ReadySetGit/Design-Scalability.md

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2018-08-14 12:48:17 +00:00
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# [Design](design.html)&nbsp;&gt;&nbsp;Scalability
---
##### Project:
::PROJECTNAME
##### Internal Release Number:
::X.Y.Z
##### Related Documents:
- ::LINKS TO RELEVANT STANDARDS
- ::LINKS TO OTHER DOCUMENTS
---
### Overview
*TODO: Briefly describe the approach to scalability. Rank your
scalability goals for this design.*
::2-4 SENTENCES.
### Relevant parameters
| Parameter | Description |
|---------------------|-----------------------------------------------------------------------------------------|
| ::registered\_users | ::Number of registered users in the database. |
| ::concurrent\_users | ::Number of users logged into the system at a given time. |
| ::map\_size | ::Number of game squares in the playing area. E.g., a 10 x 25 map would be 250 squares. |
| ::game\_pieces | ::Number of game pieces on the playing area at a given time. |
### Scalability Mechanisms
&nbsp;
### Performance Goals and Estimates
| Action | Goal | Time Formula | Description |
|----------------|--------------|-------------------------------|-----------------------------------------------------------------------------|
| ::login | ::1 second | ::O(Log(registered\_users)) | ::Time that it takes to look up a user by their login name in the database. |
| ::display\_map | ::1/5 second | ::O(map\_size + game\_pieces) | ::Time that it takes to redraw the game map and all game pieces. |
### System Scalability Checklist
How well do these mechanisms support the achievement of your goals?
::2-4 SENTENCES
#### Have these scalability mechanisms been communicated to the development team and other stakeholders?
::Yes, everyone understands. Feedback is welcome.
::No, this is a risk that is noted in the
[Risk Management](plan.html#risks) section.
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