#ifndef WHISPER_H #define WHISPER_H #include #include #ifdef WHISPER_SHARED # ifdef _WIN32 # ifdef WHISPER_BUILD # define WHISPER_API __declspec(dllexport) # else # define WHISPER_API __declspec(dllimport) # endif # else # define WHISPER_API __attribute__ ((visibility ("default"))) # endif #else # define WHISPER_API #endif #define WHISPER_SAMPLE_RATE 16000 #define WHISPER_N_FFT 400 #define WHISPER_N_MEL 80 #define WHISPER_HOP_LENGTH 160 #define WHISPER_CHUNK_SIZE 30 #ifdef __cplusplus extern "C" { #endif // // C interface // // The following interface is thread-safe as long as the sample whisper_context is not used by multiple threads // concurrently. // // Basic usage: // // #include "whisper.h" // // ... // // struct whisper_context * ctx = whisper_init("/path/to/ggml-base.en.bin"); // // if (whisper_full(ctx, wparams, pcmf32.data(), pcmf32.size()) != 0) { // fprintf(stderr, "failed to process audio\n"); // return 7; // } // // const int n_segments = whisper_full_n_segments(ctx); // for (int i = 0; i < n_segments; ++i) { // const char * text = whisper_full_get_segment_text(ctx, i); // printf("%s", text); // } // // whisper_free(ctx); // // ... // // This is a demonstration of the most straightforward usage of the library. // "pcmf32" contains the RAW audio data in 32-bit floating point format. // // The interface also allows for more fine-grained control over the computation, but it requires a deeper // understanding of how the model works. // struct whisper_context; typedef int whisper_token; typedef struct whisper_token_data { whisper_token id; // token id whisper_token tid; // forced timestamp token id float p; // probability of the token float pt; // probability of the timestamp token float ptsum; // sum of probabilities of all timestamp tokens // token-level timestamp data // do not use if you haven't computed token-level timestamps int64_t t0; // start time of the token int64_t t1; // end time of the token float vlen; // voice length of the token } whisper_token_data; // Allocates all memory needed for the model and loads the model from the given file. // Returns NULL on failure. WHISPER_API struct whisper_context * whisper_init(const char * path_model); // Frees all memory allocated by the model. WHISPER_API void whisper_free(struct whisper_context * ctx); // Convert RAW PCM audio to log mel spectrogram. // The resulting spectrogram is stored inside the provided whisper context. // Returns 0 on success WHISPER_API int whisper_pcm_to_mel( struct whisper_context * ctx, const float * samples, int n_samples, int n_threads); // This can be used to set a custom log mel spectrogram inside the provided whisper context. // Use this instead of whisper_pcm_to_mel() if you want to provide your own log mel spectrogram. // n_mel must be 80 // Returns 0 on success WHISPER_API int whisper_set_mel( struct whisper_context * ctx, const float * data, int n_len, int n_mel); // Run the Whisper encoder on the log mel spectrogram stored inside the provided whisper context. // Make sure to call whisper_pcm_to_mel() or whisper_set_mel() first. // offset can be used to specify the offset of the first frame in the spectrogram. // Returns 0 on success WHISPER_API int whisper_encode( struct whisper_context * ctx, int offset, int n_threads); // Run the Whisper decoder to obtain the logits and probabilities for the next token. // Make sure to call whisper_encode() first. // tokens + n_tokens is the provided context for the decoder. // n_past is the number of tokens to use from previous decoder calls. // Returns 0 on success WHISPER_API int whisper_decode( struct whisper_context * ctx, const whisper_token * tokens, int n_tokens, int n_past, int n_threads); // Token sampling methods. // These are provided for convenience and can be used after each call to whisper_decode(). // You can also implement your own sampling method using the whisper_get_probs() function. // whisper_sample_best() returns the token with the highest probability // whisper_sample_timestamp() returns the most probable timestamp token WHISPER_API whisper_token_data whisper_sample_best(struct whisper_context * ctx); WHISPER_API whisper_token whisper_sample_timestamp(struct whisper_context * ctx); // Return the id of the specified language, returns -1 if not found WHISPER_API int whisper_lang_id(const char * lang); WHISPER_API int whisper_n_len (struct whisper_context * ctx); // mel length WHISPER_API int whisper_n_vocab (struct whisper_context * ctx); WHISPER_API int whisper_n_text_ctx (struct whisper_context * ctx); WHISPER_API int whisper_is_multilingual(struct whisper_context * ctx); // The probabilities for the next token WHISPER_API float * whisper_get_probs(struct whisper_context * ctx); // Token Id -> String. Uses the vocabulary in the provided context WHISPER_API const char * whisper_token_to_str(struct whisper_context * ctx, whisper_token token); // Special tokens WHISPER_API whisper_token whisper_token_eot (struct whisper_context * ctx); WHISPER_API whisper_token whisper_token_sot (struct whisper_context * ctx); WHISPER_API whisper_token whisper_token_prev(struct whisper_context * ctx); WHISPER_API whisper_token whisper_token_solm(struct whisper_context * ctx); WHISPER_API whisper_token whisper_token_not (struct whisper_context * ctx); WHISPER_API whisper_token whisper_token_beg (struct whisper_context * ctx); // Task tokens WHISPER_API whisper_token whisper_token_translate (); WHISPER_API whisper_token whisper_token_transcribe(); // Performance information WHISPER_API void whisper_print_timings(struct whisper_context * ctx); //////////////////////////////////////////////////////////////////////////// // Available sampling strategies enum whisper_sampling_strategy { WHISPER_SAMPLING_GREEDY, // Always select the most probable token WHISPER_SAMPLING_BEAM_SEARCH, // TODO: not implemented yet! }; // Text segment callback // Called on every newly generated text segment // Use the whisper_full_...() functions to obtain the text segments typedef void (*whisper_new_segment_callback)(struct whisper_context * ctx, int n_new, void * user_data); struct whisper_full_params { enum whisper_sampling_strategy strategy; int n_threads; int n_max_text_ctx; int offset_ms; // start offset in ms int duration_ms; // audio duration to process in ms bool translate; bool no_context; bool print_special_tokens; bool print_progress; bool print_realtime; bool print_timestamps; // [EXPERIMENTAL] token-level timestamps bool token_timestamps; // enable token-level timestamps float thold_pt; // timestamp token probability threshold (~0.01) float thold_ptsum; // timestamp token sum probability threshold (~0.01) int max_len; // max segment length in characters // [EXPERIMENTAL] speed-up techniques bool speed_up; // speed-up the audio by 2x using Phase Vocoder const char * language; struct { int n_past; } greedy; struct { int n_past; int beam_width; int n_best; } beam_search; whisper_new_segment_callback new_segment_callback; void * new_segment_callback_user_data; }; WHISPER_API struct whisper_full_params whisper_full_default_params(enum whisper_sampling_strategy strategy); // Run the entire model: PCM -> log mel spectrogram -> encoder -> decoder -> text // Uses the specified decoding strategy to obtain the text. WHISPER_API int whisper_full( struct whisper_context * ctx, struct whisper_full_params params, const float * samples, int n_samples); // Split the input audio in chunks and process each chunk separately using whisper_full() // It seems this approach can offer some speedup in some cases. // However, the transcription accuracy can be worse at the beginning and end of each chunk. WHISPER_API int whisper_full_parallel( struct whisper_context * ctx, struct whisper_full_params params, const float * samples, int n_samples, const int n_processors); // Number of generated text segments. // A segment can be a few words, a sentence, or even a paragraph. WHISPER_API int whisper_full_n_segments(struct whisper_context * ctx); // Get the start and end time of the specified segment. WHISPER_API int64_t whisper_full_get_segment_t0(struct whisper_context * ctx, int i_segment); WHISPER_API int64_t whisper_full_get_segment_t1(struct whisper_context * ctx, int i_segment); // Get the text of the specified segment. WHISPER_API const char * whisper_full_get_segment_text(struct whisper_context * ctx, int i_segment); // Get number of tokens in the specified segment. WHISPER_API int whisper_full_n_tokens(struct whisper_context * ctx, int i_segment); // Get the token text of the specified token in the specified segment. WHISPER_API const char * whisper_full_get_token_text(struct whisper_context * ctx, int i_segment, int i_token); WHISPER_API whisper_token whisper_full_get_token_id (struct whisper_context * ctx, int i_segment, int i_token); // Get token data for the specified token in the specified segment. // This contains probabilities, timestamps, etc. WHISPER_API whisper_token_data whisper_full_get_token_data(struct whisper_context * ctx, int i_segment, int i_token); // Get the probability of the specified token in the specified segment. WHISPER_API float whisper_full_get_token_p(struct whisper_context * ctx, int i_segment, int i_token); // Print system information WHISPER_API const char * whisper_print_system_info(); #ifdef __cplusplus } #endif #endif