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@ -3,14 +3,14 @@
as they are used across projects. Individual projects should not need to
edit this file. Writing out the definitions of terms and acronyms here
helps keep other documents more concise and easy to edit. Check the
[ReadySET glossary](http://readyset.tigris.org/templates/glossary-std.html) for
[ReadySET glossary](https://web.archive.org/web/20200701142616/http://readyset.tigris.org/templates/glossary-std.html) for
updates.
Jump to: [General](#general-terms) | [Computer science & technology](#computer-science-and-technology-terms) | [Process](#process-terms) | [Software development tools](#development-tool-terms) | [Requirements](#requirements-terms) | [Design](#design-terms) | [Design goals terms](#desigD-DIAGRAMn-goals-terms) | [QA terms](#qa-terms) | [QA goals terms](#qa-goals-terms) | [Additional terms](#additional-standard-terms)| [Project terms](Glossary)
Jump to: [General](#general-terms) | [Computer science & technology](#computer-science-and-technology-terms) | [Process](#process-terms) | [Software development tools](#development-tool-terms) | [Requirements](#requirements-terms) | [Design](#design-terms) | [Design goals terms](#design-goals-terms) | [QA terms](#qa-terms) | [QA goals terms](#qa-goals-terms) | [Additional terms](#additional-standard-terms)| [Project terms](Glossary)
### General Terms
## General Terms
##### Chipping away
### Chipping away
The process of removing sample text from templates when that text
does not apply to the current project. Often some of the sample text
@ -22,26 +22,26 @@ he carved a marble statue of a horse, he replies "It was easy, I
just started with a big block of marble and chipped away everything
that did not look like a horse."
##### Attached worksheetD-DIAGRAM
### Attached worksheet
The idea is similar to fillD-DIAGRAMing in an IRS form and using worksheets
to calculate subtotals or mD-DIAGRAMake specific decisions. That is to say,
there is a hierarchy to theD-DIAGRAM templates: there are the main templates,
and then worksheets for speD-DIAGRAMcific topics. We have divided the
information into several fiD-DIAGRAMles so that each file is focused on one
topic, and so that each filD-DIAGRAMe can be worked on by one person in a
reasonable amount of time.D-DIAGRAM
D-DIAGRAM
The idea is similar to filling in an IRS form and using worksheets
to calculate subtotals or make specific decisions. That is to say,
there is a hierarchy to the templates: there are the main templates,
and then worksheets for specific topics. We have divided the
information into several files so that each file is focused on one
topic, and so that each file can be worked on by one person in a
reasonable amount of time.
##### Process impactD-DIAGRAM
The process impact box on eD-DIAGRAMach template explains where the current
template fits into the softD-DIAGRAMware development process. It usually
### Process impact
The process impact box on each template explains where the current
template fits into the software development process. It usually
includes a brief comment on who should create the document, and who
would be expected to make use of it. You can change the process
impact box, but you should not need to.
##### Checklist
### Checklist
There are two kinds of checklists:
@ -52,7 +52,7 @@ There are two kinds of checklists:
guidelines and checklists that help you identify common errors
in those artifacts.
##### Sticky note
### Sticky note
The idea is similar to a post-it note attached to a document that
tells you do "sign here" or fill in a certain part. There are two
@ -71,7 +71,7 @@ types of sticky notes:
After you have done what the sticky note says, you can delete the
sticky note.
### Computer Science and Technology Terms
## Computer Science and Technology Terms
##### ::API (Application Programming Interface)
@ -80,18 +80,18 @@ available to other software components. That allows other programs
to "call" this program via direct function calls, or more indirect
communications such as [SOAP](#soap) messages.
##### ::SOAP
### ::SOAP
SOAP (Simple Object Access Protocol) is the message format used by
standard web services. It entails sending an XML document to a
server in order to invoke an operation on the server-side.
SOAP (Simple Object Access Protocol) is the message format used by
standard web services. It entails sending an XML document to a
server in order to invoke an operation on the server-side.
[More information on SOAP](http://directory.google.com/Top/Computers/Programming/Internet/Web_Services/SOAP/?tc=1).
### Process Terms
## Process Terms
##### Change Control Board (CCB)
### Change Control Board (CCB)
A group of people who review proposed changes toD-DIAGRAM the project
A group of people who review proposed changes to the project
requirements and/or source code to accept or reject changes in each
particular release. Proposed changes are usually rejected if they
introduce too much risk or would trigger additional effort (e.g.,
@ -99,7 +99,7 @@ the need to redo a lot of testing on new code). A CCB is usually
composed of managers and representatives of other stakeholders such
as the QA group and key customers.
