether a small team at a big company or a 20 person startup) onto a paid version, and ultimately how to get departmental adoption at large enterprises. | | 1 - Free | 2 - Team (Self Serve) | 3 - Enterprise (C-Level) | |---|---|---|---| |Value|Creation|Collaboration|Compliance| |GTM|Free/Adoption|Self-serve|Enterprise| ### Examples of other companies following (part) of this #### Postman As an individual, it is useful for organizing your own API creation activity. In team mode, it is a way for multiple teams to organize distributed development effort. If you're building across multiple teams with different services, how you coordinate these teams is a big, strategic business problem. By using the same tool with modifications, you can orchestrate this. #### LaunchDarkly As an individual, you can view as a pure utility for launching feature flags. I can write myself or use this thing off the shelf to save time. Interesting but limited value proposition. In team mode, it becomes a way for a team to organize its business process between Product Management and Engineering. It becomes a product management process tool on rails. ## Our structure As we grow, it'll get important to work out which teams in PostHog own different functions.
FunctionFreeTeam (Self Serve)Enterprise (C-Level)
Marketing Marketing (Developer Evangelism) Enterprise Product Marketing
Sales Developer Experience Customer Success Enterprise Sales
Support Developer Experience
Success/Retention Developer Experience Customer Success Customer Solutions Architect
Business Ops Business Ops
Following the 1-2-3 framework, we are currently focused on building our team in the first and second columns - _Free_ and _Team_ - and already have Developer Experience and Business Ops people in place. Only after we have brought in people to take care of Marketing/Developer Evangelism and Customer Success will we then look at recruiting people into the roles in the third column, _Enterprise_. ### Structure FAQ #### Why do you have "sales" for the free product? Developer experience will help ensure the open source product is properly adopted, for $0 in this case. #### What's 'Enterprise Product Marketing' versus 'Marketing (Developer Evangelism)'? Product marketing is making sure that PostHog is positioned as a platform that can be used organization-wide, to aid with expansion. For example, organizing roadmap discussions with large clients. Developer-evangelism is more about adoption of the first users - creating content, building an audience across social media and GitHub, etc. #### What's the difference between Customer Success and Developer Experience? Customer Success is a more commercially-oriented function, focused on inbound sales. #### What are business ops? It'll be important we have good processes in place to grow usage from free to team and beyond. This means making sure we have a CRM set up, integrated with our product, etc.