* Vulkan loader code
* Fix matmul kernel, continue implementation
* Continue implementation
* Vulkan memory management
* Vulkan development
* Matmul call
* Add aligned malloc and free for VMA
* Continue implementation
* First matmul success
* GEMM Kernel optimization
* 1D Blocktiling
* 2D Blocktiling
* Write coalescing
* Continue vulkan implementation and optimization
* First FP16 attempt, disabled for now
* Code abstraction, FP16 implementation, fix kernel, add FP16 to FP32 kernel
* Enable device extensions properly, restore fp16 matmul op
* Fix mulmat_f16
* Output FP32 in fp16 matmul shader
* Fix f16_to_f32 kernel
* dequant_q4_0 kernel
* Add VMA library
* Avoid requesting dedicated memory, VMA can decide that by itself
* Add bounds checking to matmul kernels, improve implementation, fix command buffers not freed properly
* add cmake commands
* Add 2d write operation, profiling code
* Fix 2d write
* Fix queue selection for AMD RADV
* Fix trailing whitespace in vk_mem_alloc.h
* Add WIP warp tile mat mul shaders
* Disable glslc optimization
* Disable glslc optimization for CMake
* Optimize warptile matmul shader, replace blocktile with it
* Add split-k optimization for small matrix multiplication
Use semaphores for synchronization instead of fences or waitidle
Rework async write/read for synchronization
* Fix validation errors, improve compatibility with AMD GPUs
* Rework command buffer handling
* Variable matmul kernel using specialization constants
* Fix synchronization on AMD, add barriers for buffer ownership transfer, add debug flag and prints
* Reuse semaphores
* Handle stage flags during command buffer submission properly
* Increase matmul test runs for consistent results
* Fix F32 matmul
* Add vectorized loading and zeropadding for matrix multiplication
* Use pinned memory for f16 preprocessing
* Don't force aligned matmul
* Don't free before queue done
* Replace VMA library with native Vulkan buffer management
* Basic offloading support with mul_f32 and dmmv for q4_0
* Run glslc commands in parallel
* Unroll loops in dmmv shader
* Reduce usage of waitIdle
* Reuse pinned allocation for f16 conversion
* Handle devices with only a single queue
* Fix trailing whitespace in CMakeLists.txt
* Allow parallel execution of kernels, parallelize third and fourth dimension calls
* Add fallback for devices only supporting one DescriptorSet per DescriptorPool
* Move to graph function similar to CUDA implementation
* Use F16 kernel for most things, replace q_f32 with mul_mat_q_f16 function
* Add F32 dmmv shaders
* Batch submissions
* Add .spv to gitignore
* Split off matrix vector multiplication for separate optimization
* Use single command buffer for matrix vector multiplication ops
* Reduce overhead of mul_f32 calls by using a single command buffer
* Add submission batching to mul_f32
* Fix tests
* Add missing barrier
* Add further missing barrier
* Add further ops
* Replace vk::QueueFamilyIgnored with VK_QUEUE_FAMILY_IGNORED to support more Vulkan header versions
* Remove unnecessary cblas link
* Fix descriptor set pre-allocation assert
* Add runtime shader compilation, start transferring shaders to this approach
* Transfer remaining shaders to header and compile on runtime
* Fix fp32 fallback if device doesn't support fp16, add force disable env var GGML_VULKAN_DISABLE_F16
* Add support for q4_1, q5_0, q5_1 and q8_0
* Remove unnecessary scalar layout extension
* Parse graph early to pre-record command buffers
* Add q6_k support
* Add multi-submit for command buffers
* Fix q6_k dequant shader for AMD
* Fix q6_k for GPUs without fp16 support
* Simplify q6_k fp16 fix
* Minor fixes
* Fix wg_denom of m-mulmat shaders
* Add Python-based Vulkan shader generator
* Replace shaderc dependency with precompiled shaders
Fix python script to generate shaders
* Clean up code
* Fix shader generator script Windows compatibility
Co-authored-by: Concedo <39025047+LostRuins@users.noreply.github.com>
* Close file before deletion
* Fix vulkan shader fp32 name
* Add q2_k and q3_k support
Add validation check to compare shader results to cpu results
* Add q4_k support
* Add q5_k support
* Bake SPIR-V bytecode into the library instead of loading shaders from file
* Switch to signal semaphores for flexibility
Prepare broadcasting support for mul mat
* Finish broadcasting mul mat support for GQA
* Clean up unused functions
Add repeat op
* Add further ops, not yet enabled. Improve semaphore code
* Reduce number of used semaphores by utilizing timelines more properly
* Remove queue information
* Reuse timeline semaphores, allow parallel operation with binary semaphores to work around nvidia driver limitations
* Add Vulkan to llama-bench
* Remove cblas dependency
* Fix matmul k-split bug