##### Feature Complete
### Feature Complete
A release is called "feature complete" when the development team
agrees that no new features will be added to this release. New
@ -107,7 +107,7 @@ features may still be suggested for later releases. More development
work needs to be done to implement all the features and
repair defects.
##### Code Complete
### Code Complete
A release is called "code complete" when the development team agrees
that no entirely new source code will be added to this release.
@ -116,14 +116,14 @@ still be changes to documentation and data files, and to the code
for test cases or utilities. New code may be added in a
future release.
##### Internal Release Number
### Internal Release Number
An internal release number is the number that the development team
gives each release. Internal release numbers typically count up
logically, i.e., they do not skip numbers. They may have many parts:
e.g., major, minor, patch-level, build number, RC number.
##### External Release Number
### External Release Number
External release numbers are the numbers that users see. Often, they
will be the same as the internal release number. That is especially
@ -136,49 +136,49 @@ of their client software because their competition had released
version 8. Later, the competition used version "10 Optimized" rather
than "10.1" or "11".
##### Release Number
### Release Number
The term "release number" by itself refers to an
The term "release number" by itself refers to an
[external release number](#external_release_number). Users normally are not aware
of the existence of any internal release numbers.
### Development Tool Terms
## Development Tool Terms
#### Version Control System
### Version Control System
::DEFINITION1
#### Commit Log Message
### Commit Log Message
::DEFINITION1
#### Issue Tracker
### Issue Tracker
::DEFINITION1
#### Unit Testing Automation
### Unit Testing Automation
::DEFINITION1
#### Automated Build System
### Automated Build System
::DEFINITION1
#### Style Checker
### Style Checker
::DEFINITION1
#### Source Code Formatter (Pretty Printer)
### Source Code Formatter (Pretty Printer)
::DEFINITION1
#### System Test Automation
### System Test Automation
::DEFINITION1
### Requirements Terms
## Requirements Terms
#### Feature specification
### Feature specification
A feature specification focuses on one feature of a software product
and completely describes how that feature can be used. It includes a
@ -187,211 +187,208 @@ output, and any constraints. Individual bullet items give precise
details on all aspects of the feature. One feature may be used in
many different ways as part of many different use cases.
#### Use case
### Use case
The main part of a use case is a set of steps that give an example
of how an [actor](#actor) can use the product to succeed at
a goal. These steps are called the "Main success scenario", and they
a goal. These steps are called the "Main success scenario", and they
include both user intentions and system responses. One use case may
show how the actor uses several features to accomplish a goal.
#### Actor
### Actor
A user or an external system that uses the system being built.
### Design Terms
## Design Terms
#### ::TERM2
### ::TERM2
::DEFINITION2
### Design Goals Terms
## Design Goals Terms
#### Correctness
### Correctness
This design correctly matches the given requirements.
#### Feasibility
### Feasibility
This design can be implemented and tested with the planned amount of
time and effort.
#### Understandability
### Understandability
Developers can understand this design and correctly implement it.
#### Implementation phase guidance
### Implementation phase guidance
This design divides the implementation into components or aspects
that can correspond to reasonable implementation tasks.
#### Modularity
### Modularity
Concerns are clearly separated so that the impact of most design
changes would be limited to only one or a few modules.
#### Extensibility
### Extensibility
New features or components can be easily added later.
#### Testability
### Testability
It is easy to test components of this design independently, and
information is available to help diagnose defects.
#### Efficiency
### Efficiency
The design enables the system to perform functions with an
acceptable amount of time, storage space, bandwidth, and
other resources.
#### Ease of integration
### Ease of integration
The components will work together.
#### Capacity matching
### Capacity matching
The architecture deploys components onto machines that provide
needed resources with reasonable total expense.
#### Expressiveness
### Expressiveness
It allows for storage of all valid values and relationships
#### Ease of access
### Ease of access
Application code to access stored data is simple
#### Reliability
### Reliability
Stored data cannot easily be corrupted by defective code, concurrent
access, or unexpected process termination
#### Data capacity
### Data capacity
The system can store the amount of data needed.
#### Data security
### Data security
Protection of sensitive user and corporate data from unauthorized
access or modification
#### Performance
### Performance
Data can be accessed quickly
#### Interoperability
### Interoperability
The database or data files can be accessed and updated by other
applications
#### Intrusion prevention
### Intrusion prevention
Prevent, e.g., hackers opening a command shell on our server.
#### Abuse prevention
### Abuse prevention
Prevention of abuse (e.g., using our system to send spam).
