whisper.cpp/ggml/CMakeLists.txt
lhez 856fbaa92f Introducing experimental OpenCL backend with support for Qualcomm Adreno GPUs (llama/10693)
* [cl][adreno] Add Adreno GPU support

Add new OpenCL backend to support Adreno GPUs

---------

Co-authored-by: Skyler Szot <quic_sszot@quicinc.com>
Co-authored-by: Shangqing Gu <quic_shawngu@quicinc.com>
Co-authored-by: Alexander Angus <quic_aangus@quicinc.com>
Co-authored-by: Hongqiang Wang <quic_wangh@quicinc.com>
Co-authored-by: Max Krasnyansky <quic_maxk@quicinc.com>

* [cl][ci] Add workflow for CL

* [cl][adreno] Fix memory leak for non SMALL_ALLOC path

* opencl: integrate backend dyn.load interface and fix compiler and format warnings

* opencl: remove small-alloc support and fix build errors for non-opencl platforms

* opencl: fixed merge conflict (MUSA added twice in cmake)

* opencl-ci: use RUNNER_TEMP instead of github.workspace

* opencl: fix embed tool invocation with python3

* opencl: CI workflow fixes

* opencl: Clean up small-alloc in CMake files

* opencl: cleanup ggml-opencl2 header file

* opencl: use ulong for offsets and strides in ADD kernel

* opencl: use cl_ulong for all offsets

* opencl: use cl_ulong for sizes and strides

* opencl: use `GGML_LOG_xxx` instead of `fprintf(stderr, ...)`

* opencl: rename backend `opencl2` -> `opencl`

* opencl: rename kernel files `ggml-opencl2` -> `ggml-opencl`

* opencl: make OpenCL required, remove redundant lib and inc directories

* `ggml-base`, `..` and `.` are added by `ggml_add_backend_library`

* opencl: rename backend - funcs, structs, etc `opencl2` -> `opencl`

* opencl: remove copyright marker since main license already covers

* opencl: replace some more OPENCL2 leftovers

* opencl: remove limits on `tensor_extra`

* opencl: use pools for `tensor_extra`

* opencl: fix compiler warnings with GCC and Clang

Still getting the warning about clCreateCmdQueue being obsolete.
Will fix that separately.

* opencl: fail gracefully if opencl devices are not available

Also for unsupported GPUs.

* opencl: fix MSVC builds (string length error)

* opencl: check for various requirements, allow deprecated API

* opencl: update log message for unsupported GPUs

---------

Co-authored-by: Skyler Szot <quic_sszot@quicinc.com>
Co-authored-by: Shangqing Gu <quic_shawngu@quicinc.com>
Co-authored-by: Alexander Angus <quic_aangus@quicinc.com>
Co-authored-by: Hongqiang Wang <quic_wangh@quicinc.com>
Co-authored-by: Max Krasnyansky <quic_maxk@quicinc.com>
2024-12-18 12:52:16 +02:00

