fix GFM links
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Design-UI.md
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Design-UI.md
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<xmp theme="readable" style="display:none;">
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<!-- Markdown content here -->
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# [Design](design.html) > User Interface
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# [Design](Design) > User Interface
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---
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##### Project:
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@@ -45,13 +45,13 @@ text as needed.*
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#### What are the ranked goals for the user interface of this system?
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1. ::[Understandability and learnability](glossary-std.html#understandability_and_learnability)
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2. ::[Task support and efficiency](glossary-std.html#task_support_and_efficiency)
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3. ::[Safety](glossary-std.html#safety)
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4. ::[Consistency and familiarity](glossary-std.html#consistency_and_familiarity)
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1. ::[Understandability and learnability](Glossary-Std#understandability_and_learnability)
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2. ::[Task support and efficiency](Glossary-Std#task_support_and_efficiency)
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3. ::[Safety](Glossary-Std#safety)
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4. ::[Consistency and familiarity](Glossary-Std#consistency_and_familiarity)
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### Metaphors, Exemplars, and Standards
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#### What is the central metaphor of this UI design?
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@@ -73,7 +73,7 @@ text as needed.*
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- ::[W3C Accessibility guidelines](http://www.w3.org/TR/WCAG10/)
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### Task Models
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#### What types of users will use this system?
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@@ -141,7 +141,7 @@ many components can also be hard to use.*
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| ::--ABSTRACT-COMPONENT-NAME | ::PURPOSE | ::CONTENTS |
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### Technical Constraints / Operational Context
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#### What are your assumptions about the output devices?
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@@ -181,7 +181,7 @@ four menu buttons along the right-hand edge of the screen.
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may add or remove questions to fit your project.*
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#### Understandability and learnability
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##### Are there any labels of icons that are likely to be misunderstood?
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@@ -199,7 +199,7 @@ may add or remove questions to fit your project.*
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::1-3 SENTENCES
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#### Task Support and Efficiency
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##### Which use cases force the user to work through more than two interaction contexts?
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@@ -210,14 +210,14 @@ may add or remove questions to fit your project.*
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::1-3 SENTENCES
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#### Safety
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##### Are there any dangerous or irreversible actions that are done with only one step?
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::1-3 SENTENCES
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#### Consistency and Familiarity
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##### Do UI elements in your system work the same as they do in the existing example systems you identified?
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::1-3 SENTENCES
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