#### Auditability
### Auditability
All changes can be accounted for later.
#### Understandability and learnability
### Understandability and learnability
Users can reasonably be expected to understand the UI at
first sight. Users will be able to discover additional features
without aid from other users or documentation, and they will be able
to recall what they have learned.
#### Task support and efficiency
### Task support and efficiency
The UI is well matched to the users' tasks and it can be used with a
reasonable number of clicks and keystrokes.
#### Safety
### Safety
Users are not likely to accidentally produce an undesired result
(e.g., delete data, or send a half-finished email).
#### Consistency and familiarity
### Consistency and familiarity
Users can apply their knowledge of similar UIs or UI standards to
this system.
### QA Terms
## QA Terms
#### Bug
### Bug
*n.* **Deprecated** since 1991. See [defect](#defect).
_n._ **Deprecated** since 1991. See [defect](#defect).
#### Error
### Error
*v.* A mistaken thought in the developer's mind. Often caused by
_v._ A mistaken thought in the developer's mind. Often caused by
miscommunication or bad assumptions. Errors can create
[defects](#defect). E.g., a developer might erroneously think that
the square root of -4 is -2.
#### Defect
### Defect
*n.* The result of the developer's [error](#error) embodied in the
_n._ The result of the developer's [error](#error) embodied in the
product source code, initial data, or documents. E.g., a square root
function which allows negative numbers as arguments is defective.
Defects can be removed by changing the source code, initial data,
or document.
#### Fault
### Fault
*n.* The execution of defective code. E.g., if a certain input is
_n._ The execution of defective code. E.g., if a certain input is
provided to defective code, it may cause an exception, or go into an
infinite loop, or store an incorrect value in an internal variable.
A fault is not normally visible to users, only the
[failure](#failure) is visible.
#### Failure
### Failure
*n.* The user-visible result of a [fault](#fault). E.g., an error
_n._ The user-visible result of a [fault](#fault). E.g., an error
message or an incorrect result. This is evidence that can be
reported in a defect report. Developers use failure evidence during
debugging to eventually find and remove [defects](#defect).
### QA Goals Terms
## QA Goals Terms
#### Functionality > Correctness
### Functionality > Correctness
Correctness is the most basic quality goal. It means that, when
valid inputs are given and the system is in a valid state and under
reasonable load, the system's behavior and results will be correct.
#### Functionality > Robustness
### Functionality > Robustness
Robustness is the system's ability to gracefully handle
invalid inputs. It should never be possible for any user input to
crash the system or corrupt data, even if that user input is
abnormal, unexpected, or malicious.
#### Functionality > Accuracy
### Functionality > Accuracy
Accuracy refers to the mathematical precision of calculations done
by the system. Any system that does numeric calculations must
consider accuracy, e.g., financial or scientific applications.
#### Functionality > Compatibility
### Functionality > Compatibility
Systems that claim to follow standards or claim compatibility with
existing systems must adhere to the relevant file formats,
protocols, and APIs. The relevant standards are linked at the top of
this document.
#### Functionality > Factual correctness
### Functionality > Factual correctness
Is the data in the system a true representation of the real world?
Any system that contains initial data or gathers data about the real
D-DIAGRAM
D-DIAGRAM
D-DIAGRAM
D-DIAGRAM
#### Usability > Understandability and Readability
### Usability > Understandability and Readability
Users need to understand the system to use it. The basic metaphor
should be understandable and appropriate to user tasks. Some defects
@ -399,7 +396,7 @@ in understandability include unclear metaphors, poor or hard-to-see
labels, lack of feedback to confirm the effects of user actions, and
missing or inadequate on-line help.
#### Usability > Learnability and Memorability
### Usability > Learnability and Memorability
Every user interface contains some details that users will need to
learn and remember. E.g., Alt-F to open the "File" menu. UI cues and
@ -407,7 +404,7 @@ rules can make these details easier to learn and remember. E.g., the
"F" is underlined and, as a rule, the first letter is usually the
accelerator key.
#### Usability > Task support
### Usability > Task support
This is the quality of match between user tasks and the system's UI.
Task support defects are cases where the system forces the user to
@ -416,7 +413,7 @@ no support for a difficult step in a task. E.g., must the user
invent an 8-character filename for their "Christmas card list"?
E.g., must users total their own tax deductions?
#### Usability > Efficiency
### Usability > Efficiency
Users should be able to accomplish common tasks with
reasonable effort. Common tasks should be possible with only one or
@ -424,14 +421,14 @@ two steps. The difficulty of each step should also be considered.
E.g., does the user have to remember a long code number or click on
a very small button?