282 lines
11 KiB
CMake

cmake_minimum_required(VERSION 3.14) # for add_link_options and implicit target directories.
project("ggml" C CXX)
include(CheckIncludeFileCXX)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
if (NOT XCODE AND NOT MSVC AND NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Release CACHE STRING "Build type" FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release" "MinSizeRel" "RelWithDebInfo")
endif()
if (CMAKE_SOURCE_DIR STREQUAL CMAKE_CURRENT_SOURCE_DIR)
set(GGML_STANDALONE ON)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
# configure project version
# TODO
else()
set(GGML_STANDALONE OFF)
endif()
if (EMSCRIPTEN)
set(BUILD_SHARED_LIBS_DEFAULT OFF)
option(GGML_WASM_SINGLE_FILE "ggml: embed WASM inside the generated ggml.js" ON)
else()
if (MINGW)
set(BUILD_SHARED_LIBS_DEFAULT OFF)
else()
set(BUILD_SHARED_LIBS_DEFAULT ON)
endif()
endif()
# remove the lib prefix on win32 mingw
if (WIN32)
set(CMAKE_STATIC_LIBRARY_PREFIX "")
set(CMAKE_SHARED_LIBRARY_PREFIX "")
set(CMAKE_SHARED_MODULE_PREFIX "")
endif()
option(BUILD_SHARED_LIBS "ggml: build shared libraries" ${BUILD_SHARED_LIBS_DEFAULT})
option(GGML_BACKEND_DL "ggml: build backends as dynamic libraries (requires BUILD_SHARED_LIBS)" OFF)
#
# option list
#
# TODO: mark all options as advanced when not GGML_STANDALONE
if (APPLE)
set(GGML_METAL_DEFAULT ON)
set(GGML_BLAS_DEFAULT ON)
set(GGML_BLAS_VENDOR_DEFAULT "Apple")
else()
set(GGML_METAL_DEFAULT OFF)
set(GGML_BLAS_DEFAULT OFF)
set(GGML_BLAS_VENDOR_DEFAULT "Generic")
endif()
if (CMAKE_CROSSCOMPILING)
set(GGML_NATIVE_DEFAULT OFF)
else()
set(GGML_NATIVE_DEFAULT ON)
endif()
# defaults
if (NOT GGML_LLAMAFILE_DEFAULT)
set(GGML_LLAMAFILE_DEFAULT OFF)
endif()
if (NOT GGML_CUDA_GRAPHS_DEFAULT)
set(GGML_CUDA_GRAPHS_DEFAULT OFF)
endif()
# general
option(GGML_STATIC "ggml: static link libraries" OFF)
option(GGML_NATIVE "ggml: enable -march=native flag" ${GGML_NATIVE_DEFAULT})
option(GGML_LTO "ggml: enable link time optimization" OFF)
option(GGML_CCACHE "ggml: use ccache if available" ON)
# debug
option(GGML_ALL_WARNINGS "ggml: enable all compiler warnings" ON)
option(GGML_ALL_WARNINGS_3RD_PARTY "ggml: enable all compiler warnings in 3rd party libs" OFF)
option(GGML_GPROF "ggml: enable gprof" OFF)
# build
option(GGML_FATAL_WARNINGS "ggml: enable -Werror flag" OFF)
# sanitizers
option(GGML_SANITIZE_THREAD "ggml: enable thread sanitizer" OFF)
option(GGML_SANITIZE_ADDRESS "ggml: enable address sanitizer" OFF)
option(GGML_SANITIZE_UNDEFINED "ggml: enable undefined sanitizer" OFF)
# instruction set specific
if (GGML_NATIVE OR NOT GGML_NATIVE_DEFAULT)
set(INS_ENB OFF)
else()
set(INS_ENB ON)
endif()
option(GGML_CPU_HBM "ggml: use memkind for CPU HBM" OFF)
option(GGML_CPU_AARCH64 "ggml: use runtime weight conversion of Q4_0 to Q4_X_X" ON)
option(GGML_AVX "ggml: enable AVX" ${INS_ENB})
option(GGML_AVX_VNNI "ggml: enable AVX-VNNI" OFF)
option(GGML_AVX2 "ggml: enable AVX2" ${INS_ENB})
option(GGML_AVX512 "ggml: enable AVX512F" OFF)
option(GGML_AVX512_VBMI "ggml: enable AVX512-VBMI" OFF)
option(GGML_AVX512_VNNI "ggml: enable AVX512-VNNI" OFF)
option(GGML_AVX512_BF16 "ggml: enable AVX512-BF16" OFF)
if (NOT MSVC)
# in MSVC F16C and FMA is implied with AVX2/AVX512
option(GGML_FMA "ggml: enable FMA" ${INS_ENB})
option(GGML_F16C "ggml: enable F16C" ${INS_ENB})
# MSVC does not seem to support AMX
option(GGML_AMX_TILE "ggml: enable AMX-TILE" OFF)
option(GGML_AMX_INT8 "ggml: enable AMX-INT8" OFF)
option(GGML_AMX_BF16 "ggml: enable AMX-BF16" OFF)
endif()
option(GGML_LASX "ggml: enable lasx" ON)
option(GGML_LSX "ggml: enable lsx" ON)
option(GGML_RVV "ggml: enable rvv" ON)
option(GGML_SVE "ggml: enable SVE" OFF)
option(GGML_CPU_ALL_VARIANTS "ggml: build all variants of the CPU backend (requires GGML_BACKEND_DL)" OFF)
if (WIN32)
set(GGML_WIN_VER "0x602" CACHE STRING "ggml: Windows version")
endif()
# ggml core
set(GGML_SCHED_MAX_COPIES "4" CACHE STRING "ggml: max input copies for pipeline parallelism")
option(GGML_CPU "ggml: enable CPU backend" ON)
# 3rd party libs / backends
option(GGML_ACCELERATE "ggml: enable Accelerate framework" ON)
option(GGML_BLAS "ggml: use BLAS" ${GGML_BLAS_DEFAULT})
set(GGML_BLAS_VENDOR ${GGML_BLAS_VENDOR_DEFAULT} CACHE STRING
"ggml: BLAS library vendor")
option(GGML_LLAMAFILE "ggml: use LLAMAFILE" ${GGML_LLAMAFILE_DEFAULT})
option(GGML_CUDA "ggml: use CUDA" OFF)
option(GGML_MUSA "ggml: use MUSA" OFF)
option(GGML_CUDA_FORCE_MMQ "ggml: use mmq kernels instead of cuBLAS" OFF)
option(GGML_CUDA_FORCE_CUBLAS "ggml: always use cuBLAS instead of mmq kernels" OFF)
option(GGML_CUDA_F16 "ggml: use 16 bit floats for some calculations" OFF)
set (GGML_CUDA_PEER_MAX_BATCH_SIZE "128" CACHE STRING
"ggml: max. batch size for using peer access")
option(GGML_CUDA_NO_PEER_COPY "ggml: do not use peer to peer copies" OFF)
option(GGML_CUDA_NO_VMM "ggml: do not try to use CUDA VMM" OFF)
option(GGML_CUDA_FA_ALL_QUANTS "ggml: compile all quants for FlashAttention" OFF)
option(GGML_CUDA_GRAPHS "ggml: use CUDA graphs (llama.cpp only)" ${GGML_CUDA_GRAPHS_DEFAULT})
option(GGML_HIP "ggml: use HIP" OFF)
option(GGML_HIP_UMA "ggml: use HIP unified memory architecture" OFF)
option(GGML_VULKAN "ggml: use Vulkan" OFF)
option(GGML_VULKAN_CHECK_RESULTS "ggml: run Vulkan op checks" OFF)
option(GGML_VULKAN_DEBUG "ggml: enable Vulkan debug output" OFF)
option(GGML_VULKAN_MEMORY_DEBUG "ggml: enable Vulkan memory debug output" OFF)
option(GGML_VULKAN_SHADER_DEBUG_INFO "ggml: enable Vulkan shader debug info" OFF)
option(GGML_VULKAN_PERF "ggml: enable Vulkan perf output" OFF)
option(GGML_VULKAN_VALIDATE "ggml: enable Vulkan validation" OFF)
option(GGML_VULKAN_RUN_TESTS "ggml: run Vulkan tests" OFF)
option(GGML_KOMPUTE "ggml: use Kompute" OFF)
option(GGML_METAL "ggml: use Metal" ${GGML_METAL_DEFAULT})
option(GGML_METAL_USE_BF16 "ggml: use bfloat if available" OFF)
option(GGML_METAL_NDEBUG "ggml: disable Metal debugging" OFF)
option(GGML_METAL_SHADER_DEBUG "ggml: compile Metal with -fno-fast-math" OFF)
option(GGML_METAL_EMBED_LIBRARY "ggml: embed Metal library" ${GGML_METAL})
set (GGML_METAL_MACOSX_VERSION_MIN "" CACHE STRING
"ggml: metal minimum macOS version")
set (GGML_METAL_STD "" CACHE STRING "ggml: metal standard version (-std flag)")
option(GGML_OPENMP "ggml: use OpenMP" ON)
option(GGML_RPC "ggml: use RPC" OFF)
option(GGML_SYCL "ggml: use SYCL" OFF)
option(GGML_SYCL_F16 "ggml: use 16 bit floats for sycl calculations" OFF)
set (GGML_SYCL_TARGET "INTEL" CACHE STRING
"ggml: sycl target device")
set (GGML_SYCL_DEVICE_ARCH "" CACHE STRING
"ggml: sycl device architecture")
option(GGML_OPENCL "ggml: use OpenCL" OFF)
option(GGML_OPENCL_PROFILING "ggml: use OpenCL profiling (increases overhead)" OFF)
option(GGML_OPENCL_EMBED_KERNELS "ggml: embed kernels" ON)
option(GGML_OPENCL_USE_ADRENO_KERNELS "ggml: use optimized kernels for Adreno" ON)
# extra artifacts
option(GGML_BUILD_TESTS "ggml: build tests" ${GGML_STANDALONE})
option(GGML_BUILD_EXAMPLES "ggml: build examples" ${GGML_STANDALONE})
#
# dependencies
#
set(CMAKE_C_STANDARD 11)
set(CMAKE_C_STANDARD_REQUIRED true)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED true)
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
#
# build the library
#
add_subdirectory(src)
#
# tests and examples
#
if (GGML_BUILD_TESTS)
enable_testing()
add_subdirectory(tests)
endif ()
if (GGML_BUILD_EXAMPLES)
add_subdirectory(examples)
endif ()
#
# install
#
include(GNUInstallDirs)
include(CMakePackageConfigHelpers)
# all public headers
set(GGML_PUBLIC_HEADERS
include/ggml.h
include/ggml-cpu.h
include/ggml-alloc.h
include/ggml-backend.h
include/ggml-blas.h
include/ggml-cann.h
include/ggml-cuda.h
include/ggml-kompute.h
include/ggml-opt.h
include/ggml-metal.h
include/ggml-rpc.h
include/ggml-sycl.h
include/ggml-vulkan.h)
set_target_properties(ggml PROPERTIES PUBLIC_HEADER "${GGML_PUBLIC_HEADERS}")
#if (GGML_METAL)
# set_target_properties(ggml PROPERTIES RESOURCE "${CMAKE_CURRENT_SOURCE_DIR}/src/ggml-metal.metal")
#endif()
install(TARGETS ggml LIBRARY PUBLIC_HEADER)
install(TARGETS ggml-base LIBRARY)
# FIXME: this should be done in the backend cmake files
if (GGML_METAL)
# FIXME: does this need to be installed with GGML_METAL_EMBED_LIBRARY?
install(
FILES src/ggml-metal/ggml-metal.metal
PERMISSIONS
OWNER_READ
OWNER_WRITE
GROUP_READ
WORLD_READ
DESTINATION ${CMAKE_INSTALL_BINDIR})
if (NOT GGML_METAL_EMBED_LIBRARY)
install(
FILES ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/default.metallib
DESTINATION ${CMAKE_INSTALL_BINDIR}
)
endif()
endif()
if (GGML_STANDALONE)
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/ggml.pc.in
${CMAKE_CURRENT_BINARY_DIR}/ggml.pc
@ONLY)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/ggml.pc
DESTINATION share/pkgconfig)
endif()