mirror of
https://github.com/ggerganov/whisper.cpp.git
synced 2025-04-04 09:59:11 +00:00
Use vector loads when possible in mul_mat_split_k_reduce. Use split_k when there aren't enough workgroups to fill the shaders.
Use vector loads when possible in mul_mat_split_k_reduce. Use split_k when there aren't enough workgroups to fill the shaders.