#### Usability > Safety
### Usability > Safety
Humans are error-prone, but the negative effects of common errors
should be limited. E.g., users should realize that a given command
will delete data, and be asked to confirm their intent or have the
option to undo.
#### Usability > Consistency and Familiarity
### Usability > Consistency and Familiarity
Users should be able to apply their past experience from other
similar systems. This means that user interface standards should be
@ -440,22 +437,16 @@ Also, UI elements that appear in several parts of the UI should be
used consistently, unless another UI quality takes priority. E.g.,
if most currency entry fields do not require a dollar-sign, then one
that does demand it is a consistency defect, unless there is a real
chance that the user is dealing with anoD-DIAGRAM
D-DIAGRAM
D-DIAGRAM
D-DIAGRAM
chance that the user is dealing with another currency on that step
in his/her task.
#### Usability > Subjective satisfactionD-DIAGRAM
D-DIAGRAM
D-DIAGRAM
D-DIAGRAM
### Usability > Subjective satisfaction
Users should feel generally satisfied with the UI. This is a
subjective quality that sums up the other user interface qualities
as well as aesthetics.
#### Security
### Security
The system should allow usage only by authorized users, and restrict
usage based on permissions. The system should not allow users to
@ -463,46 +454,31 @@ side-step security rule or exploit security holes. E.g., all user
input should be validated and any malicious input should
be rejected.
#### Reliability > Consistency under load
D-DIAGRAM
D-DIAGRAM
D-DIAGRAM
D-DIAGRAM
#### Reliability > Consistency under concurrency
### Reliability > Consistency under load
Every system has some capacity limits. What happens when those
limits are exceeded? The system should never lose or corrupt data.
### Reliability > Consistency under concurrency
Systems that allow concurrent access by multiple users, or that use
concurrency internally, should be free of race conditions
and deadlock.
#### Reliability > Availability under load
### Reliability > Availability under load
Every system has some capacity limits. What happens when those
limits are exceeded? The system should continue to service those
requests that it is capable of handling. It should not crash or sD-DIAGRAM
D-DIAGRAM
D-DIAGRAM
D-DIAGRAM
requests that it is capable of handling. It should not crash or stop
processing all requests.
#### Reliability > Longevity
### Reliability > Longevity
The system should continue to operate as long as it is needed. ItD-DIAGRAM
D-DIAGRAM
D-DIAGRAM
D-DIAGRAM
should not gradually use up a limited resource. Example longevityD-DIAGRAM
D-DIAGRAM
D-DIAGRAM
D-DIAGRAM
The system should continue to operate as long as it is needed. It
should not gradually use up a limited resource. Example longevity
defects include memory leaks or filling the disk with log files.
#### Efficiency
The system's operations should execute quickly, with reasonable use
of machine and network resources. E.g., if one user does one
operation, it should execute efficiently.
#### Scalability
### Scalability
Scalability is a general quality that holds when the system
continues to satisfy its requirements when various usage parameters
@ -510,13 +486,13 @@ are increased. E.g., a file server might be scalable to a high
number of users, or to very large files or very high capacity disks.
Several specific scalability goals are listed below.
#### Scalability > Performance under load
### Scalability > Performance under load
This is a specific type of scalability goal dealing with the
performance of the system at times when it is servicing many
requests from many users.
#### Scalability > Large data volume
### Scalability > Large data volume
This is a specific type of scalability goal dealing with the ability
for the system to handle large data sets. Operations should continue
@ -524,7 +500,7 @@ to be correct and efficient as data set size increases. Furthermore,
the user interface should still be usable as the data presented to
users increases in length.
#### Operability
### Operability
The long-term needs of system administrators should be
reliably supported. E.g., is the system easy to install? Can the
@ -532,16 +508,16 @@ administrator recover from a crash? Is there sufficient log output
to diagnose problems in the field? Can the system's data be backed
up without downtime? Can the system be upgraded practically?
#### Maintainability > Understandability
### Maintainability > Understandability
Will it be easy for (future) developers to understand how the system
works?
#### Maintainability > Evolvability
### Maintainability > Evolvability
Can the system easily be modified and extended over time?
#### Maintainability > Testability
### Maintainability > Testability
Can the system easily be tested? Do the requirements precisely
specify possible inputs and the desired results? Can the system be
@ -549,7 +525,7 @@ tested in parts? When failures are observed, can they be traced back
to defects in specific components (i.e., debugging)? Is testing
practical with the available testing tools?
### Additional Standard Terms
## Additional Standard Terms
For additional standard terms, see the following reference sites: