# whisper.cpp/examples/whisper.swiftui A sample SwiftUI app using [whisper.cpp](https://github.com/ggerganov/whisper.cpp/) to do voice-to-text transcriptions. See also: [whisper.objc](https://github.com/ggerganov/whisper.cpp/tree/master/examples/whisper.objc). ### Building First whisper.cpp need to be built and a XCFramework needs to be created. This can be done by running the following script from the whisper.cpp project root: ```console $ ./build-xcframework.sh ``` Note: if you get the error "iphoneos is not an iOS SDK" then you probably need to run this command first: ```console sudo xcode-select -switch /Applications/Xcode.app/Contents/Developer ``` Open `whisper.swiftui.xcodeproj` project in Xcode and you should be able to build and run the app on a simulator or a real device. To use the framework with a different project, the XCFramework can be added to the project by adding `build-apple/whisper.xcframework` by dragging and dropping it into the project navigator, or by manually selecting the framework in the "Frameworks, Libraries, and Embedded Content" section of the project settings. ### Usage 1. Select a model from the [whisper.cpp repository](https://github.com/ggerganov/whisper.cpp/tree/master/models).[^1] 2. Add the model to `whisper.swiftui.demo/Resources/models` **via Xcode**. 3. Select a sample audio file (for example, [jfk.wav](https://github.com/ggerganov/whisper.cpp/raw/master/samples/jfk.wav)). 4. Add the sample audio file to `whisper.swiftui.demo/Resources/samples` **via Xcode**. 5. Select the "Release" [^2] build configuration under "Run", then deploy and run to your device. **Note:** Pay attention to the folder path: `whisper.swiftui.demo/Resources/models` is the appropriate directory to place resources whilst `whisper.swiftui.demo/Models` is related to actual code. [^1]: I recommend the tiny, base or small models for running on an iOS device. [^2]: The `Release` build can boost performance of transcription. In this project, it also added `-O3 -DNDEBUG` to `Other C Flags`, but adding flags to app proj is not ideal in real world (applies to all C/C++ files), consider splitting xcodeproj in workspace in your own project. ![image](https://user-images.githubusercontent.com/1991296/212539216-0aef65e4-f882-480a-8358-0f816838fd52.png)