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0463028bc2
* whisper : check state->ctx_metal not null * whisper : add whisper_context_params { use_gpu } * whisper : new API with params & deprecate old API * examples : use no-gpu param && whisper_init_from_file_with_params * whisper.objc : enable metal & disable on simulator * whisper.swiftui, metal : enable metal & support load default.metallib * whisper.android : use new API * bindings : use new API * addon.node : fix build & test * bindings : updata java binding * bindings : add missing whisper_context_default_params_by_ref WHISPER_API for java * metal : use SWIFTPM_MODULE_BUNDLE for GGML_SWIFT and reuse library load * metal : move bundle var into block * metal : use SWIFT_PACKAGE instead of GGML_SWIFT * style : minor updates --------- Co-authored-by: Georgi Gerganov <ggerganov@gmail.com> |
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whisper.cpp.swift | ||
whisper.swiftui.demo | ||
whisper.swiftui.xcodeproj | ||
README.md |
A sample SwiftUI app using whisper.cpp to do voice-to-text transcriptions. See also: whisper.objc.
Usage:
- Select a model from the whisper.cpp repository.1
- Add the model to
whisper.swiftui.demo/Resources/models
via Xcode. - Select a sample audio file (for example, jfk.wav).
- Add the sample audio file to
whisper.swiftui.demo/Resources/samples
via Xcode. - Select the "Release" 2 build configuration under "Run", then deploy and run to your device.
Note: Pay attention to the folder path: whisper.swiftui.demo/Resources/models
is the appropriate directory to place resources whilst whisper.swiftui.demo/Models
is related to actual code.
-
I recommend the tiny, base or small models for running on an iOS device. ↩︎
-
The
Release
build can boost performance of transcription. In this project, it also added-O3 -DNDEBUG
toOther C Flags
, but adding flags to app proj is not ideal in real world (applies to all C/C++ files), consider splitting xcodeproj in workspace in your own project. ↩︎