whisper.cpp/examples/whisper.swiftui
Jhen-Jie Hong 5f8a086e22
whisper.swiftui : add model download list & bench methods (#2546)
* swift : fix resources & exclude build

* whisper : impl whisper_timings struct & api

* whisper.swiftui : model list & bench methods

* whisper : return ptr for whisper_get_timings

* revert unnecessary change

* whisper : avoid designated initializer

* whisper.swiftui: code style changes

* whisper.swiftui : get device name / os from UIDevice

* whisper.swiftui : fix UIDevice usage

* whisper.swiftui : add memcpy and ggml_mul_mat (commented)
2024-11-13 21:51:34 +02:00
..
whisper.cpp.swift whisper.swiftui : add model download list & bench methods (#2546) 2024-11-13 21:51:34 +02:00
whisper.swiftui.demo whisper.swiftui : add model download list & bench methods (#2546) 2024-11-13 21:51:34 +02:00
whisper.swiftui.xcodeproj whisper.swiftui : add model download list & bench methods (#2546) 2024-11-13 21:51:34 +02:00
.gitignore whisper.swiftui : add .gitignore 2024-01-04 15:00:27 +02:00
README.md whisper.swiftui : update README.md (#682) 2023-03-29 23:04:38 +03:00

A sample SwiftUI app using whisper.cpp to do voice-to-text transcriptions. See also: whisper.objc.

Usage:

  1. Select a model from the whisper.cpp repository.1
  2. Add the model to whisper.swiftui.demo/Resources/models via Xcode.
  3. Select a sample audio file (for example, jfk.wav).
  4. Add the sample audio file to whisper.swiftui.demo/Resources/samples via Xcode.
  5. Select the "Release" 2 build configuration under "Run", then deploy and run to your device.

Note: Pay attention to the folder path: whisper.swiftui.demo/Resources/models is the appropriate directory to place resources whilst whisper.swiftui.demo/Models is related to actual code.

image


  1. I recommend the tiny, base or small models for running on an iOS device. ↩︎

  2. The Release build can boost performance of transcription. In this project, it also added -O3 -DNDEBUG to Other C Flags, but adding flags to app proj is not ideal in real world (applies to all C/C++ files), consider splitting xcodeproj in workspace in your own project. ↩︎