* Fix q4_k dmmv K_QUANTS_PER_ITERATION 1 shader
* Add RMS Norm shader, rework op_f32 shader setup, fix matmul bug
* Fix issues with float16 overflows in shaders
* Fix issues with older Vulkan headers on Ubuntu 22.04
* Allow multi-op partial offloading by parsing the graph to preallocate enough between-op buffers
* Implement further ops, rework op_f32 calls, fix bugs
* Finish full offloading support, add last remaining ops, fix bugs, remove redundant code
* Upload generated file ggml-vulkan-shaders.hpp, remove redundant shaders
* Merge upstream changes, fix conflicts, adapt soft_max op
* Fix Python and shader header format
* Free model gpu buffers on exit
* Use single queue per device to simplify code
* Add matmul shader support for running multiple calculations in parallel
* Switch from semaphore-synchronized multiple command buffers per op to single command buffer for multiple ops, whole graph if possible
* Fix missing event cast
* Replace uint64_t(-1) with UINT64_MAX, rename function for clarity
* Fix warning about empty C function parameters
* Fix compiler warnings
* Properly implement Vulkan backend buffer handling
* Fix oversized host staging buffers
* Simplify barrier synchronization calls
* Fix gcc warnings
* Implement max_size for backend buffer types to limit the size of a single allocation
* Use min of maxMemoryAllocationSize and maxBufferSize for device max allocation size
* refactor multi buf
* Disable unsupported ops to fix tests
* Check for maintenance4 support before using it
* Handle devices with only a single queue
* Fix single queue logic
* propagate buffer usage in multi buffers
* Implement rope_neox op
* Cleanup header and other files
* Simplify gpu_extras by removing events and putting staging memcpys into contexts
* Move queue into context
Add not-yet-enabled async backend ops
* Simplify context use, optimize matmul shader for warp size 64 (AMD GCN), fix split_k matmul shader optimization
* Add get_max_size to SYCL backend.
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* llama : fix trailing whitespace
---------
Co-authored-by: Henri Vasserman <henv@hot.ee>
Co-authored-by: Concedo <39025047+LostRuins@users.noreply.github.com>
Co-authored-by: slaren <slarengh@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* first update for migration
* update init_cublas
* add debug functio, commit all help code
* step 1
* step 2
* step3 add fp16, slower 31->28
* add GGML_LIST_DEVICE function
* step 5 format device and print
* step6, enhance error check, remove CUDA macro, enhance device id to fix none-zero id issue
* support main device is non-zero
* step7 add debug for code path, rm log
* step 8, rename all macro & func from cuda by sycl
* fix error of select non-zero device, format device list
* ren ggml-sycl.hpp -> ggml-sycl.h
* clear CMAKE to rm unused lib and options
* correct queue: rm dtct:get_queue
* add print tensor function to debug
* fix error: wrong result in 658746bb26702e50f2c59c0e4ada8e9da6010481
* summary dpct definition in one header file to replace folder:dpct
* refactor device log
* mv dpct definition from folder dpct to ggml-sycl.h
* update readme, refactor build script
* fix build with sycl
* set nthread=1 when sycl, increase performance
* add run script, comment debug code
* add ls-sycl-device tool
* add ls-sycl-device, rm unused files
* rm rear space
* dos2unix
* Update README_sycl.md
* fix return type
* remove sycl version from include path
* restore rm code to fix hang issue
* add syc and link for sycl readme
* rm original sycl code before refactor
* fix code err
* add know issue for pvc hang issue
* enable SYCL_F16 support
* align pr4766
* check for sycl blas, better performance
* cleanup 1
* remove extra endif
* add build&run script, clean CMakefile, update guide by review comments
* rename macro to intel hardware
* editor config format
* format fixes
* format fixes
* editor format fix
* Remove unused headers
* skip build sycl tool for other code path
* replace tab by space
* fix blas matmul function
* fix mac build
* restore hip dependency
* fix conflict
* ren as review comments
* mv internal function to .cpp file
* export funciton print_sycl_devices(), mv class dpct definition to source file
* update CI/action for sycl code, fix CI error of repeat/dup
* fix action ID format issue
* rm unused strategy
* enable llama_f16 in ci
* fix conflict
* fix build break on MacOS, due to CI of MacOS depend on external ggml, instead of internal ggml
* fix ci cases for unsupported data type
* revert unrelated changed in cuda cmake
remove useless nommq
fix typo of GGML_USE_CLBLAS_SYCL
* revert hip cmake changes
* fix indent
* add prefix in func name
* revert no mmq
* rm cpu blas duplicate
* fix no_new_line
* fix src1->type==F16 bug.
* pass batch offset for F16 src1
* fix batch error
* fix wrong code
* revert sycl checking in test-sampling
* pass void as arguments of ggml_backend_sycl_print_sycl_devices
* remove extra blank line in test-sampling
* revert setting n_threads in sycl
* implement std::isinf for icpx with fast math.
* Update ci/run.sh
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Update examples/sycl/run-llama2.sh
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Update examples/sycl/run-llama2.sh
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Update CMakeLists.txt
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Update CMakeLists.txt
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Update CMakeLists.txt
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Update CMakeLists.txt
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* add copyright and MIT license declare
* update the cmd example
---------
Co-authored-by: jianyuzh <jianyu.zhang@intel.com>
Co-authored-by: luoyu-intel <yu.luo@intel.com>
Co-authored-by: Meng, Hengyu <hengyu.meng@intel.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* ggml : add IQ2 to test-backend-ops + refactoring
ggml-ci
* cuda : update supports_op for IQ2
ggml-ci
* ci : enable LLAMA_CUBLAS=1 for CUDA nodes
ggml-ci
* cuda : fix out-of-bounds-access in `mul_mat_vec_q`
ggml-ci
* tests : avoid creating RNGs for each Q tensor
ggml-ci
* tests : avoid creating RNGs for each tensor
ggml-ci
* backend : add eval callback
ggml-ci
* backend : group nodes in a single compute when user don't need them
* backend : clean-up the implementation
ggml-ci
* simple : do not perform tensor data copy if not needed
* simple : fix
* simple : no need for ggml_is_contiguous + fix bool parse
* llama : fix callback placement in llama_context_params
* backend : avoid double-ask callback calls
* simple : restore examples, imatrix will serve as a demo
This change makes it possible to build ggml-cuda.cu and ggml-metal.m as
independent dynamic shared objects, that may be conditionally linked at
runtime in a multiplatform binary. It introduces a GGML_CALL annotation
that documents which functions have a cyclic call relationship, between
the application code and GPU modules.
This change does nothing, unless the build defines -DGGML_MULTIPLATFORM
which causes back-references and function pointers to conform to MS ABI
which is supported by NVCC, ROCm, XCode, GCC and Clang across platforms
* llama : ggml-backend integration
* ggml-backend : add names to buffers
* fix unmap after loading
* batched-bench : add tensor_split param
* llama : check for null tensor_split
* ggml-backend : increase GGML_MAX_BACKENDS
* improve graph splitting, partial fix for --no-kv-offload
* cuda : add ggml-backend split buffer support
* cuda : do not create buffer types for devices that don't exist (fixes usage without CUDA devices available)
* ggml : fix null backend dereference (llama/4807)
* ggml : fix null backend dereference
* ggml : also check ggml_backend_is_cpu
* test-backend-ops : check buffer allocation failures
* llama : add cparam (split_mode) and command line argument (--split-mode, -sm) to configure the split mode (none, layer or row)
* ggml : fix mul_mat_id work size
* llama : rewrite session kv load/set without graphs
* minor
* llama : only initialize used backends, free backends on context free
* llama : abort ctx if cuda backend init fails
* llama : rewrite lora with ggml-backend and compute on CPU
ggml-ci
* llama : only map to a backend buffer the region of the file mapping containing the tensors used in the buffer
* opencl : add ggml-backend buffer type
* cuda : only use batched_cublas with batched mat muls (fixes fp16 tg perf)
* llama : on Metal, by default offload the full model
ggml-ci
* metal : page align the data ptr (llama/4854)
* Apply suggestions from code review
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* cuda : fix split buffer free
* address review comments
* llama-bench : add split-mode parameter
* fix whitespace
* opencl : fix double initialization
* server : add --split-mode parameter
* use async copy and compute to improve multi-gpu performance
ggml-ci
* use async memcpys to copy the graph outputs to the CPU
* fix opencl
* use a host buffer for the cpu compute buffer for faster copies to the gpu
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
* sync : ggml (backend v2, k-quants, CUDA opts, Metal opts, etc.)
* metal : allow env metal variable to override resource path (#1415)
* Allow env variable to override resource path
* Update ggml-metal.m
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* sync : restore common / main from `master`
* sync : restore whisper from `master`
* talk-llama : update to latest llama.cpp
* ruby : fix build
* ggml : fix 32-bit ARM build
* ggml : fix MIN / MAX macro collisions + update ios bindings
* ggml : fix ifdefs and MIN / MAX again
* exampels : fix Obj-C and Swift examples
* ggml : fix 32-bit ARM compatibility
* ggml : one more attempt to fix 32-bit ARM compat
* whisper : fix support for larger graphs
---------
Co-authored-by: Chris Raethke <codesoda@users.noreply.github.com>